3ds Max 2011 以降で使用可能です。
コンストラクタ:
Class instances not creatable by MAXScript
エイリアス:
adsk_Mtl_SolidGlass_V2 ...
プロパティ:
<ProMaterials__Solid_Glass_V2>.m : paramBlock2
<ProMaterials__Solid_Glass_V2>.o : paramBlock2
<ProMaterials__Solid_Glass_V2>.p : paramBlock2
<ProMaterials__Solid_Glass_V2>.x : paramBlock2
<ProMaterials__Solid_Glass_V2>.mode : integer
<ProMaterials__Solid_Glass_V2>.lights : node array
<ProMaterials__Solid_Glass_V2>.Use_lights : boolean
<ProMaterials__Solid_Glass_V2>.ImplicitLights : node array
<ProMaterials__Solid_Glass_V2>.color_by_object : boolean
<ProMaterials__Solid_Glass_V2>.transmittance_color : integer
<ProMaterials__Solid_Glass_V2>.transmittance_map : fRGBA color
<ProMaterials__Solid_Glass_V2>.reflectance : float
<ProMaterials__Solid_Glass_V2>.refr_ior : float
<ProMaterials__Solid_Glass_V2>.refr_falloff_dist : worldUnits
<ProMaterials__Solid_Glass_V2>.glossiness : float
<ProMaterials__Solid_Glass_V2>.bump_enable : integer
<ProMaterials__Solid_Glass_V2>.bump_map : texturemap
<ProMaterials__Solid_Glass_V2>.bump_amount : float
<ProMaterials__Solid_Glass_V2>.tint_enable : boolean
3ds Max 2013 以降で使用可能です。
<ProMaterials__Solid_Glass_V2>.tint_color : fRGBA color
3ds Max 2013 以降で使用可能です。
<ProMaterials__Solid_Glass_V2>.roundcorners_on : boolean
<ProMaterials__Solid_Glass_V2>.roundcorners_radius : worldUnits
<ProMaterials__Solid_Glass_V2>.roundcorners_allow_different_materials : boolean
<ProMaterials__Solid_Glass_V2>.reflection_glossy_samples : integer
<ProMaterials__Solid_Glass_V2>.refraction_glossy_samples : integer
<ProMaterials__Solid_Glass_V2>.refl_depth : integer
<ProMaterials__Solid_Glass_V2>.refr_depth : integer
<ProMaterials__Solid_Glass_V2>.gbuffer_id : integer
<ProMaterials__Solid_Glass_V2>.Connection_struct__0000__m : paramBlock2
<ProMaterials__Solid_Glass_V2>.Connection_struct__0001__o : paramBlock2
<ProMaterials__Solid_Glass_V2>.Connection_struct__0002__p : paramBlock2
<ProMaterials__Solid_Glass_V2>.Connection_struct__0003__x : paramBlock2
<ProMaterials__Solid_Glass_V2>.transmittance_map_connected : boolean
<ProMaterials__Solid_Glass_V2>.transmittance_map_shader : texturemap
<ProMaterials__Solid_Glass_V2>.transmittance_map_paramName : string
<ProMaterials__Solid_Glass_V2>.tint_enable_connected : boolean
3ds Max 2013 以降で使用可能です。
<ProMaterials__Solid_Glass_V2>.tint_enable_shader : texturemap
3ds Max 2013 以降で使用可能です。
<ProMaterials__Solid_Glass_V2>.tint_enable_paramName : string
3ds Max 2013 以降で使用可能です。
<ProMaterials__Solid_Glass_V2>.tint_color_connected : boolean
3ds Max 2013 以降で使用可能です。
<ProMaterials__Solid_Glass_V2>.tint_color_shader : texturemap
3ds Max 2013 以降で使用可能です。
<ProMaterials__Solid_Glass_V2>.tint_color_paramName : string
3ds Max 2013 以降で使用可能です。
<ProMaterials__Solid_Glass_V2>.roundcorners_radius_connected : boolean
<ProMaterials__Solid_Glass_V2>.roundcorners_radius_shader : texturemap
<ProMaterials__Solid_Glass_V2>.roundcorners_radius_paramName : string
<ProMaterials__Solid_Glass_V2>.TheList : maxObject array
<ProMaterials__Solid_Glass_V2>.Shader_Version : integer