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FbxLayerElementTexture Class Reference

#include <fbxlayer.h>

Class Description

Layer element for mapping Textures to a geometry.

This class is deprecated.

Deprecated since FBX SDK 2011. Textures (FbxTexture derived classes) should be connected to material properties.

For example:

phong->Diffuse.ConnectSrcObject(file);
See also
FbxSurfaceMaterial
Remarks
To be correctly saved in FBX file, this type of Layer element should have its reference mode set to eIndexToDirect.

Definition at line 2179 of file fbxlayer.h.

+ Inheritance diagram for FbxLayerElementTexture:

Public Types

enum  EBlendMode {
  eTranslucent, eAdd, eModulate, eModulate2,
  eOver, eNormal, eDissolve, eDarken,
  eColorBurn, eLinearBurn, eDarkerColor, eLighten,
  eScreen, eColorDodge, eLinearDodge, eLighterColor,
  eSoftLight, eHardLight, eVividLight, eLinearLight,
  ePinLight, eHardMix, eDifference, eExclusion,
  eSubtract, eDivide, eHue, eSaturation,
  eColor, eLuminosity, eOverlay, eBlendModeCount
}
 Lets you control how textures are combined when you apply multiple layers of texture to a surface. More...
 
- Public Types inherited from FbxLayerElement
enum  EType {
  eUnknown, eNormal, eBiNormal, eTangent,
  eMaterial, ePolygonGroup, eUV, eVertexColor,
  eSmoothing, eVertexCrease, eEdgeCrease, eHole,
  eUserData, eVisibility, eTextureDiffuse, eTextureDiffuseFactor,
  eTextureEmissive, eTextureEmissiveFactor, eTextureAmbient, eTextureAmbientFactor,
  eTextureSpecular, eTextureSpecularFactor, eTextureShininess, eTextureNormalMap,
  eTextureBump, eTextureTransparency, eTextureTransparencyFactor, eTextureReflection,
  eTextureReflectionFactor, eTextureDisplacement, eTextureDisplacementVector, eTypeCount
}
 Layer Element type identifier. More...
 
enum  EMappingMode {
  eNone, eByControlPoint, eByPolygonVertex, eByPolygon,
  eByEdge, eAllSame
}
 Determines how the element is mapped to a surface. More...
 
enum  EReferenceMode { eDirect, eIndex, eIndexToDirect }
 Determines how the mapping information is stored in the array of coordinates. More...
 

Public Member Functions

void SetBlendMode (EBlendMode pBlendMode)
 Sets the way Textures blend between layers. More...
 
void SetAlpha (double pAlpha)
 Sets the transparency level between multiple texture levels. More...
 
EBlendMode GetBlendMode () const
 Returns the way Textures blend between layers. More...
 
double GetAlpha () const
 Returns the transparency level between multiple levels of textures. More...
 
- Public Member Functions inherited from FbxLayerElementTemplate< FbxTexture *>
FbxLayerElementArrayTemplate< FbxTexture * > & GetDirectArray () const
 Returns the direct array of Layer Elements. More...
 
FbxLayerElementArrayTemplate< FbxTexture * > & GetDirectArray ()
 Returns the direct array of Layer Elements. More...
 
FbxLayerElementArrayTemplate< int > & GetIndexArray () const
 Returns the index array of Layer Elements. More...
 
FbxLayerElementArrayTemplate< int > & GetIndexArray ()
 Returns the index array of Layer Elements. More...
 
bool Clear ()
 Removes all elements from the direct and the index arrays. More...
 
bool operator== (const FbxLayerElementTemplate &pOther) const
 Equivalence operator. More...
 
FbxLayerElementTemplateoperator= (FbxLayerElementTemplate const &pOther)
 Assignment operator. More...
 
int RemapIndexTo (FbxLayerElement::EMappingMode pNewMapping)
 Changes the Mapping mode to the new one and re-computes the index array. More...
 
- Public Member Functions inherited from FbxLayerElement
void SetMappingMode (EMappingMode pMappingMode)
 Sets the Mapping Mode. More...
 
void SetReferenceMode (EReferenceMode pReferenceMode)
 Sets the Reference Mode. More...
 
EMappingMode GetMappingMode () const
 Returns the Mapping Mode. More...
 
EReferenceMode GetReferenceMode () const
 Returns the Reference Mode. More...
 
void SetName (const char *pName)
 Sets the name of this object. More...
 
const char * GetName () const
 Returns the name of this object. More...
 
bool operator== (const FbxLayerElement &pOther) const
 Equivalence operator. More...
 
FbxLayerElementoperator= (FbxLayerElement const &pOther)
 Assignment operator. More...
 
void Destroy ()
 Removes this layer element from its owner and delete it. More...
 

