FBX C++ API Reference
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#include <fbxgobo.h>
A gobo is a filter placed over a spot light to project light patterns through fog on a surface.
You can also use an image file as a gobo, which cause the light to project an image, much like a projector.
Public Member Functions | |
FbxGobo (char *pName) | |
Public Attributes | |
FbxString | mName |
Gobo name. More... | |
FbxString | mFileName |
path and file name of the image file. More... | |
bool | mDrawGroundProjection |
Flag that if shows the light projected on the ground. More... | |
bool | mVolumetricLightProjection |
Flag that lets you create a volumetric lighting effect by making the light stream visible. More... | |
bool | mFrontVolumetricLightProjection |
Flag that front facing light occurs when the camera view is looking down or up the light stream of a Spot light, which makes the light stream look three-dimensional. More... | |
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inline |
bool mDrawGroundProjection |
bool mVolumetricLightProjection |
bool mFrontVolumetricLightProjection |