Water_Surface_Shadow__lume - superclass: textureMap; super-superclass:material - 23:0 - classID: #(2004031007, 1542819986)
<Water_Surface_Shadow__lume>.Look_In BooleanClass default: false -- animatable; boolean
<Water_Surface_Shadow__lume>.Look_In_connected BooleanClass default: false -- boolean
<Water_Surface_Shadow__lume>.Look_In_paramName UndefinedClass default: undefined -- string
<Water_Surface_Shadow__lume>.Look_In_shader UndefinedClass default: undefined -- texturemap
<Water_Surface_Shadow__lume>.Look_Out BooleanClass default: false -- animatable; boolean
<Water_Surface_Shadow__lume>.Look_Out_connected BooleanClass default: false -- boolean
<Water_Surface_Shadow__lume>.Look_Out_paramName UndefinedClass default: undefined -- string
<Water_Surface_Shadow__lume>.Look_Out_shader UndefinedClass default: undefined -- texturemap
<Water_Surface_Shadow__lume>.Stain BooleanClass default: false -- animatable; boolean
<Water_Surface_Shadow__lume>.Stain_connected BooleanClass default: false -- boolean
<Water_Surface_Shadow__lume>.Stain_paramName UndefinedClass default: undefined -- string
<Water_Surface_Shadow__lume>.Stain_shader UndefinedClass default: undefined -- texturemap
<Water_Surface_Shadow__lume>.Surface_Material Color default: (color 178.5 204 204) -- animatable; fRGBA color
<Water_Surface_Shadow__lume>.Surface_Material_connected BooleanClass default: false -- boolean
<Water_Surface_Shadow__lume>.Surface_Material_paramName UndefinedClass default: undefined -- string;
<Water_Surface_Shadow__lume>.Surface_Material_shader UndefinedClass default: undefined -- texturemap
<Water_Surface_Shadow__lume>.transparency Color default: (color 255 255 255) -- animatable; fRGBA color
<Water_Surface_Shadow__lume>.Transparency_connected BooleanClass default: false -- boolean
<Water_Surface_Shadow__lume>.Transparency_paramName UndefinedClass default: undefined -- string;
<Water_Surface_Shadow__lume>.Transparency_shader UndefinedClass default: undefined -- texturemap