Simple_Mtl_Metal_V2_adsk : textureMap {7773161f,73135a45}
コンストラクタ:
MAXScript で作成できないクラス インスタンス
エイリアス:
プロパティ:
<Simple_Mtl_Metal_V2_adsk>. m : paramBlock2
<Simple_Mtl_Metal_V2_adsk>. c : paramBlock2
<Simple_Mtl_Metal_V2_adsk>. s: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. o: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. r: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. p: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. t: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. u: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. x: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. mode: integer
<Simple_Mtl_Metal_V2_adsk>. lights: node array
<Simple_Mtl_Metal_V2_adsk>. Use_lights: boolean
<Simple_Mtl_Metal_V2_adsk>. ImplicitLights: node array
<Simple_Mtl_Metal_V2_adsk>. diffuse_weight: float
<Simple_Mtl_Metal_V2_adsk>. diffuse_roughness: float
<Simple_Mtl_Metal_V2_adsk>. reflectivity: float
<Simple_Mtl_Metal_V2_adsk>. refl_gloss: float
<Simple_Mtl_Metal_V2_adsk>. refl_interpolate: boolean
<Simple_Mtl_Metal_V2_adsk>. refl_is_metal: boolean
<Simple_Mtl_Metal_V2_adsk>. brdf_0_degree_refl: float
<Simple_Mtl_Metal_V2_adsk>. brdf_90_degree_refl: float
<Simple_Mtl_Metal_V2_adsk>. brdf_curve: float
<Simple_Mtl_Metal_V2_adsk>. bump_local_amount: float
<Simple_Mtl_Metal_V2_adsk>. bump_global_amount: float
<Simple_Mtl_Metal_V2_adsk>. diffuse_switcher: integer
<Simple_Mtl_Metal_V2_adsk>. reflect_switcher: integer
<Simple_Mtl_Metal_V2_adsk>. bump_switcher: integer
<Simple_Mtl_Metal_V2_adsk>. aniso_switcher: integer
<Simple_Mtl_Metal_V2_adsk>. anisorot_switcher: integer
<Simple_Mtl_Metal_V2_adsk>. user_map: texturemap
<Simple_Mtl_Metal_V2_adsk>. map_scale: float
<Simple_Mtl_Metal_V2_adsk>. diffuse_color: fRGBA color
<Simple_Mtl_Metal_V2_adsk>. reflect_color: fRGBA color
<Simple_Mtl_Metal_V2_adsk>. reflect_map_amount: float
<Simple_Mtl_Metal_V2_adsk>. aniso_color: fRGBA color
<Simple_Mtl_Metal_V2_adsk>. aniso_map_amount: float
<Simple_Mtl_Metal_V2_adsk>. anisorot_color: fRGBA color
<Simple_Mtl_Metal_V2_adsk>. anisorot_map_amount: float
<Simple_Mtl_Metal_V2_adsk>. patina_color: fRGBA color
<Simple_Mtl_Metal_V2_adsk>. patina_amount: float
<Simple_Mtl_Metal_V2_adsk>. patina_switcher: integer
<Simple_Mtl_Metal_V2_adsk>. patina_noise_scale: float
<Simple_Mtl_Metal_V2_adsk>. patina_noisev_scale: float
<Simple_Mtl_Metal_V2_adsk>. patina_refl: float
<Simple_Mtl_Metal_V2_adsk>. patina_gloss: float
<Simple_Mtl_Metal_V2_adsk>. patina_is_metal: float
<Simple_Mtl_Metal_V2_adsk>. patina_brdf_0_degree: float
<Simple_Mtl_Metal_V2_adsk>. patina_rough: float
<Simple_Mtl_Metal_V2_adsk>. cutouts_switcher: integer
<Simple_Mtl_Metal_V2_adsk>. cutouts_user_map: texturemap
<Simple_Mtl_Metal_V2_adsk>. cutouts_center: point3
<Simple_Mtl_Metal_V2_adsk>. cutouts_space: point3
<Simple_Mtl_Metal_V2_adsk>. cutouts_size: point3
<Simple_Mtl_Metal_V2_adsk>. ao_on: boolean
<Simple_Mtl_Metal_V2_adsk>. ao_samples: integer
<Simple_Mtl_Metal_V2_adsk>. ao_distance: float
<Simple_Mtl_Metal_V2_adsk>. ao_dark: fRGBA color
<Simple_Mtl_Metal_V2_adsk>. ao_ambient: fRGBA color
<Simple_Mtl_Metal_V2_adsk>. ao_do_details: integer
<Simple_Mtl_Metal_V2_adsk>. roundcorners_radius: float
<Simple_Mtl_Metal_V2_adsk>. roundcorners_allow_different_materials: boolean
<Simple_Mtl_Metal_V2_adsk>. reflection_glossy_samples: integer
<Simple_Mtl_Metal_V2_adsk>. refl_depth: integer
<Simple_Mtl_Metal_V2_adsk>. brush_def_map: filename
<Simple_Mtl_Metal_V2_adsk>. Image_Frame_Number: integer
<Simple_Mtl_Metal_V2_adsk>. break_def_map: filename
<Simple_Mtl_Metal_V2_adsk>. Image_Frame_Number: integer
<Simple_Mtl_Metal_V2_adsk>. bump_diamond_map: filename
<Simple_Mtl_Metal_V2_adsk>. Image_Frame_Number: integer
<Simple_Mtl_Metal_V2_adsk>. bump_checker_map: filename
<Simple_Mtl_Metal_V2_adsk>. Image_Frame_Number: integer
<Simple_Mtl_Metal_V2_adsk>. uv_channel: integer
<Simple_Mtl_Metal_V2_adsk>. uv_scale: float
<Simple_Mtl_Metal_V2_adsk>. u_scale: float
<Simple_Mtl_Metal_V2_adsk>. v_scale: float
<Simple_Mtl_Metal_V2_adsk>. other_scale: float
<Simple_Mtl_Metal_V2_adsk>. noise_tiling: point3
<Simple_Mtl_Metal_V2_adsk>. noiseanodized_tiling: point3
<Simple_Mtl_Metal_V2_adsk>. bumpnoise_tiling: point3
<Simple_Mtl_Metal_V2_adsk>. Structure: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. result: fRGBA color
<Simple_Mtl_Metal_V2_adsk>. Connection_struct__0000__m: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. Connection_struct__0001__s: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. Connection_struct__0002__c: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. Connection_struct__0003__o: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. Connection_struct__0004__r: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. Connection_struct__0005__p: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. Connection_struct__0006__t: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. Connection_struct__0007__u: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. Connection_struct__0008__x: paramBlock2
<Simple_Mtl_Metal_V2_adsk>. mode_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. mode_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. mode_paramName: string
<Simple_Mtl_Metal_V2_adsk>. diffuse_weight_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. diffuse_weight_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. diffuse_weight_paramName: string
<Simple_Mtl_Metal_V2_adsk>. diffuse_roughness_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. diffuse_roughness_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. diffuse_roughness_paramName: string
<Simple_Mtl_Metal_V2_adsk>. reflectivity_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. reflectivity_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. reflectivity_paramName: string
