#include <MPxConstraint.h>
Proxy constraint node.
MPxConstraint is the parent class for user defined constraint nodes. Position, orientation or scale of an object can be constrained by other objects. This class works in conjunction with the MPxConstraintCommand class.
Public Types | |
enum | UpVectorType { kScene = 0, kObject, kObjectRotation, kVector, kLast } |
The type of up vector. More... | |
Public Types inherited from MPxNode | |
enum | Type { kDependNode, kLocatorNode, kDeformerNode, kManipContainer, kSurfaceShape, kFieldNode, kEmitterNode, kSpringNode, kIkSolverNode, kHardwareShader, kHwShaderNode, kTransformNode, kObjectSet, kFluidEmitterNode, kImagePlaneNode, kParticleAttributeMapperNode, kCameraSetNode, kConstraintNode, kManipulatorNode, kMotionPathNode, kClientDeviceNode, kThreadedDeviceNode, kAssembly, kSkinCluster, kGeometryFilter, kBlendShape, kLast } |
Defines the type of node. More... | |
enum | SchedulingType { kParallel, kSerial, kGloballySerial, kUntrusted, kDefaultScheduling = kSerial } |
Defines the degree of parallelism of a node. More... | |
Public Member Functions | |
MPxConstraint () | |
Constructor. More... | |
virtual | ~MPxConstraint () |
Destructor. | |
virtual const MObject | weightAttribute () const |
Returns the weight attribute for the constraint. More... | |
virtual const MObject | targetAttribute () const |
Returns the target attribute for the constraint. More... | |
virtual const MObject | constraintRotateOrderAttribute () const |
Returns the rotate order attribute for the constraint. More... | |
Public Member Functions inherited from MPxNode | |
MPxNode () | |
Constructor. More... | |
virtual | ~MPxNode () |
Destructor. | |
virtual void | postConstructor () |
Post constructor. More... | |
virtual MStatus | compute (const MPlug &plug, MDataBlock &dataBlock) |
This method should be overridden in user defined nodes. More... | |
virtual bool | getInternalValueInContext (const MPlug &plug, MDataHandle &dataHandle, MDGContext &ctx) |
This method is overridden by nodes that store attribute data in some internal format. More... | |
virtual bool | setInternalValueInContext (const MPlug &plug, const MDataHandle &dataHandle, MDGContext &ctx) |
This method is overridden by nodes that store attribute data in some internal format. More... | |
virtual bool | getInternalValue (const MPlug &plug, MDataHandle &dataHandle) |
This method is obsolete. More... | |
virtual bool | setInternalValue (const MPlug &plug, const MDataHandle &dataHandle) |
This method is obsolete. More... | |
virtual int | internalArrayCount (const MPlug &plug, const MDGContext &ctx) const |
This method is overridden by nodes that have internal array attributes which are not stored in Maya's datablock. More... | |
virtual void | copyInternalData (MPxNode *) |
This method is overridden by nodes that store attribute data in some internal format. More... | |
virtual MStatus | legalConnection (const MPlug &plug, const MPlug &otherPlug, bool asSrc, bool &isLegal) const |
This method allows you to check for legal connections being made to attributes of this node. More... | |
virtual MStatus | legalDisconnection (const MPlug &plug, const MPlug &otherPlug, bool asSrc, bool &isLegal) const |
This method allows you to check for legal disconnections being made to attributes of this node. More... | |
virtual MStatus | setDependentsDirty (const MPlug &plug, MPlugArray &plugArray) |
This method can be overridden in user defined nodes to specify which plugs should be set dirty based upon an input plug {plugBeingDirtied} which Maya is marking dirty. More... | |
virtual MStatus | preEvaluation (const MDGContext &context, const MEvaluationNode &evaluationNode) |
Prepare a node's internal state for threaded evaluation. More... | |
virtual MStatus | postEvaluation (const MDGContext &context, const MEvaluationNode &evaluationNode, PostEvaluationType evalType) |
Clean up node's internal state after threaded evaluation. More... | |
virtual SchedulingType | schedulingType () const |
When overridden this method controls the degree of parallelism supported by the node during threaded evaluation. More... | |
virtual MStatus | connectionMade (const MPlug &plug, const MPlug &otherPlug, bool asSrc) |
This method gets called when connections are made to attributes of this node. More... | |
virtual MStatus | connectionBroken (const MPlug &plug, const MPlug &otherPlug, bool asSrc) |
This method gets called when connections are broken with attributes of this node. More... | |
virtual MStatus | dependsOn (const MPlug &plug, const MPlug &otherPlug, bool &depends) const |
This method may be overridden by the user defined node. More... | |
virtual bool | isPassiveOutput (const MPlug &plug) const |
This method may be overridden by the user defined node if it wants to provide output attributes which do not prevent value modifications to the destination attribute. More... | |
virtual MStatus | shouldSave (const MPlug &plug, bool &isSaving) |
This method may be overridden by the user defined node. More... | |
virtual MPlug | passThroughToOne (const MPlug &plug) const |
