<adsk_Utility_Falloff>.Parameters : paramBlock2
<adsk_Utility_Falloff>.ExtraParameters : paramBlock2
<adsk_Utility_Falloff>.Color1 : fRGBA color
<adsk_Utility_Falloff>.Map1Amount : float
<adsk_Utility_Falloff>.Map1 : filename
<adsk_Utility_Falloff>.Image_Frame_Number : integer
<adsk_Utility_Falloff>.Map1On : boolean
<adsk_Utility_Falloff>.Color2 : fRGBA color
<adsk_Utility_Falloff>.Map2Amount : float
<adsk_Utility_Falloff>.Map2 : filename
<adsk_Utility_Falloff>.Image_Frame_Number : integer
<adsk_Utility_Falloff>.Map2On : boolean
<adsk_Utility_Falloff>.Type : integer
<adsk_Utility_Falloff>.Direction : integer
<adsk_Utility_Falloff>.MtlIOROverride : boolean
<adsk_Utility_Falloff>.Ior : float
<adsk_Utility_Falloff>.ExtrapolateOn : boolean
<adsk_Utility_Falloff>.NearDistance : float
<adsk_Utility_Falloff>.FarDistance : float
<adsk_Utility_Falloff>.GBufferID : integer
<adsk_Utility_Falloff>.Position : point3
<adsk_Utility_Falloff>.Output : texturemap
<adsk_Utility_Falloff>.CurveControl : texturemap
<adsk_Utility_Falloff>.Self : boolean
<adsk_Utility_Falloff>.Connection_struct__0000__Parameters : paramBlock2
<adsk_Utility_Falloff>.Connection_struct__0001__ExtraParameters : paramBlock2
<adsk_Utility_Falloff>.Color1_connected : boolean
<adsk_Utility_Falloff>.Color1_shader : texturemap
<adsk_Utility_Falloff>.Color1_paramName : string
<adsk_Utility_Falloff>.Map1Amount_connected : boolean
<adsk_Utility_Falloff>.Map1Amount_shader : texturemap
<adsk_Utility_Falloff>.Map1Amount_paramName : string
<adsk_Utility_Falloff>.Map1_connected : boolean
<adsk_Utility_Falloff>.Map1_shader : texturemap
<adsk_Utility_Falloff>.Map1_paramName : string
<adsk_Utility_Falloff>.Map1On_connected : boolean
<adsk_Utility_Falloff>.Map1On_shader : texturemap
<adsk_Utility_Falloff>.Map1On_paramName : string
<adsk_Utility_Falloff>.Color2_connected : boolean
<adsk_Utility_Falloff>.Color2_shader : texturemap
<adsk_Utility_Falloff>.Color2_paramName : string
<adsk_Utility_Falloff>.Map2Amount_connected : boolean
<adsk_Utility_Falloff>.Map2Amount_shader : texturemap
<adsk_Utility_Falloff>.Map2Amount_paramName : string
<adsk_Utility_Falloff>.Map2_connected : boolean
<adsk_Utility_Falloff>.Map2_shader : texturemap
<adsk_Utility_Falloff>.Map2_paramName : string
<adsk_Utility_Falloff>.Map2On_connected : boolean
<adsk_Utility_Falloff>.Map2On_shader : texturemap
<adsk_Utility_Falloff>.Map2On_paramName : string
<adsk_Utility_Falloff>.Type_connected : boolean
<adsk_Utility_Falloff>.Type_shader : texturemap
<adsk_Utility_Falloff>.Type_paramName : string
<adsk_Utility_Falloff>.Direction_connected : boolean
<adsk_Utility_Falloff>.Direction_shader : texturemap
<adsk_Utility_Falloff>.Direction_paramName : string
<adsk_Utility_Falloff>.MtlIOROverride_connected : boolean
<adsk_Utility_Falloff>.MtlIOROverride_shader : texturemap
<adsk_Utility_Falloff>.MtlIOROverride_paramName : string
<adsk_Utility_Falloff>.Ior_connected : boolean
<adsk_Utility_Falloff>.Ior_shader : texturemap
<adsk_Utility_Falloff>.Ior_paramName : string
<adsk_Utility_Falloff>.ExtrapolateOn_connected : boolean
<adsk_Utility_Falloff>.ExtrapolateOn_shader : texturemap
<adsk_Utility_Falloff>.ExtrapolateOn_paramName : string
<adsk_Utility_Falloff>.NearDistance_connected : boolean
<adsk_Utility_Falloff>.NearDistance_shader : texturemap
<adsk_Utility_Falloff>.NearDistance_paramName : string
<adsk_Utility_Falloff>.FarDistance_connected : boolean
<adsk_Utility_Falloff>.FarDistance_shader : texturemap
<adsk_Utility_Falloff>.FarDistance_paramName : string
<adsk_Utility_Falloff>.GBufferID_connected : boolean
<adsk_Utility_Falloff>.GBufferID_shader : texturemap
<adsk_Utility_Falloff>.GBufferID_paramName : string
<adsk_Utility_Falloff>.Position_connected : boolean
<adsk_Utility_Falloff>.Position_shader : texturemap
<adsk_Utility_Falloff>.Position_paramName : string
<adsk_Utility_Falloff>.Self_connected : boolean
<adsk_Utility_Falloff>.Self_shader : texturemap
<adsk_Utility_Falloff>.Self_paramName : string
<adsk_Utility_Falloff>.TheList : maxObject array
<adsk_Utility_Falloff>.Shader_Version : integer