max_CameraMap: textureMap

max_CameraMap : textureMap {7773161f,a14aa53f} 

   

コンストラクタ:

max_CameraMap: class instances not creatable by MAXScript 

   

プロパティ:

<max_CameraMap>.worldToCameraTM : matrix3 

   

<max_CameraMap>.cameraFOV : float 

   

<max_CameraMap>.cameraPos : point3 

   

<max_CameraMap>.map_channel : integer 

   

<max_CameraMap>.textureShader : texturemap 

   

<max_CameraMap>.backface : boolean 

   

<max_CameraMap>.useZBuffer : boolean 

   

<max_CameraMap>.zbuffer : float array 

   

<max_CameraMap>.zbufferHeight : integer 

   

<max_CameraMap>.zbufferWidth : integer 

   

<max_CameraMap>.zfudge : float 

   

<max_CameraMap>.angleThreshold : float 

   

<max_CameraMap>.maskShader : texturemap 

   

<max_CameraMap>.useMask : boolean 

   

<max_CameraMap>.maskUsesProjection : boolean 

   

<max_CameraMap>.worldToCameraTM_connected : boolean 

   

<max_CameraMap>.worldToCameraTM_shader : texturemap 

   

<max_CameraMap>.worldToCameraTM_paramName : string 

   

<max_CameraMap>.cameraFOV_connected : boolean 

   

<max_CameraMap>.cameraFOV_shader : texturemap 

   

<max_CameraMap>.cameraFOV_paramName : string 

   

<max_CameraMap>.cameraPos_connected : boolean 

   

<max_CameraMap>.cameraPos_shader : texturemap 

   

<max_CameraMap>.cameraPos_paramName : string 

   

<max_CameraMap>.map_channel_connected : boolean 

   

<max_CameraMap>.map_channel_shader : texturemap 

   

<max_CameraMap>.map_channel_paramName : string 

   

<max_CameraMap>.backface_connected : boolean 

   

<max_CameraMap>.backface_shader : texturemap 

   

<max_CameraMap>.backface_paramName : string 

   

<max_CameraMap>.useZBuffer_connected : boolean 

   

<max_CameraMap>.useZBuffer_shader : texturemap 

   

<max_CameraMap>.useZBuffer_paramName : string 

   

<max_CameraMap>.zbufferWidth_connected : boolean 

   

<max_CameraMap>.zbufferWidth_shader : texturemap 

   

<max_CameraMap>.zbufferWidth_paramName : string 

   

<max_CameraMap>.zbufferHeight_connected : boolean 

   

<max_CameraMap>.zbufferHeight_shader : texturemap 

   

<max_CameraMap>.zbufferHeight_paramName : string 

   

<max_CameraMap>.zfudge_connected : boolean 

   

<max_CameraMap>.zfudge_shader : texturemap 

   

<max_CameraMap>.zfudge_paramName : string 

   

<max_CameraMap>.angleThreshold_connected : boolean 

   

<max_CameraMap>.angleThreshold_shader : texturemap 

   

<max_CameraMap>.angleThreshold_paramName : string 

   

<max_CameraMap>.useMask_connected : boolean 

   

<max_CameraMap>.useMask_shader : texturemap 

   

<max_CameraMap>.useMask_paramName : string 

   

<max_CameraMap>.maskUsesProjection_connected : boolean 

   

<max_CameraMap>.maskUsesProjection_shader : texturemap 

   

<max_CameraMap>.maskUsesProjection_paramName : string 

   

<max_CameraMap>.TheList : maxObject array 

   

<max_CameraMap>.Shader_Version : integer   

   

max_CameraMap インタフェース:

Interface:IMtlRender_Compability_MtlBase 

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