The Lens Effects Highlight dialog lets you assign bright, star-shaped highlights. Use it on objects that have shiny materials. For example, a shiny, red car might show highlights in bright sunlight.
Example of highlights
Another good example of an effect perfect for Highlight is the creation of pixie dust. If you create a particle system and animate it moving in a straight line with small four-point Highlight stars applied to each pixel, it will look a lot like twinkling magic.
The Lens Effects Highlight module is multi-threaded and will take advantage of multi-processing machines, making it one of, if not the fastest highlight routines available.
To save your highlight settings:
You can save all of your lens highlight settings to a file, so you can reload them any time. Lens Effects Highlight settings are saved as LZH file (.lzh). Do one of the following:
This resets Lens Effects Highlight to its default settings.
This displays a Windows-standard file open dialog from which you can select the settings file you want to load.
This displays a Windows-standard Save As dialog in which you specify a directory and filename.
When you select Lens Effects Highlight from the Image Filter Event drop-down list and click Setup, 3ds Max opens the Highlight dialog.
The Lens Effects Highlight interface is almost identical to the Glow interface, with a large preview window, and tabs to control every aspect of your highlight effects.
Similar to the Glow settings, Highlight is also broken down into tabbed sections for fine control over each aspect of the Highlight effect. The four tabs are: