<adsk_Utility_ScalarShaderSwitcher>.the_scalar : float
<adsk_Utility_ScalarShaderSwitcher>.the_shader : texturemap
<adsk_Utility_ScalarShaderSwitcher>.blend_amount : float
<adsk_Utility_ScalarShaderSwitcher>.enable_shader_connected : boolean
<adsk_Utility_ScalarShaderSwitcher>.enable_shader_shader : texturemap
<adsk_Utility_ScalarShaderSwitcher>.enable_shader_paramName : string
<adsk_Utility_ScalarShaderSwitcher>.the_scalar_connected : boolean
<adsk_Utility_ScalarShaderSwitcher>.the_scalar_shader : texturemap
<adsk_Utility_ScalarShaderSwitcher>.the_scalar_paramName : string
<adsk_Utility_ScalarShaderSwitcher>.blend_amount_connected : boolean
<adsk_Utility_ScalarShaderSwitcher>.blend_amount_shader : texturemap
<adsk_Utility_ScalarShaderSwitcher>.blend_amount_paramName : string
<adsk_Utility_ScalarShaderSwitcher>.TheList : maxObject array
<adsk_Utility_ScalarShaderSwitcher>.Shader_Version : integer