Static Public Member Functions

static FbxLayerElementTextureCreate (FbxLayerContainer *pOwner, const char *pName)
 

Friends

template<typename T >
T * fbxsdk ::FbxNew ()
 Allocation method. More...
 
template<typename T , typename T1 >
T * fbxsdk ::FbxNew (T1 &p1)
 
template<typename T , typename T1 >
T * fbxsdk ::FbxNew (const T1 &p1)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7, const T8 &p8)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 , typename T9 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7, const T8 &p8, const T9 &p9)
 
template<typename T >
void fbxsdk ::FbxDelete (T *p)
 
template<typename T >
void fbxsdk ::FbxDelete (const T *p)
 
template<typename T >
T * fbxsdk ::FbxNewArray (const int n)
 
template<typename T >
void fbxsdk ::FbxDeleteArray (T *p)
 

Additional Inherited Members

- Static Public Attributes inherited from FbxLayerElement
static const int sTypeTextureStartIndex = int(eTextureDiffuse)
 The start index of texture type layer elements. More...
 
static const int sTypeTextureEndIndex = int(eTypeCount) - 1
 The end index of texture type layer elements. More...
 
static const int sTypeTextureCount = sTypeTextureEndIndex - sTypeTextureStartIndex + 1
 The count of texture type layer elements. More...
 
static const int sTypeNonTextureStartIndex = int(eNormal)
 The start index of non-texture type layer elements. More...
 
static const int sTypeNonTextureEndIndex = int(eVisibility)
 The end index of non-texture type layer elements. More...
 
static const int sTypeNonTextureCount = sTypeNonTextureEndIndex - sTypeNonTextureStartIndex + 1
 The count of non-texture type layer elements. More...
 
static const char *const sTextureNames []
 Array of names of texture type layer elements. More...
 
static const char *const sTextureUVNames []
 Array of names of UV layer elements. More...
 
static const char *const sNonTextureNames []
 Array of names of non-texture type layer elements. More...
 
static const FbxDataType sTextureDataTypes []
 Array of texture types. More...
 
static const char *const sTextureChannelNames []
 Array of texture channels. More...
 

Member Enumeration Documentation

◆ EBlendMode

enum EBlendMode

Lets you control how textures are combined when you apply multiple layers of texture to a surface.

  • eTranslucent The new texture layer is transparent (depending on the Alpha value).
  • eAdd Add the color of the new texture to the previous texture.
  • eModulate Multiples the color value of the new texture by the color values of all previous layers of texture.
  • eModulate2 Multiples the color value of the new texture by two and then by the color values of all previous layers of texture.
  • eOver Equivalent to eTranslucent. Blends the new texture over top of the old texture, according to the new texture's alpha channel.
  • eNormal, The colors of the two layers will not interact in any way, and it will display the full value of the colors in layer 1.
  • eDissolve, Dissolve makes the lower layer take on the colors of the top layer, and how much depends on the opacity of the upper layer.
  • eDarken, Darken compares each pixel value of the upper layer to its counterpart's pixel value of the lower layer and chooses the darker of the two to display.
  • eColorBurn, Color Burn burns in the color of the upper layer with the lower layer. No part of the image will get lighter.
  • eLinearBurn, Linear Burn works like multiply but the results are more intense.
  • eDarkerColor, This blend mode simply divides pixel values of one layer with the other.
  • eLighten, Lighten compares the two layers pixel for pixel and uses the lightest pixel value. No part of the image gets darker.
  • eScreen, Screen brightens by lightning the lower layer based on the lightness of the upper layer
  • eColorDodge, Color Dodge dodges the lower layer with the upper layer, resulting in a lighter image. No part of the image will be darkened.
  • eLinearDodge, Linear Dodge works like screen but with more intense results.
  • eLighterColor, This blend mode has the opposite effect of the Darker Color mode. It compares all the values in both layers, then displays the lightest values.
  • eSoftLight, Soft Light will multiply the dark tones and screen the light tones.
  • eHardLight, Hard Light multiplies the dark colors and screens the light colors.
  • eVividLight, Vivid Light will dodges or burn the lower layer pixels depending on whether the upper layer pixels are brighter or darker than neutral gray. It works on the contrast of the lower layer.
  • eLinearLight, Linear Light is the same as Vivid light but it works on the brightness of the lower layer.
  • ePinLight, Pin Light changes the lower layer pixels depending on how bright the pixels are in the upper layer.
  • eHardMix, Produces either white or black, depending on similarities between A and B.
  • eDifference, Difference reacts to the differences between the upper and lower layer pixels.
  • eExclusion, Exclusion uses the darkness of the lower layer to mask the difference between upper and lower layers.
  • eSubtract, The result color is the foreground color subtracted from the background color. The result color is then applied over the background color using the foreground alpha to define the opacity of the result.
  • eDivide, This blend mode simply divides pixel values of one layer with the other.
  • eHue, Hue changes the hue of the lower layer to the hue of the upper layer but leaves brightness and saturation alone.
  • eSaturation, Saturation changes the saturation of the lower layer to the hue of the upper layer but leaves brightness and hue alone.
  • eColor, Color changes the hue and saturation of the lower layer to the hue and saturation of the upper layer but leaves luminosity alone.
  • eLuminosity, Luminosity changes the luminosity of the lower layer to the luminosity of the upper layer while leaving hue and saturation the same.
  • eOverlay, Multiplies (darkens) when the layer on which the mode is set is dark and screens (brightens) when the layer on which the mode is applied is lighter.
  • eBlendModeCount Marks the end of the blend mode enum.
Enumerator
eTranslucent 
eAdd 
eModulate 
eModulate2 
eOver 
eNormal 
eDissolve 
eDarken 
eColorBurn 
eLinearBurn 
eDarkerColor 
eLighten 
eScreen 
eColorDodge 
eLinearDodge 
eLighterColor 
eSoftLight 
eHardLight 
eVividLight 
eLinearLight 
ePinLight 
eHardMix 
eDifference 
eExclusion 
eSubtract 
eDivide 
eHue 
eSaturation 
eColor 
eLuminosity 
eOverlay 
eBlendModeCount 

