RV_PIXEL Struct Reference
#include <MRenderView.h>
Pixel data type.
Each channel must be a floating point value in the range 0.0 to 255.0.
|
float | r |
| red
|
|
float | g |
| green
|
|
float | b |
| blue
|
|
float | a |
| alpha
|
|
The documentation for this struct was generated from the following file: