#include <MTextureEditorDrawInfo.h>
Drawing state for drawing to the UV texture window with custom shapes.
This class is used by drawUV method of MPxSurfaceShapeUI to specify the current UV drawing state for a user defined shape. API users must override the canDrawUV method on MPxSurfaceShapeUI to recieve drawUV calls. The only situation where the drawing style can change is during a selection event. However, selection events are currently not passed onto the API user. Therefore, most of the functionality in this class is place holder for future work.
Public Types | |
enum | DrawingFunction { kDrawFunctionFirst = 1, kDrawWireframe = kDrawFunctionFirst, kDrawEverything, kDrawVertexForSelect, kDrawEdgeForSelect, kDrawFacetForSelect, kDrawUVForSelect, kDrawFunctionLast = kDrawUVForSelect } |
Draw modes. More... | |
Public Member Functions | |
MTextureEditorDrawInfo () | |
Constructor. | |
MTextureEditorDrawInfo (const MTextureEditorDrawInfo &in) | |
Copy constructor. More... | |
virtual | ~MTextureEditorDrawInfo () |
Destructor. | |
DrawingFunction | drawingFunction () const |
Indicates the current drawing state for a drawUV method call. More... | |
void | setDrawingFunction (DrawingFunction func) |
Sets the current drawing state. More... | |
Static Public Member Functions | |
static const char * | className () |
Returns the name of this class. More... | |
enum DrawingFunction |
Draw modes.
MTextureEditorDrawInfo | ( | const MTextureEditorDrawInfo & | other | ) |
Copy constructor.
[in] | other | texture draw info object to copy |
MTextureEditorDrawInfo::DrawingFunction drawingFunction | ( | ) | const |
Indicates the current drawing state for a drawUV method call.
void setDrawingFunction | ( | MTextureEditorDrawInfo::DrawingFunction | func | ) |
Sets the current drawing state.
Currently the API user is unable to set these values. All drawing state values are determined internally and passed onto the API programmer.
[in] | func | drawing function. |
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static |
Returns the name of this class.