Glow__lume - superclass: textureMap; super-superclass:material - 26:0 - classID: #(2004031007, -1117671334)
<Glow__lume>.Brightness_connected BooleanClass default: false -- boolean
<Glow__lume>.Brightness_paramName UndefinedClass default: undefined -- string;
<Glow__lume>.Brightness_shader UndefinedClass default: undefined -- texturemap
<Glow__lume>.diffuse Color default: (color 76.5 76.5 76.5) -- animatable; fRGBA color
<Glow__lume>.diffuse_connected BooleanClass default: false -- boolean
<Glow__lume>.diffuse_paramName UndefinedClass default: undefined -- string;
<Glow__lume>.diffuse_shader UndefinedClass default: undefined -- texturemap
<Glow__lume>.Glow Color default: (color 102 76.5 51) -- animatable; fRGBA color
<Glow__lume>.Glow_connected BooleanClass default: false -- boolean
<Glow__lume>.Glow_paramName UndefinedClass default: undefined -- string;
<Glow__lume>.Glow_shader UndefinedClass default: undefined -- texturemap
<Glow__lume>.Mix_Diffuse BooleanClass default: true -- animatable; boolean
<Glow__lume>.Mix_Diffuse_connected BooleanClass default: false -- boolean
<Glow__lume>.Mix_Diffuse_paramName UndefinedClass default: undefined -- string;
<Glow__lume>.Mix_Diffuse_shader UndefinedClass default: undefined -- texturemap
<Glow__lume>.Surface_Material Color default: (color 76.5 76.5 76.5) -- animatable; fRGBA color
<Glow__lume>.Surface_Material_connected BooleanClass default: false -- boolean
<Glow__lume>.Surface_Material_paramName UndefinedClass default: undefined -- string;
<Glow__lume>.Surface_Material_shader UndefinedClass default: undefined -- texturemap
<Glow__lume>.Transparency Float default: 0.0 -- animatable; float
<Glow__lume>.Transparency_connected BooleanClass default: false -- boolean
<Glow__lume>.Transparency_paramName UndefinedClass default: undefined -- string;
<Glow__lume>.Transparency_shader UndefinedClass default: undefined -- texturemap