adsk_Shd_MetallicPaint_V2_spider : textureMap

adsk_Shd_MetallicPaint_V2_spider :textureMap {7773161f,752c4d69} 

3ds Max 2011以降で使用可能です。

   

コンストラクタ:

Class instances not creatable by MAXScript 

   

プロパティ:

<adsk_Shd_MetallicPaint_spider>.type: integer 

   

<adsk_Shd_MetallicPaint_spider>.base_color: fRGBA color 

   

<adsk_Shd_MetallicPaint_spider>.base_luma: float 

   

<adsk_Shd_MetallicPaint_spider>.refl_gloss_i : float 

   

<adsk_Shd_MetallicPaint_spider>.refl_falloff: float 

   

<adsk_Shd_MetallicPaint_spider>.flake_enable: integer 

   

<adsk_Shd_MetallicPaint_spider>.pearl_enable: integer 

   

<adsk_Shd_MetallicPaint_spider>.pearl_color_i: fRGBA color 

   

<adsk_Shd_MetallicPaint_spider>.pearl_ior_i: float 

   

<adsk_Shd_MetallicPaint_spider>.roundcorners_on: boolean 

   

<adsk_Shd_MetallicPaint_spider>.roundcorners_radius_i: float 

   

<adsk_Shd_MetallicPaint_spider>.ao_do_details_i : boolean 

   

<adsk_Shd_MetallicPaint_spider>.Structure: paramBlock2 

   

<adsk_Shd_MetallicPaint_spider>.base_weight: float 

   

<adsk_Shd_MetallicPaint_spider>.base_bias: float 

   

<adsk_Shd_MetallicPaint_spider>.reflectivity: float 

   

<adsk_Shd_MetallicPaint_spider>.refl_gloss: float 

   

<adsk_Shd_MetallicPaint_spider>.hl_vs_refl_balance: float 

   

<adsk_Shd_MetallicPaint_spider>.brdf_0_degree_refl: float 

   

<adsk_Shd_MetallicPaint_spider>.brdf_90_degree_refl: float 

   

<adsk_Shd_MetallicPaint_spider>.brdf_curve: float 

   

<adsk_Shd_MetallicPaint_spider>.spec: fRGBA color 

   

<adsk_Shd_MetallicPaint_spider>.spec_sec: fRGBA color 

   

<adsk_Shd_MetallicPaint_spider>.spec_exp: float 

   

<adsk_Shd_MetallicPaint_spider>.spec_weight: float 

   

<adsk_Shd_MetallicPaint_spider>.spec_sec_exp: float 

   

<adsk_Shd_MetallicPaint_spider>.spec_sec_weight: float 

   

<adsk_Shd_MetallicPaint_spider>.glazing_enable: boolean 

   

<adsk_Shd_MetallicPaint_spider>.flake_switcher: float 

   

<adsk_Shd_MetallicPaint_spider>.flake_scale: float 

   

<adsk_Shd_MetallicPaint_spider>.flake_reflect: float 

   

<adsk_Shd_MetallicPaint_spider>.flake_exp: float 

   

<adsk_Shd_MetallicPaint_spider>.pearl_color: fRGBA color 

   

<adsk_Shd_MetallicPaint_spider>.pearl_ior: float 

   

<adsk_Shd_MetallicPaint_spider>.roundcorners_radius: float 

   

<adsk_Shd_MetallicPaint_spider>.ao_do_details: integer 

   

<adsk_Shd_MetallicPaint_spider>.type_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.type_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.type_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.base_color_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.base_color_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.base_color_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.base_luma_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.base_luma_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.base_luma_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.refl_gloss_i_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.refl_gloss_i_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.refl_gloss_i_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.refl_falloff_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.refl_falloff_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.refl_falloff_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.flake_enable_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.flake_enable_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.flake_enable_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.pearl_enable_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.pearl_enable_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.pearl_enable_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.pearl_color_i_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.pearl_color_i_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.pearl_color_i_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.pearl_ior_i_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.pearl_ior_i_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.pearl_ior_i_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.roundcorners_on_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.roundcorners_on_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.roundcorners_on_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.roundcorners_radius_i_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.roundcorners_radius_i_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.roundcorners_radius_i_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.ao_do_details_i_connected: boolean 

   

<adsk_Shd_MetallicPaint_spider>.ao_do_details_i_shader: texturemap 

   

<adsk_Shd_MetallicPaint_spider>.ao_do_details_i_paramName: string 

   

<adsk_Shd_MetallicPaint_spider>.TheList: maxObject array 

   

<adsk_Shd_MetallicPaint_spider>.Shader_Version: integer 

   

adsk_Shd_MetallicPaint_spider インタフェース:

Interface: IMtlRender_Compability_MtlBase 

プロパティ:

メソッド:

アクション:

関連事項