This method may be overridden by nodes that have a one-to-one relationship between an input attribute and a corresponding output attribute. More... | |
virtual bool | passThroughToMany (const MPlug &plug, MPlugArray &plugArray) const |
This method is overridden by nodes that want to control the traversal behavior of some Maya search algorithms which traverse the history/future of shape nodes looking for directly related nodes. More... | |
virtual Type | type () const |
Returns the type of node that this is. More... | |
virtual bool | isAbstractClass () const |
Override this class to return true if this node is an abstract node. More... | |
virtual MStringArray | getFilesToArchive (bool shortName=false, bool unresolvedName=false, bool markCouldBeImageSequence=false) const |
Use this method to return all external files used by this node. More... | |
virtual void | getExternalContent (MExternalContentInfoTable &table) const |
Returns the external content (files) that this node depends on. More... | |
bool | addExternalContentForFileAttr (MExternalContentInfoTable &table, const MObject &attr) const |
Adds content info to the specified table from a file path attribute. More... | |
bool | setExternalContentForFileAttr (const MObject &attr, const MExternalContentLocationTable &table) |
Sets content info in the specified attribute from the table. More... | |
virtual void | setExternalContent (const MExternalContentLocationTable &table) |
Changes the location of external content in batch. More... | |
virtual MTypeId | typeId () const |
Returns the TYPEID of this node. More... | |
virtual MString | typeName () const |
Returns the type name of this node. More... | |
virtual MString | name () const |
Returns the name of this particular instance of this class. More... | |
virtual MObject | thisMObject () const |
Returns the MObject associated with this user defined node. More... | |
virtual MStatus | setExistWithoutInConnections (bool flag) |
This method specifies whether or not the node can exist without input connections. More... | |
virtual bool | existWithoutInConnections (MStatus *ReturnStatus=NULL) const |
Determines whether or not this node can exist without input connections. More... | |
virtual MStatus | setExistWithoutOutConnections (bool flag) |
This method specifies whether or not the node can exist without output connections. More... | |
virtual bool | existWithoutOutConnections (MStatus *ReturnStatus=NULL) const |
Determines whether or not this node can exist without output connections. More... | |
Static Public Member Functions | |
static const char * | className () |
Returns the name of this class. More... | |
Static Public Member Functions inherited from MPxNode | |
static MStatus | addAttribute (const MObject &attr) |
This method adds a new attribute to a user defined node type during the type's initialization. More... | |
static MStatus | inheritAttributesFrom (const MString &parentClassName) |
This method allows a class of plugin node to inherit all of the attributes of a second class of plugin node. More... | |
static MStatus | attributeAffects (const MObject &whenChanges, const MObject &isAffected) |
This method specifies that a particular input attribute affects a specific output attribute. More... | |
static const char * | className () |
Returns the name of this class. More... | |
Static Public Attributes | |
static MObject | enableRestPosition |
Node attribute: enableRestPosition/erp - boolean. More... | |
static MObject | lockOutput |
Node attribute: lockOutput/lo - boolean. More... | |
Static Public Attributes inherited from MPxNode | |
static MObject | message |
message attribute | |
static MObject | isHistoricallyInteresting |
is historically interesting attribute | |
static MObject | caching |
caching attribute | |
static MObject | state |
state attribute | |
static MObject | frozen |
frozen attribute | |
Protected Member Functions | |
virtual const MObject | passiveOutputAttribute () const |
Returns the passive output attribute for the constraint. More... | |
virtual void | getOutputAttributes (MObjectArray &attributeArray) |
Returns output attributes for the constraint. More... | |
MStatus | closestPoint (const MObject &dataGeometryObject, const MPoint &toThisPoint, MPoint &theClosestPoint) const |
Returns the closest point on this surface to the given point. More... | |
MStatus | closestNormal (const MObject &dataGeometryObject, const MPoint &toThisPoint, MVector &theNormal) const |
Returns the closest normal on this surface to the given point. More... | |
MStatus | closestTangent (const MObject &dataGeometryObject, const MPoint &toThisPoint, MVector &theTangent) const |
Returns the closest tangent on this surface to the given point. More... | |
MEulerRotation | computeAim (const MMatrix &parentInverseMatrix, const MVector &targetVector, const MVector &aimVector, const MVector &upVector, const MVector &wupVector, MEulerRotation::RotationOrder order=MEulerRotation::kXYZ, const MQuaternion &jointOrient=MQuaternion::identity, MStatus *ResultStatus=NULL) const |
