adsk_bitmaptextureMap : textureMap

adsk_bitmaptextureMap : textureMap {7773161f,655c8b66} 

3ds Max 2011 以降で使用可能です。

   

コンストラクタ:

Class instances not creatable by MAXScript 

   

プロパティ:

<adsk_bitmaptextureMap>.Parameters : paramBlock2 

   

<adsk_bitmaptextureMap>.time_parameters : paramBlock2 

   

<adsk_bitmaptextureMap>.ExtraParameters : paramBlock2 

   

<adsk_bitmaptextureMap>.ClipU : float 

   

<adsk_bitmaptextureMap>.ClipV : float 

   

<adsk_bitmaptextureMap>.ClipW : float 

   

<adsk_bitmaptextureMap>.ClipH : float 

   

<adsk_bitmaptextureMap>.Jitter : float 

   

<adsk_bitmaptextureMap>.UseJitter : boolean 

   

<adsk_bitmaptextureMap>.Apply : boolean 

   

<adsk_bitmaptextureMap>.CropPlace : integer 

   

<adsk_bitmaptextureMap>.Filtering : integer 

   

<adsk_bitmaptextureMap>.MonoOutput : integer 

   

<adsk_bitmaptextureMap>.RGBOutput : integer 

   

<adsk_bitmaptextureMap>.AlphaSource : integer 

   

<adsk_bitmaptextureMap>.PreMultAlpha : boolean 

   

<adsk_bitmaptextureMap>.Bitmap : filename 

   

<adsk_bitmaptextureMap>.Image_Frame_Number : integer 

   

<adsk_bitmaptextureMap>.Coords : texturemap 

   

<adsk_bitmaptextureMap>.Output : texturemap 

   

<adsk_bitmaptextureMap>.startTime : integer 

   

<adsk_bitmaptextureMap>.playBackRate : float 

   

<adsk_bitmaptextureMap>.endCondition : integer 

   

<adsk_bitmaptextureMap>.tieTimeToMatIDs : boolean 

   

<adsk_bitmaptextureMap>.GBufferID : integer 

   

<adsk_bitmaptextureMap>.currentTime : integer 

   

<adsk_bitmaptextureMap>.firstFrame : integer 

   

<adsk_bitmaptextureMap>.lastFrame : integer 

   

<adsk_bitmaptextureMap>.ticksPerFrame : integer 

   

<adsk_bitmaptextureMap>.bitmapFrames : filename array 

   

<adsk_bitmaptextureMap>.Image_Frame_Number : int array 

   

<adsk_bitmaptextureMap>.bitmapFrames_Padding : integer 

   

<adsk_bitmaptextureMap>.useBitmapEvalCallback : boolean 

   

<adsk_bitmaptextureMap>.bitmapEvalCallback : integer 

   

<adsk_bitmaptextureMap>.bitmapEvalArg : integer 

   

<adsk_bitmaptextureMap>.bitmapType : integer 

   

<adsk_bitmaptextureMap>.bitmapEvalArgFrames : int array 

   

<adsk_bitmaptextureMap>.bitmapEvalArgFrames_Padding : integer 

   

<adsk_bitmaptextureMap>.bitmapWidth : integer 

   

<adsk_bitmaptextureMap>.bitmapHeight : integer 

   

<adsk_bitmaptextureMap>.filterEvalCallback : integer 

   

<adsk_bitmaptextureMap>.bitmapEvalCallbackHi64 : integer 

   

<adsk_bitmaptextureMap>.bitmapEvalArgHi64 : integer 

   

<adsk_bitmaptextureMap>.filterEvalCallbackHi64 : integer 

   

<adsk_bitmaptextureMap>.bitmapEvalArgFramesHi64 : int array 

   

<adsk_bitmaptextureMap>.bitmapEvalArgsFramesHi64_Padding : integer 

   

<adsk_bitmaptextureMap>.Connection_struct__0000__Parameters : paramBlock2 

   

<adsk_bitmaptextureMap>.Connection_struct__0001__time_parameters : paramBlock2 

   

<adsk_bitmaptextureMap>.Connection_struct__0002__ExtraParameters : paramBlock2 

   

<adsk_bitmaptextureMap>.ClipU_connected : boolean 

   

<adsk_bitmaptextureMap>.ClipU_shader : texturemap 

   

<adsk_bitmaptextureMap>.ClipU_paramName : string 

   

<adsk_bitmaptextureMap>.ClipV_connected : boolean 

   

<adsk_bitmaptextureMap>.ClipV_shader : texturemap 

   

<adsk_bitmaptextureMap>.ClipV_paramName : string 

   

