<Simple_Tile_Map__adsktextureMap>. m : paramBlock2
<Simple_Tile_Map__adsktextureMap>. n : paramBlock2
<Simple_Tile_Map__adsktextureMap>. o : paramBlock2
<Simple_Tile_Map__adsktextureMap>. u : paramBlock2
<Simple_Tile_Map__adsktextureMap>. mode : integer
<Simple_Tile_Map__adsktextureMap>. lights : node array
<Simple_Tile_Map__adsktextureMap>. Use_lights : boolean
<Simple_Tile_Map__adsktextureMap>. ImplicitLights : node array
<Simple_Tile_Map__adsktextureMap>. BrickType : integer
<Simple_Tile_Map__adsktextureMap>. BrickColor : fRGBA color
<Simple_Tile_Map__adsktextureMap>. HorizontalCount : float
<Simple_Tile_Map__adsktextureMap>. VerticalCount : float
<Simple_Tile_Map__adsktextureMap>. ColorVariance : float
<Simple_Tile_Map__adsktextureMap>. FadeVariance : float
<Simple_Tile_Map__adsktextureMap>.MortarColor : fRGBA color
<Simple_Tile_Map__adsktextureMap>. HorizontalGap : float
<Simple_Tile_Map__adsktextureMap>. VerticalGap : float
<Simple_Tile_Map__adsktextureMap>. EdgeRoughness : float
<Simple_Tile_Map__adsktextureMap>. RandomSeed : integer
<Simple_Tile_Map__adsktextureMap>. LineShift : float
<Simple_Tile_Map__adsktextureMap>. RandomShift : float
<Simple_Tile_Map__adsktextureMap>. UseRowEdit : boolean
<Simple_Tile_Map__adsktextureMap>. ChangeRow : float
<Simple_Tile_Map__adsktextureMap>. PerRow : integer
<Simple_Tile_Map__adsktextureMap>. UseColumnEdit : boolean
<Simple_Tile_Map__adsktextureMap>. PerColumn : integer
<Simple_Tile_Map__adsktextureMap>. ChangeColumn : float
<Simple_Tile_Map__adsktextureMap>. UScale : float
<Simple_Tile_Map__adsktextureMap>. VScale : float
<Simple_Tile_Map__adsktextureMap>. UOffset : float
<Simple_Tile_Map__adsktextureMap>. VOffset : float
<Simple_Tile_Map__adsktextureMap>. WAngle : float
<Simple_Tile_Map__adsktextureMap>. UWrap
<Simple_Tile_Map__adsktextureMap>. VWrap
<Simple_Tile_Map__adsktextureMap>. MapChannel : integer
<Simple_Tile_Map__adsktextureMap>. Connection_struct__0000__m : paramBlock2
<Simple_Tile_Map__adsktextureMap>. Connection_struct__0001__n : paramBlock2
<Simple_Tile_Map__adsktextureMap>. Connection_struct__0002__o : paramBlock2
<Simple_Tile_Map__adsktextureMap>. Connection_struct__0003__u : paramBlock2
<Simple_Tile_Map__adsktextureMap>. BrickColor_connected : boolean
<Simple_Tile_Map__adsktextureMap>. BrickColor_shader : texturemap
<Simple_Tile_Map__adsktextureMap>. BrickColor_paramName : string
<Simple_Tile_Map__adsktextureMap>. MortarColor_connected : boolean
<Simple_Tile_Map__adsktextureMap>. MortarColor_shader : texturemap
<Simple_Tile_Map__adsktextureMap>. MortarColor_paramName : string
<Simple_Tile_Map__adsktextureMap>. TheList : maxObject array
<Simple_Tile_Map__adsktextureMap>. Shader_Version : integer