MPxObjectSet Class Reference

#include <MPxObjectSet.h>

Class Description

Parent class of all user defined object sets.

MPxObjectSet is the parent class of all user defined sets.

+ Inheritance diagram for MPxObjectSet:

Public Member Functions

 MPxObjectSet ()
 Class constructor. More...
 
virtual ~MPxObjectSet ()
 Class destructor.
 
virtual MPxNode::Type type () const
 Returns the type of node that this is. More...
 
virtual bool canBeDeleted (bool isSrcNode)
 A method that is called whenever a neighboring node is deleted, to check if this node should be deleted alongside or as a result of the neighboring node. More...
 
- Public Member Functions inherited from MPxNode
 MPxNode ()
 Constructor. More...
 
virtual ~MPxNode ()
 Destructor.
 
virtual void postConstructor ()
 Post constructor. More...
 
virtual MStatus compute (const MPlug &plug, MDataBlock &dataBlock)
 This method should be overridden in user defined nodes. More...
 
virtual bool getInternalValueInContext (const MPlug &plug, MDataHandle &dataHandle, MDGContext &ctx)
 This method is overridden by nodes that store attribute data in some internal format. More...
 
virtual bool setInternalValueInContext (const MPlug &plug, const MDataHandle &dataHandle, MDGContext &ctx)
 This method is overridden by nodes that store attribute data in some internal format. More...
 
virtual bool getInternalValue (const MPlug &plug, MDataHandle &dataHandle)
 This method is obsolete. More...
 
virtual bool setInternalValue (const MPlug &plug, const MDataHandle &dataHandle)
 This method is obsolete. More...
 
virtual int internalArrayCount (const MPlug &plug, const MDGContext &ctx) const
 This method is overridden by nodes that have internal array attributes which are not stored in Maya's datablock. More...
 
virtual void copyInternalData (MPxNode *)
 This method is overridden by nodes that store attribute data in some internal format. More...
 
virtual MStatus legalConnection (const MPlug &plug, const MPlug &otherPlug, bool asSrc, bool &isLegal) const
 This method allows you to check for legal connections being made to attributes of this node. More...
 
virtual MStatus legalDisconnection (const MPlug &plug, const MPlug &otherPlug, bool asSrc, bool &isLegal) const
 This method allows you to check for legal disconnections being made to attributes of this node. More...
 
virtual MStatus setDependentsDirty (const MPlug &plug, MPlugArray &plugArray)
 This method can be overridden in user defined nodes to specify which plugs should be set dirty based upon an input plug {plugBeingDirtied} which Maya is marking dirty. More...
 
virtual MStatus preEvaluation (const MDGContext &context, const MEvaluationNode &evaluationNode)
 Prepare a node's internal state for threaded evaluation. More...
 
virtual MStatus postEvaluation (const MDGContext &context, const MEvaluationNode &evaluationNode, PostEvaluationType evalType)
 Clean up node's internal state after threaded evaluation. More...
 
virtual SchedulingType schedulingType () const
 When overridden this method controls the degree of parallelism supported by the node during threaded evaluation. More...
 
virtual MStatus connectionMade (const MPlug &plug, const MPlug &otherPlug, bool asSrc)
 This method gets called when connections are made to attributes of this node. More...
 
virtual MStatus connectionBroken (const MPlug &plug, const MPlug &otherPlug, bool asSrc)
 This method gets called when connections are broken with attributes of this node. More...
 
virtual MStatus dependsOn (const MPlug &plug, const MPlug &otherPlug, bool &depends) const
 This method may be overridden by the user defined node. More...
 
virtual bool isPassiveOutput (const MPlug &plug) const
 This method may be overridden by the user defined node if it wants to provide output attributes which do not prevent value modifications to the destination attribute. More...
 
virtual MStatus shouldSave (const MPlug &plug, bool &isSaving)
 This method may be overridden by the user defined node. More...
 
virtual MPlug passThroughToOne (const MPlug &plug) const
 This method may be overridden by nodes that have a one-to-one relationship between an input attribute and a corresponding output attribute. More...
 