<adsk_bitmaptextureMap>.ClipW_connected : boolean 

   

<adsk_bitmaptextureMap>.ClipW_shader : texturemap 

   

<adsk_bitmaptextureMap>.ClipW_paramName : string 

   

<adsk_bitmaptextureMap>.ClipH_connected : boolean 

   

<adsk_bitmaptextureMap>.ClipH_shader : texturemap 

   

<adsk_bitmaptextureMap>.ClipH_paramName : string 

   

<adsk_bitmaptextureMap>.Jitter_connected : boolean 

   

<adsk_bitmaptextureMap>.Jitter_shader : texturemap 

   

<adsk_bitmaptextureMap>.Jitter_paramName : string 

   

<adsk_bitmaptextureMap>.UseJitter_connected : boolean 

   

<adsk_bitmaptextureMap>.UseJitter_shader : texturemap 

   

<adsk_bitmaptextureMap>.UseJitter_paramName : string 

   

<adsk_bitmaptextureMap>.Apply_connected : boolean 

   

<adsk_bitmaptextureMap>.Apply_shader : texturemap 

   

<adsk_bitmaptextureMap>.Apply_paramName : string 

   

<adsk_bitmaptextureMap>.CropPlace_connected : boolean 

   

<adsk_bitmaptextureMap>.CropPlace_shader : texturemap 

   

<adsk_bitmaptextureMap>.CropPlace_paramName : string 

   

<adsk_bitmaptextureMap>.Filtering_connected : boolean 

   

<adsk_bitmaptextureMap>.Filtering_shader : texturemap 

   

<adsk_bitmaptextureMap>.Filtering_paramName : string 

   

<adsk_bitmaptextureMap>.MonoOutput_connected : boolean 

   

<adsk_bitmaptextureMap>.MonoOutput_shader : texturemap 

   

<adsk_bitmaptextureMap>.MonoOutput_paramName : string 

   

<adsk_bitmaptextureMap>.RGBOutput_connected : boolean 

   

<adsk_bitmaptextureMap>.RGBOutput_shader : texturemap 

   

<adsk_bitmaptextureMap>.RGBOutput_paramName : string 

   

<adsk_bitmaptextureMap>.AlphaSource_connected : boolean 

   

<adsk_bitmaptextureMap>.AlphaSource_shader : texturemap 

   

<adsk_bitmaptextureMap>.AlphaSource_paramName : string 

   

<adsk_bitmaptextureMap>.PreMultAlpha_connected : boolean 

   

<adsk_bitmaptextureMap>.PreMultAlpha_shader : texturemap 

   

<adsk_bitmaptextureMap>.PreMultAlpha_paramName : string 

   

<adsk_bitmaptextureMap>.Bitmap_connected : boolean 

   

<adsk_bitmaptextureMap>.Bitmap_shader : texturemap 

   

<adsk_bitmaptextureMap>.Bitmap_paramName : string 

   

<adsk_bitmaptextureMap>.startTime_connected : boolean 

   

<adsk_bitmaptextureMap>.startTime_shader : texturemap 

   

<adsk_bitmaptextureMap>.startTime_paramName : string 

   

<adsk_bitmaptextureMap>.playBackRate_connected : boolean 

   

<adsk_bitmaptextureMap>.playBackRate_shader : texturemap 

   

<adsk_bitmaptextureMap>.playBackRate_paramName : string 

   

<adsk_bitmaptextureMap>.endCondition_connected : boolean 

   

<adsk_bitmaptextureMap>.endCondition_shader : texturemap 

   

<adsk_bitmaptextureMap>.endCondition_paramName : string 

   

<adsk_bitmaptextureMap>.tieTimeToMatIDs_connected : boolean 

   

<adsk_bitmaptextureMap>.tieTimeToMatIDs_shader : texturemap 

   

<adsk_bitmaptextureMap>.tieTimeToMatIDs_paramName : string 

   

<adsk_bitmaptextureMap>.GBufferID_connected : boolean 

   

<adsk_bitmaptextureMap>.GBufferID_shader : texturemap 

   

<adsk_bitmaptextureMap>.GBufferID_paramName : string 

   

<adsk_bitmaptextureMap>.currentTime_connected : boolean 

   

<adsk_bitmaptextureMap>.currentTime_shader : texturemap 

   

<adsk_bitmaptextureMap>.currentTime_paramName : string 

   

<adsk_bitmaptextureMap>.firstFrame_connected : boolean 

   

<adsk_bitmaptextureMap>.firstFrame_shader : texturemap 

   

