max_base_ConstantIllumination : textureMap

max_base_ConstantIllumination : textureMap {7773161f,9d5bab40} 

   

コンストラクタ:

Class instances not creatable by MAXScript 

   

プロパティ:

<max_base_ConstantIllumination>.Parameters : paramBlock2 

   

<max_base_ConstantIllumination>.Ambient : fRGBA color 

   

<max_base_ConstantIllumination>.Diffuse : fRGBA color 

   

<max_base_ConstantIllumination>.Specular : fRGBA color 

   

<max_base_ConstantIllumination>.ADTextureLock : boolean 

   

<max_base_ConstantIllumination>.ADLock : boolean 

   

<max_base_ConstantIllumination>.DSLock : boolean 

   

<max_base_ConstantIllumination>.UseSelfIllumColor : boolean 

   

<max_base_ConstantIllumination>.SelfIllumAmount : float 

   

<max_base_ConstantIllumination>.SelfIllumColor : fRGBA color 

   

<max_base_ConstantIllumination>.SpecularLevel : float 

   

<max_base_ConstantIllumination>.Glossiness : float 

   

<max_base_ConstantIllumination>.Soften : float 

   

<max_base_ConstantIllumination>.Connection_struct__0000__Parameters : paramBlock2 

   

<max_base_ConstantIllumination>.Ambient_connected : boolean 

   

<max_base_ConstantIllumination>.Ambient_shader : texturemap 

   

<max_base_ConstantIllumination>.Ambient_paramName : string 

   

<max_base_ConstantIllumination>.Diffuse_connected : boolean 

   

<max_base_ConstantIllumination>.Diffuse_shader : texturemap 

   

<max_base_ConstantIllumination>.Diffuse_paramName : string 

   

<max_base_ConstantIllumination>.Specular_connected : boolean 

   

<max_base_ConstantIllumination>.Specular_shader : texturemap 

   

<max_base_ConstantIllumination>.Specular_paramName : string 

   

<max_base_ConstantIllumination>.ADTextureLock_connected : boolean 

   

<max_base_ConstantIllumination>.ADTextureLock_shader : texturemap 

   

<max_base_ConstantIllumination>.ADTextureLock_paramName : string 

   

<max_base_ConstantIllumination>.ADLock_connected : boolean 

   

<max_base_ConstantIllumination>.ADLock_shader : texturemap 

   

<max_base_ConstantIllumination>.ADLock_paramName : string 

   

<max_base_ConstantIllumination>.DSLock_connected : boolean 

   

<max_base_ConstantIllumination>.DSLock_shader : texturemap 

   

<max_base_ConstantIllumination>.DSLock_paramName : string 

   

<max_base_ConstantIllumination>.UseSelfIllumColor_connected : boolean 

   

<max_base_ConstantIllumination>.UseSelfIllumColor_shader : texturemap 

   

<max_base_ConstantIllumination>.UseSelfIllumColor_paramName : string 

   

<max_base_ConstantIllumination>.SelfIllumAmount_connected : boolean 

   

<max_base_ConstantIllumination>.SelfIllumAmount_shader : texturemap 

   

<max_base_ConstantIllumination>.SelfIllumAmount_paramName : string 

   

<max_base_ConstantIllumination>.SelfIllumColor_connected : boolean 

   

<max_base_ConstantIllumination>.SelfIllumColor_shader : texturemap 

   

<max_base_ConstantIllumination>.SelfIllumColor_paramName : string 

   

<max_base_ConstantIllumination>.SpecularLevel_connected : boolean 

   

<max_base_ConstantIllumination>.SpecularLevel_shader : texturemap 

   

<max_base_ConstantIllumination>.SpecularLevel_paramName : string 

   

<max_base_ConstantIllumination>.Glossiness_connected : boolean 

   

<max_base_ConstantIllumination>.Glossiness_shader : texturemap 

   

<max_base_ConstantIllumination>.Glossiness_paramName : string 

   

<max_base_ConstantIllumination>.Soften_connected : boolean 

   

<max_base_ConstantIllumination>.Soften_shader : texturemap 

   

<max_base_ConstantIllumination>.Soften_paramName : string 

   

<max_base_ConstantIllumination>.TheList : maxObject array 

   

<max_base_ConstantIllumination>.Shader_Version : integer   

   

max_base_ConstantIllumination インタフェース:

Interface: IMtlRender_Compability_MtlBase 

プロパティ:

メソッド:

アクション:

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