Translucency__lume : textureMap

Translucency__lume - superclass: textureMap; super-superclass:material - 17:0 - classID: #(2004031007, -1167477675) 

   

コンストラクタ:

Translucency__lume ... Translucency ... 

   

プロパティ:

<Translucency__lume>.diffuse Color default: (color 153 178.5 204) -- animatable; fRGBA color 

   

<Translucency__lume>.diffuse_connected BooleanClass default: false -- boolean 

   

<Translucency__lume>.diffuse_paramName UndefinedClass default: undefined -- string 

   

<Translucency__lume>.diffuse_shader UndefinedClass default: undefined -- texturemap 

   

<Translucency__lume>.ImplicitLights ArrayParameter default: #() -- node array; SubAnim 

   

<Translucency__lume>.Lights ArrayParameter default: #() -- node array; SubAnim 

   

<Translucency__lume>.Surface_Material Color default: (color 76.5 76.5 76.5) -- animatable; fRGBA color 

   

<Translucency__lume>.Surface_Material_connected BooleanClass default: false -- boolean 

   

<Translucency__lume>.Surface_Material_paramName UndefinedClass default: undefined -- string 

   

<Translucency__lume>.Surface_Material_shader UndefinedClass default: undefined -- texturemap 

   

<Translucency__lume>.Transparency Float default: 0.5 -- animatable; float 

   

<Translucency__lume>.Transparency_connected BooleanClass default: false -- boolean 

   

<Translucency__lume>.Transparency_paramName UndefinedClass default: undefined -- string 

   

<Translucency__lume>.Transparency_shader UndefinedClass default: undefined -- texturemap 

   

<Translucency__lume>.Use_lights BooleanClass default: false -- boolean 

   

Translucency__lume インタフェース:

Interface: IMtlRender_Compability_MtlBase 

プロパティ:

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