<max_rtt_lens>.mapChannel : integer
<max_rtt_lens>.doProjection : boolean
<max_rtt_lens>.projCageDataTag : maxObject
<max_rtt_lens>.projNoCageRayOffset : float
<max_rtt_lens>.projInstances : node array
<max_rtt_lens>.projIncludeWorkingModel : boolean
<max_rtt_lens>.projSOSelectionDataTag : maxObject
<max_rtt_lens>.projTriSelectionDataTag : maxObject
<max_rtt_lens>.projMissColor : fRGBA color
<max_rtt_lens>.projMatchMtlID : boolean
<max_rtt_lens>.projHitFurthest : boolean
<max_rtt_lens>.projNormalRenderSpace : integer
<max_rtt_lens>.projNormalRender_TangentXLeft : boolean
<max_rtt_lens>.projNormalRender_TangentYDown : boolean
<max_rtt_lens>.projHeightMapMin : float
<max_rtt_lens>.projHeightMapMax : float
<max_rtt_lens>.allTargetInstances : node array
<max_rtt_lens>.allProjInstances : node array
<max_rtt_lens>.mapChannel_connected : boolean
<max_rtt_lens>.mapChannel_shader : texturemap
<max_rtt_lens>.mapChannel_paramName : string
<max_rtt_lens>.doProjection_connected : boolean
<max_rtt_lens>.doProjection_shader : texturemap
<max_rtt_lens>.doProjection_paramName : string
<max_rtt_lens>.projNoCageRayOffset_connected : boolean
<max_rtt_lens>.projNoCageRayOffset_shader : texturemap
<max_rtt_lens>.projNoCageRayOffset_paramName : string
<max_rtt_lens>.projIncludeWorkingModel_connected : boolean
<max_rtt_lens>.projIncludeWorkingModel_shader : texturemap
<max_rtt_lens>.projIncludeWorkingModel_paramName : string
<max_rtt_lens>.projMissColor_connected : boolean
<max_rtt_lens>.projMissColor_shader : texturemap
<max_rtt_lens>.projMissColor_paramName : string
<max_rtt_lens>.projMatchMtlID_connected : boolean
<max_rtt_lens>.projMatchMtlID_shader : texturemap
<max_rtt_lens>.projMatchMtlID_paramName : string
<max_rtt_lens>.projHitFurthest_connected : boolean
<max_rtt_lens>.projHitFurthest_shader : texturemap
<max_rtt_lens>.projHitFurthest_paramName : string
<max_rtt_lens>.projNormalRenderSpace_connected : boolean
<max_rtt_lens>.projNormalRenderSpace_shader : texturemap
<max_rtt_lens>.projNormalRenderSpace_paramName : string
<max_rtt_lens>.projNormalRender_TangentXLeft_connected : boolean
<max_rtt_lens>.projNormalRender_TangentXLeft_shader : texturemap
<max_rtt_lens>.projNormalRender_TangentXLeft_paramName : string
<max_rtt_lens>.projNormalRender_TangentYDown_connected : boolean
<max_rtt_lens>.projNormalRender_TangentYDown_shader : texturemap
<max_rtt_lens>.projNormalRender_TangentYDown_paramName : string
<max_rtt_lens>.projHeightMapMin_connected : boolean
<max_rtt_lens>.projHeightMapMin_shader : texturemap
<max_rtt_lens>.projHeightMapMin_paramName : string
<max_rtt_lens>.projHeightMapMax_connected : boolean
<max_rtt_lens>.projHeightMapMax_shader : texturemap
<max_rtt_lens>.projHeightMapMax_paramName : string
<max_rtt_lens>.TheList : maxObject array
<max_rtt_lens>.Shader_Version : integer