<adsk_bitmaptextureMap>.firstFrame_paramName : string 

   

<adsk_bitmaptextureMap>.lastFrame_connected : boolean 

   

<adsk_bitmaptextureMap>.lastFrame_shader : texturemap 

   

<adsk_bitmaptextureMap>.lastFrame_paramName : string 

   

<adsk_bitmaptextureMap>.ticksPerFrame_connected : boolean 

   

<adsk_bitmaptextureMap>.ticksPerFrame_shader : texturemap 

   

<adsk_bitmaptextureMap>.ticksPerFrame_paramName : string 

   

<adsk_bitmaptextureMap>.bitmapFrames_Padding_connected : boolean 

   

<adsk_bitmaptextureMap>.bitmapFrames_Padding_shader : texturemap 

   

<adsk_bitmaptextureMap>.bitmapFrames_Padding_paramName : string 

   

<adsk_bitmaptextureMap>.useBitmapEvalCallback_connected : boolean 

   

<adsk_bitmaptextureMap>.useBitmapEvalCallback_shader : texturemap 

   

<adsk_bitmaptextureMap>.useBitmapEvalCallback_paramName : string 

   

<adsk_bitmaptextureMap>.bitmapEvalCallback_connected : boolean 

   

<adsk_bitmaptextureMap>.bitmapEvalCallback_shader : texturemap 

   

<adsk_bitmaptextureMap>.bitmapEvalCallback_paramName : string 

   

<adsk_bitmaptextureMap>.bitmapEvalArg_connected : boolean 

   

<adsk_bitmaptextureMap>.bitmapEvalArg_shader : texturemap 

   

<adsk_bitmaptextureMap>.bitmapEvalArg_paramName : string 

   

<adsk_bitmaptextureMap>.bitmapType_connected : boolean 

   

<adsk_bitmaptextureMap>.bitmapType_shader : texturemap 

   

<adsk_bitmaptextureMap>.bitmapType_paramName : string 

   

<adsk_bitmaptextureMap>.bitmapEvalArgFrames_Padding_connected : boolean 

   

<adsk_bitmaptextureMap>.bitmapEvalArgFrames_Padding_shader : texturemap 

   

<adsk_bitmaptextureMap>.bitmapEvalArgFrames_Padding_paramName : string 

   

<adsk_bitmaptextureMap>.bitmapWidth_connected : boolean 

   

<adsk_bitmaptextureMap>.bitmapWidth_shader : texturemap 

   

<adsk_bitmaptextureMap>.bitmapWidth_paramName : string 

   

<adsk_bitmaptextureMap>.bitmapHeight_connected : boolean 

   

<adsk_bitmaptextureMap>.bitmapHeight_shader : texturemap 

   

<adsk_bitmaptextureMap>.bitmapHeight_paramName : string 

   

<adsk_bitmaptextureMap>.filterEvalCallback_connected : boolean 

   

<adsk_bitmaptextureMap>.filterEvalCallback_shader : texturemap 

   

<adsk_bitmaptextureMap>.filterEvalCallback_paramName : string 

   

<adsk_bitmaptextureMap>.bitmapEvalCallbackHi64_connected : boolean 

   

<adsk_bitmaptextureMap>.bitmapEvalCallbackHi64_shader : texturemap 

   

<adsk_bitmaptextureMap>.bitmapEvalCallbackHi64_paramName : string 

   

<adsk_bitmaptextureMap>.bitmapEvalArgHi64_connected : boolean 

   

<adsk_bitmaptextureMap>.bitmapEvalArgHi64_shader : texturemap 

   

<adsk_bitmaptextureMap>.bitmapEvalArgHi64_paramName : string 

   

<adsk_bitmaptextureMap>.filterEvalCallbackHi64_connected : boolean 

   

<adsk_bitmaptextureMap>.filterEvalCallbackHi64_shader : texturemap 

   

<adsk_bitmaptextureMap>.filterEvalCallbackHi64_paramName : string 

   

<adsk_bitmaptextureMap>.bitmapEvalArgsFramesHi64_Padding_connected : boolean 

   

<adsk_bitmaptextureMap>.bitmapEvalArgsFramesHi64_Padding_shader : texturemap 

   

<adsk_bitmaptextureMap>.bitmapEvalArgsFramesHi64_Padding_paramName : string 

   

<adsk_bitmaptextureMap>.TheList : maxObject array 

   

<adsk_bitmaptextureMap>.Shader_Version : integer 

   

adsk_bitmaptextureMap インタフェース:

Interface: IMtlRender_Compability_MtlBase 

プロパティ:

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