<adsk_Tex_Smoke>.Parameters : paramBlock2
<adsk_Tex_Smoke>.ExtraParameters : paramBlock2
<adsk_Tex_Smoke>.Size : float
<adsk_Tex_Smoke>.Iterations : integer
<adsk_Tex_Smoke>.Exponent : float
<adsk_Tex_Smoke>.Phase : float
<adsk_Tex_Smoke>.Color1 : fRGBA color
<adsk_Tex_Smoke>.Color2 : fRGBA color
<adsk_Tex_Smoke>.Map1 : filename
<adsk_Tex_Smoke>.Image_Frame_Number : integer
<adsk_Tex_Smoke>.Map2 : filename
<adsk_Tex_Smoke>.Image_Frame_Number : integer
<adsk_Tex_Smoke>.Map1On : boolean
<adsk_Tex_Smoke>.Map2On : boolean
<adsk_Tex_Smoke>.Coords : texturemap
<adsk_Tex_Smoke>.GBufferID : integer
<adsk_Tex_Smoke>.Connection_struct__0000__Parameters : paramBlock2
<adsk_Tex_Smoke>.Connection_struct__0001__ExtraParameters : paramBlock2
<adsk_Tex_Smoke>.Size_connected : boolean
<adsk_Tex_Smoke>.Size_shader : texturemap
<adsk_Tex_Smoke>.Size_paramName : string
<adsk_Tex_Smoke>.Iterations_connected : boolean
<adsk_Tex_Smoke>.Iterations_shader : texturemap
<adsk_Tex_Smoke>.Iterations_paramName : string
<adsk_Tex_Smoke>.Exponent_connected : boolean
<adsk_Tex_Smoke>.Exponent_shader : texturemap
<adsk_Tex_Smoke>.Exponent_paramName : string
<adsk_Tex_Smoke>.Phase_connected : boolean
<adsk_Tex_Smoke>.Phase_shader : texturemap
<adsk_Tex_Smoke>.Phase_paramName : string
<adsk_Tex_Smoke>.Color1_connected : boolean
<adsk_Tex_Smoke>.Color1_shader : texturemap
<adsk_Tex_Smoke>.Color1_paramName : string
<adsk_Tex_Smoke>.Color2_connected : boolean
<adsk_Tex_Smoke>.Color2_shader : texturemap
<adsk_Tex_Smoke>.Color2_paramName : string
<adsk_Tex_Smoke>.Map1_connected : boolean
<adsk_Tex_Smoke>.Map1_shader : texturemap
<adsk_Tex_Smoke>.Map1_paramName : string
<adsk_Tex_Smoke>.Map2_connected : boolean
<adsk_Tex_Smoke>.Map2_shader : texturemap
<adsk_Tex_Smoke>.Map2_paramName : string
<adsk_Tex_Smoke>.Map1On_connected : boolean
<adsk_Tex_Smoke>.Map1On_shader : texturemap
<adsk_Tex_Smoke>.Map1On_paramName : string
<adsk_Tex_Smoke>.Map2On_connected : boolean
<adsk_Tex_Smoke>.Map2On_shader : texturemap
<adsk_Tex_Smoke>.Map2On_paramName : string
<adsk_Tex_Smoke>.GBufferID_connected : boolean
<adsk_Tex_Smoke>.GBufferID_shader : texturemap
<adsk_Tex_Smoke>.GBufferID_paramName : string
<adsk_Tex_Smoke>.TheList : maxObject array
<adsk_Tex_Smoke>.Shader_Version : integer