virtual bool passThroughToMany (const MPlug &plug, MPlugArray &plugArray) const
 This method is overridden by nodes that want to control the traversal behavior of some Maya search algorithms which traverse the history/future of shape nodes looking for directly related nodes. More...
 
virtual bool isAbstractClass () const
 Override this class to return true if this node is an abstract node. More...
 
virtual MStringArray getFilesToArchive (bool shortName=false, bool unresolvedName=false, bool markCouldBeImageSequence=false) const
 Use this method to return all external files used by this node. More...
 
virtual void getExternalContent (MExternalContentInfoTable &table) const
 Returns the external content (files) that this node depends on. More...
 
bool addExternalContentForFileAttr (MExternalContentInfoTable &table, const MObject &attr) const
 Adds content info to the specified table from a file path attribute. More...
 
bool setExternalContentForFileAttr (const MObject &attr, const MExternalContentLocationTable &table)
 Sets content info in the specified attribute from the table. More...
 
virtual void setExternalContent (const MExternalContentLocationTable &table)
 Changes the location of external content in batch. More...
 
virtual MTypeId typeId () const
 Returns the TYPEID of this node. More...
 
virtual MString typeName () const
 Returns the type name of this node. More...
 
virtual MString name () const
 Returns the name of this particular instance of this class. More...
 
virtual MObject thisMObject () const
 Returns the MObject associated with this user defined node. More...
 
virtual MStatus setExistWithoutInConnections (bool flag)
 This method specifies whether or not the node can exist without input connections. More...
 
virtual bool existWithoutInConnections (MStatus *ReturnStatus=NULL) const
 Determines whether or not this node can exist without input connections. More...
 
virtual MStatus setExistWithoutOutConnections (bool flag)
 This method specifies whether or not the node can exist without output connections. More...
 
virtual bool existWithoutOutConnections (MStatus *ReturnStatus=NULL) const
 Determines whether or not this node can exist without output connections. More...
 

Static Public Member Functions

static const char * className ()
 Returns the name of this class. More...
 
- Static Public Member Functions inherited from MPxNode
static MStatus addAttribute (const MObject &attr)
 This method adds a new attribute to a user defined node type during the type's initialization. More...
 
static MStatus inheritAttributesFrom (const MString &parentClassName)
 This method allows a class of plugin node to inherit all of the attributes of a second class of plugin node. More...
 
static MStatus attributeAffects (const MObject &whenChanges, const MObject &isAffected)
 This method specifies that a particular input attribute affects a specific output attribute. More...
 
static const char * className ()
 Returns the name of this class. More...
 

Static Public Attributes

static MObject dagSetMembers
 Connections to this attribute specify the dagNodes or parts (components) of the same that are members of this set. More...
 
static MObject DNSetMembers
 References to dependNode attributes which defines set membership.
 
static MObject memberWireframeColor
 The index of a user defined color in which the dag object component members should appear. More...
 
static MObject annotation
 A text string to annotate the set.
 
static MObject isLayer
 This attribute is obsolete and should no longer be used.
 
static MObject verticesOnlySet
 Is set membership restricted to objects with vertices? This attribute should not be explicitly changed by the user. More...
 
static MObject edgesOnlySet
 Is set membership restricted to objects with edges? This attribute should not be explicitly changed by the user. More...
 
static MObject facetsOnlySet
 Is set membership restricted to objects with facets? This attribute should not be explicitly changed by the user. More...
 
static MObject editPointsOnlySet
 Is set membership restricted to objects with edit points? This attribute should not be explicitly changed by the user. More...
 
static MObject renderableOnlySet
 Is set membership restricted to renderable objects only? This attribute should not be explicitly changed by the user. More...
 
static MObject partition
 References to the partition nodes this set is a member of.
 
static MObject groupNodes
 When parts (components) of dagNodes are in the set, connections are made to this attribute to hold references to groupId nodes, with the id uniquely identifying the group in the dagNode. More...
 
static MObject usedByNodes
 References to nodes that operate upon this set, such as deformers.
 