Definition at line 2221 of file fbxlayer.h.

2222  {
2223  eTranslucent,
2224  eAdd,
2225  eModulate,
2226  eModulate2,
2227  eOver,
2228  eNormal,
2229  eDissolve,
2230  eDarken,
2231  eColorBurn,
2232  eLinearBurn,
2233  eDarkerColor,
2234  eLighten,
2235  eScreen,
2236  eColorDodge,
2237  eLinearDodge,
2238  eLighterColor,
2239  eSoftLight,
2240  eHardLight,
2241  eVividLight,
2242  eLinearLight,
2243  ePinLight,
2244  eHardMix,
2245  eDifference,
2246  eExclusion,
2247  eSubtract,
2248  eDivide,
2249  eHue,
2250  eSaturation,
2251  eColor,
2252  eLuminosity,
2253  eOverlay,
2255  };

Member Function Documentation

◆ Create()

static FbxLayerElementTexture* Create ( FbxLayerContainer pOwner,
const char *  pName 
)
static

◆ SetBlendMode()

void SetBlendMode ( EBlendMode  pBlendMode)
inline

Sets the way Textures blend between layers.

Parameters
pBlendModeA valid blend mode.

Definition at line 2260 of file fbxlayer.h.

2260 { mBlendMode = pBlendMode; }

◆ SetAlpha()

void SetAlpha ( double  pAlpha)
inline

Sets the transparency level between multiple texture levels.

Parameters
pAlphaSet to a value between 0.0 and 1.0, where 0.0 is totally transparent and 1.0 is totally opaque.
Remarks
Values smaller than 0.0 are clipped to 0.0, while values greater than 1.0 are clipped to 1.0.

Definition at line 2266 of file fbxlayer.h.

2267  {
2268  if (pAlpha > 1.0)
2269  mAlpha = 1.0;
2270  else if (pAlpha < 0.0)
2271  mAlpha = 0.0;
2272  else
2273  mAlpha = pAlpha;
2274  }

◆ GetBlendMode()

EBlendMode GetBlendMode ( ) const
inline

Returns the way Textures blend between layers.

Returns
The current Blend Mode.

Definition at line 2279 of file fbxlayer.h.

2279 { return mBlendMode; }

◆ GetAlpha()

double GetAlpha ( ) const
inline

Returns the transparency level between multiple levels of textures.

Returns
An alpha value between 0.0 and 1.0, where 0.0 is totally transparent and 1.0 is totally opaque.

Definition at line 2284 of file fbxlayer.h.

2284 { return mAlpha; }

Friends And Related Function Documentation

◆ fbxsdk ::FbxNew [1/47]

T* fbxsdk ::FbxNew ( )
friend

Allocation method.

Returns
A pointer to the layer element or NULL if creation fails.

◆ fbxsdk ::FbxNew [2/47]

T* fbxsdk ::FbxNew ( T1 &  p1)
friend

◆ fbxsdk ::FbxNew [3/47]

T* fbxsdk ::FbxNew ( const T1 &  p1)
friend

◆ fbxsdk ::FbxNew [4/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [5/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [6/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [7/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [8/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [9/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [10/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [11/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [12/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [13/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [14/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [15/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [16/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [17/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [18/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [19/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [20/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [21/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [22/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [23/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [24/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [25/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [26/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [27/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [28/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [29/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [30/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [31/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [32/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [33/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [34/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [35/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [36/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [37/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [38/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [39/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [40/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [41/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [42/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [43/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [44/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6 
)
friend

◆ fbxsdk ::FbxNew [45/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7 
)
friend

◆ fbxsdk ::FbxNew [46/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7,
const T8 &  p8 
)
friend

◆ fbxsdk ::FbxNew [47/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7,
const T8 &  p8,
const T9 &  p9 
)
friend

◆ fbxsdk ::FbxDelete [1/2]

void fbxsdk ::FbxDelete ( T *  p)
friend

◆ fbxsdk ::FbxDelete [2/2]

void fbxsdk ::FbxDelete ( const T *  p)
friend

◆ fbxsdk ::FbxNewArray

T* fbxsdk ::FbxNewArray ( const int  n)
friend

◆ fbxsdk ::FbxDeleteArray

void fbxsdk ::FbxDeleteArray ( T *  p)
friend

The documentation for this class was generated from the following file: