<adsk_Utility_ColorByObject_Switch>.material_color : fRGBA color
<adsk_Utility_ColorByObject_Switch>.color_by_object_connected : boolean
<adsk_Utility_ColorByObject_Switch>.color_by_object_shader : texturemap
<adsk_Utility_ColorByObject_Switch>.color_by_object_paramName : string
<adsk_Utility_ColorByObject_Switch>.material_color_connected : boolean
<adsk_Utility_ColorByObject_Switch>.material_color_shader : texturemap
<adsk_Utility_ColorByObject_Switch>.material_color_paramName : string
<adsk_Utility_ColorByObject_Switch>.TheList : maxObject array
<adsk_Utility_ColorByObject_Switch>.Shader_Version : integer