- Static Public Attributes inherited from MPxNode
static MObject message
 message attribute
 
static MObject isHistoricallyInteresting
 is historically interesting attribute
 
static MObject caching
 caching attribute
 
static MObject state
 state attribute
 
static MObject frozen
 frozen attribute
 

Additional Inherited Members

- Public Types inherited from MPxNode
enum  Type {
  kDependNode, kLocatorNode, kDeformerNode, kManipContainer,
  kSurfaceShape, kFieldNode, kEmitterNode, kSpringNode,
  kIkSolverNode, kHardwareShader, kHwShaderNode, kTransformNode,
  kObjectSet, kFluidEmitterNode, kImagePlaneNode, kParticleAttributeMapperNode,
  kCameraSetNode, kConstraintNode, kManipulatorNode, kMotionPathNode,
  kClientDeviceNode, kThreadedDeviceNode, kAssembly, kSkinCluster,
  kGeometryFilter, kBlendShape, kLast
}
 Defines the type of node. More...
 
enum  SchedulingType {
  kParallel, kSerial, kGloballySerial, kUntrusted,
  kDefaultScheduling = kSerial
}
 Defines the degree of parallelism of a node. More...
 
- Protected Member Functions inherited from MPxNode
virtual MDataBlock forceCache (MDGContext &ctx=MDGContext::fsNormal)
 USE _forceCache() IN SCRIPT. More...
 
virtual void setMPSafe (bool flag)
 USE _setMPSafe() IN SCRIPT. More...
 
virtual MStatus setDoNotWrite (bool flag)
 USE _setDoNotWrite() IN SCRIPT. More...
 
virtual bool doNotWrite (MStatus *ReturnStatus=NULL) const
 USE _doNotWrite() IN SCRIPT. More...
 

Constructor & Destructor Documentation

Class constructor.

Any calls the MPxObjectSet methods must be done in the postConstructor method and not here.

Member Function Documentation

MPxNode::Type type ( ) const
virtual

Returns the type of node that this is.

This is used to differentiate user defined nodes that are derived off different MPx base classes.

It is not necessary to override this method.

Returns
Type of the node (MPxNode::kObjectSet)

Reimplemented from MPxNode.

bool canBeDeleted ( bool  isSrcNode)
virtual

A method that is called whenever a neighboring node is deleted, to check if this node should be deleted alongside or as a result of the neighboring node.

This method will not be called in the case where construction history is being deleted.

By default, the object set will be deleted when all of the following criteria are met:

  • The object set is not locked
  • The object set is deletable
  • No connections to usedByNodes exist.
  • No connections to dagSM and to DNSM, i.e., no members in the set.
  • No connection to groupNodes and to DNSM and no full dagObject members

It is not necessary to override this method.

Parameters
[in]isSrcNodeTrue if this node is the source node of the connection to the neighboring node.
Returns
  • true Delete this node
  • false Do not delete this node
const char * className ( )
static

Returns the name of this class.

Returns
The name of this class.

Member Data Documentation

MObject dagSetMembers
static

Connections to this attribute specify the dagNodes or parts (components) of the same that are members of this set.

MObject memberWireframeColor
static

The index of a user defined color in which the dag object component members should appear.

A value of -1 disables use of the color. Values outside the range [-1,7] may give unpredictable results.

MObject verticesOnlySet
static

Is set membership restricted to objects with vertices? This attribute should not be explicitly changed by the user.

MObject edgesOnlySet
static

Is set membership restricted to objects with edges? This attribute should not be explicitly changed by the user.

MObject facetsOnlySet
static

Is set membership restricted to objects with facets? This attribute should not be explicitly changed by the user.

MObject editPointsOnlySet
static

Is set membership restricted to objects with edit points? This attribute should not be explicitly changed by the user.

MObject renderableOnlySet
static

Is set membership restricted to renderable objects only? This attribute should not be explicitly changed by the user.

MObject groupNodes
static

When parts (components) of dagNodes are in the set, connections are made to this attribute to hold references to groupId nodes, with the id uniquely identifying the group in the dagNode.


The documentation for this class was generated from the following files:
  • MPxObjectSet.h
  • MPxObjectSet.cpp