<adsk_Utility_ColorShaderSwitcher>.enable_shader : boolean
<adsk_Utility_ColorShaderSwitcher>.the_color : fRGBA color
<adsk_Utility_ColorShaderSwitcher>.the_shader : texturemap
<adsk_Utility_ColorShaderSwitcher>.blend_amount : float
<adsk_Utility_ColorShaderSwitcher>.enable_shader_connected : boolean
<adsk_Utility_ColorShaderSwitcher>.enable_shader_shader : texturemap
<adsk_Utility_ColorShaderSwitcher>.enable_shader_paramName : string
<adsk_Utility_ColorShaderSwitcher>.the_color_connected : boolean
<adsk_Utility_ColorShaderSwitcher>.the_color_shader : texturemap
<adsk_Utility_ColorShaderSwitcher>.the_color_paramName : string
<adsk_Utility_ColorShaderSwitcher>.blend_amount_connected : boolean
<adsk_Utility_ColorShaderSwitcher>.blend_amount_shader : texturemap
<adsk_Utility_ColorShaderSwitcher>.blend_amount_paramName : string
<adsk_Utility_ColorShaderSwitcher>.TheList : maxObject array
<adsk_Utility_ColorShaderSwitcher>.Shader_Version : integer