<Simple_Mtl_Metal_V2_adsk>. refl_gloss_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. refl_gloss_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. refl_gloss_paramName: string
<Simple_Mtl_Metal_V2_adsk>. refl_interpolate_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. refl_interpolate_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. refl_interpolate_paramName: string
<Simple_Mtl_Metal_V2_adsk>. refl_is_metal_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. refl_is_metal_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. refl_is_metal_paramName: string
<Simple_Mtl_Metal_V2_adsk>. brdf_0_degree_refl_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. brdf_0_degree_refl_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. brdf_0_degree_refl_paramName: string
<Simple_Mtl_Metal_V2_adsk>. brdf_90_degree_refl_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. brdf_90_degree_refl_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. brdf_90_degree_refl_paramName: string
<Simple_Mtl_Metal_V2_adsk>. brdf_curve_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. brdf_curve_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. brdf_curve_paramName: string
<Simple_Mtl_Metal_V2_adsk>. bump_local_amount_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. bump_local_amount_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. bump_local_amount_paramName: string
<Simple_Mtl_Metal_V2_adsk>. bump_global_amount_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. bump_global_amount_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. bump_global_amount_paramName: string
<Simple_Mtl_Metal_V2_adsk>. diffuse_switcher_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. diffuse_switcher_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. diffuse_switcher_paramName: string
<Simple_Mtl_Metal_V2_adsk>. reflect_switcher_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. reflect_switcher_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. reflect_switcher_paramName: string
<Simple_Mtl_Metal_V2_adsk>. bump_switcher_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. bump_switcher_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. bump_switcher_paramName: string
<Simple_Mtl_Metal_V2_adsk>. aniso_switcher_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. aniso_switcher_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. aniso_switcher_paramName: string
<Simple_Mtl_Metal_V2_adsk>. anisorot_switcher_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. anisorot_switcher_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. anisorot_switcher_paramName: string
<Simple_Mtl_Metal_V2_adsk>. map_scale_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. map_scale_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. map_scale_paramName: string
<Simple_Mtl_Metal_V2_adsk>. diffuse_color_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. diffuse_color_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. diffuse_color_paramName: string
<Simple_Mtl_Metal_V2_adsk>. reflect_color_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. reflect_color_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. reflect_color_paramName: string
<Simple_Mtl_Metal_V2_adsk>. reflect_map_amount_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. reflect_map_amount_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. reflect_map_amount_paramName: string
<Simple_Mtl_Metal_V2_adsk>. aniso_color_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. aniso_color_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. aniso_color_paramName: string
<Simple_Mtl_Metal_V2_adsk>. aniso_map_amount_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. aniso_map_amount_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. aniso_map_amount_paramName: string
<Simple_Mtl_Metal_V2_adsk>. anisorot_color_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. anisorot_color_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. anisorot_color_paramName: string
<Simple_Mtl_Metal_V2_adsk>. anisorot_map_amount_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. anisorot_map_amount_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. anisorot_map_amount_paramName: string
<Simple_Mtl_Metal_V2_adsk>. patina_color_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. patina_color_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. patina_color_paramName: string
<Simple_Mtl_Metal_V2_adsk>. patina_amount_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. patina_amount_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. patina_amount_paramName: string
<Simple_Mtl_Metal_V2_adsk>. patina_switcher_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. patina_switcher_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. patina_switcher_paramName: string
<Simple_Mtl_Metal_V2_adsk>. patina_noise_scale_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. patina_noise_scale_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. patina_noise_scale_paramName: string
<Simple_Mtl_Metal_V2_adsk>. patina_noisev_scale_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. patina_noisev_scale_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. patina_noisev_scale_paramName: string
<Simple_Mtl_Metal_V2_adsk>. patina_refl_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. patina_refl_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. patina_refl_paramName: string
<Simple_Mtl_Metal_V2_adsk>. patina_gloss_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. patina_gloss_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. patina_gloss_paramName: string
