Show how to use Cloth, Hair And Fur, and Particle Flow.
3ds Max provides a variety of tools for improving the visual richness and realism of a scene. This section introduces a few special-purpose techniques:
Using the Garment Maker and Cloth modifiers to create a costume
Using the Hair And Fur modifier to give a character hair
Using a Particle Flow system to model smoke
Topics in this section
Creating a Costume out of Cloth
The Garment Maker and Cloth modifiers work together to create clothing for your characters, human or not human.
Creating Particle Effects with Particle Flow
These tutorials get you started with basic Particle Flow use, as well as advanced methods such as physics simulation and creating your own Particle Flow tools.