Returns the rotation which aligns the aimVector in local space with the targetVector in local space while keeping the upVector in local space and the wUpVector world space aligned as closely as possible. More... | |
MVector | worldUpVector (MPxConstraint::UpVectorType upType, const MVector &upVector, const MMatrix &upMatrix, const MPoint &constrPoint, MStatus *ResultStatus=NULL) const |
Returns the world up vector based on the requested up type. More... | |
MPoint | worldConstraintPoint (const MMatrix &parentInverseMatrix, const MVector &translate, const MVector &rotatePivot, const MVector &rotatePivotTranslate, MStatus *ResultStatus=NULL) const |
Returns the world constraint point. More... | |
Protected Member Functions inherited from MPxNode | |
virtual MDataBlock | forceCache (MDGContext &ctx=MDGContext::fsNormal) |
USE _forceCache() IN SCRIPT. More... | |
virtual void | setMPSafe (bool flag) |
USE _setMPSafe() IN SCRIPT. More... | |
virtual MStatus | setDoNotWrite (bool flag) |
USE _setDoNotWrite() IN SCRIPT. More... | |
virtual bool | doNotWrite (MStatus *ReturnStatus=NULL) const |
USE _doNotWrite() IN SCRIPT. More... | |
enum UpVectorType |
MPxConstraint | ( | ) |
Constructor.
The constructor should never call any methods from MPxConstraint or make any calls that require the existence of the MObject associated with the user defined node. The postConstructor method should be used to do any initialization of this kind.
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Returns the weight attribute for the constraint.
Default implementation returns MObject::kNullObj.
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Returns the target attribute for the constraint.
Default implementation returns MObject::kNullObj.
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Returns the rotate order attribute for the constraint.
Default implementation returns MObject::kNullObj.
If is only necessary to override this method if the constraint will control rotation.
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Returns the name of this class.
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protectedvirtual |
Returns the passive output attribute for the constraint.
Default implementation returns MObject::kNullObj.
Passive output attributes do not prevent value modifications to the destination attribute when connected.
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protectedvirtual |
Returns output attributes for the constraint.
Default implementation clears the input attributeArray and returns.
[out] | attributeArray | Array of output attributes. |
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Returns the closest point on this surface to the given point.
[in] | dataGeometryObject | surface |
[in] | toThisPoint | the point to evaluate from |
[out] | theClosestPoint | the calculated closest point |
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Returns the closest normal on this surface to the given point.
[in] | dataGeometryObject | surface |
[in] | toThisPoint | the point to evaluate from |
[out] | theNormal | the calculated closest normal |
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Returns the closest tangent on this surface to the given point.
[in] | dataGeometryObject | surface |
[in] | toThisPoint | the point to evaluate from |
[out] | theTangent | the calculated closest tangent |
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Returns the rotation which aligns the aimVector in local space with the targetVector in local space while keeping the upVector in local space and the wUpVector world space aligned as closely as possible.
[in] | parentInverseMatrix | |
[in] | targetVector | |
[in] | aimVector | |
[in] | upVector | |
[in] | wUpVector | |
[in] | order | |
[in] | jointOrient | |
[out] | ResultStatus |
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Returns the world up vector based on the requested up type.
[in] | upType | |
[in] | upVector | |
[in] | upMatrix | |
[in] | constrPoint | |
[out] | ResultStatus |
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Returns the world constraint point.
[in] | parentInverseMatrix | |
[in] | translate | |
[in] | rotatePivot | |
[in] | rotatePivotTranslate | |
[out] | ResultStatus |
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Node attribute: enableRestPosition/erp - boolean.
This attribute defines the constraint behavior when all weights are at zero.
If true, the constraint goes to the restTranslate position when all weights are zero. If false, the constraint output is not computed when all weights are zero.
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Node attribute: lockOutput/lo - boolean.
When enabled, the constrained object cannot be moved away from its constrained location, and a pairBlend will not be inserted if the user tries to keyframe the constrained attributes.
This allows for the pre-5.0 behavior of constraints. When disabled, the constrained object can be moved away from the constraint and a pairBlend will be inserted if the object is keyframed and the animation blending preference specifies that blending is enabled.