<Simple_Mtl_Metal_V2_adsk>. patina_is_metal_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. patina_is_metal_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. patina_is_metal_paramName: string
<Simple_Mtl_Metal_V2_adsk>. patina_brdf_0_degree_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. patina_brdf_0_degree_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. patina_brdf_0_degree_paramName: string
<Simple_Mtl_Metal_V2_adsk>. patina_rough_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. patina_rough_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. patina_rough_paramName: string
<Simple_Mtl_Metal_V2_adsk>. cutouts_switcher_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. cutouts_switcher_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. cutouts_switcher_paramName: string
<Simple_Mtl_Metal_V2_adsk>. cutouts_size_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. cutouts_size_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. cutouts_size_paramName: string
<Simple_Mtl_Metal_V2_adsk>. cutouts_center_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. cutouts_center_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. cutouts_center_paramName: string
<Simple_Mtl_Metal_V2_adsk>. cutouts_space_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. cutouts_space_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. cutouts_space_paramName: string
<Simple_Mtl_Metal_V2_adsk>. ao_on_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. ao_on_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. ao_on_paramName: string
<Simple_Mtl_Metal_V2_adsk>. ao_samples_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. ao_samples_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. ao_samples_paramName: string
<Simple_Mtl_Metal_V2_adsk>. ao_distance_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. ao_distance_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. ao_distance_paramName: string
<Simple_Mtl_Metal_V2_adsk>. ao_dark_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. ao_dark_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. ao_dark_paramName: string
<Simple_Mtl_Metal_V2_adsk>. ao_ambient_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. ao_ambient_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. ao_ambient_paramName: string
<Simple_Mtl_Metal_V2_adsk>. ao_do_details_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. ao_do_details_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. ao_do_details_paramName: string
<Simple_Mtl_Metal_V2_adsk>. roundcorners_radius_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. roundcorners_radius_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. roundcorners_radius_paramName: string
<Simple_Mtl_Metal_V2_adsk>. roundcorners_allow_different_materials_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. roundcorners_allow_different_materials_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. roundcorners_allow_different_materials_paramName: string
<Simple_Mtl_Metal_V2_adsk>. reflection_glossy_samples_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. reflection_glossy_samples_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. reflection_glossy_samples_paramName: string
<Simple_Mtl_Metal_V2_adsk>. refl_depth_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. refl_depth_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. refl_depth_paramName: string
<Simple_Mtl_Metal_V2_adsk>. brush_def_map_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. brush_def_map_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. brush_def_map_paramName: string
<Simple_Mtl_Metal_V2_adsk>. break_def_map_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. break_def_map_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. break_def_map_paramName: string
<Simple_Mtl_Metal_V2_adsk>. bump_diamond_map_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. bump_diamond_map_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. bump_diamond_map_paramName: string
<Simple_Mtl_Metal_V2_adsk>. bump_checker_map_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. bump_checker_map_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. bump_checker_map_paramName: string
<Simple_Mtl_Metal_V2_adsk>. uv_channel_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. uv_channel_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. uv_channel_paramName: string
<Simple_Mtl_Metal_V2_adsk>. u_scale_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. u_scale_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. u_scale_paramName: string
<Simple_Mtl_Metal_V2_adsk>. v_scale_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. v_scale_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. v_scale_paramName: string
<Simple_Mtl_Metal_V2_adsk>. uv_scale_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. uv_scale_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. uv_scale_paramName: string
<Simple_Mtl_Metal_V2_adsk>. other_scale_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. other_scale_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. other_scale_paramNam: string
<Simple_Mtl_Metal_V2_adsk>. noise_tiling_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. noise_tiling_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. noise_tiling_paramName: string
<Simple_Mtl_Metal_V2_adsk>. noiseanodized_tiling_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. noiseanodized_tiling_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. noiseanodized_tiling_paramName: string
<Simple_Mtl_Metal_V2_adsk>. bumpnoise_tiling_connected: boolean
<Simple_Mtl_Metal_V2_adsk>. bumpnoise_tiling_shader: texturemap
<Simple_Mtl_Metal_V2_adsk>. bumpnoise_tiling_paramName: string
<Simple_Mtl_Metal_V2_adsk>. TheList: maxObject array
<Simple_Mtl_Metal_V2_adsk>. Shader_Version: integer