FBX C++ API Reference
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#include <fbxsymbol.h>
Defines a symbol string.
A symbol string is a string that is unique and stored in a global symbol table.
Definition at line 25 of file fbxsymbol.h.
Constructors and Destructor | |
FbxSymbol (const char *pName, const char *pRealm) | |
Constructor. More... | |
~FbxSymbol () | |
Destructor. More... | |
Access function. | |
unsigned int | GetID () const |
Get ID in global symbol table. More... | |
Symbol comparison | |
bool | operator== (FbxSymbol const &pSymbol) const |
Equality operator. More... | |
bool | operator!= (FbxSymbol const &pSymbol) const |
Inequality operator. More... | |
FbxSymbol | ( | const char * | pName, |
const char * | pRealm | ||
) |
Constructor.
Construct a symbol and add it to global symbol table.
pName | Symbol name. |
pRealm | The real value for this symbol. |
~FbxSymbol | ( | ) |
Destructor.
unsigned int GetID | ( | ) | const |
Get ID in global symbol table.
bool operator== | ( | FbxSymbol const & | pSymbol | ) | const |
Equality operator.
pSymbol | The symbol to be compared. |
bool operator!= | ( | FbxSymbol const & | pSymbol | ) | const |
Inequality operator.
pSymbol | The symbol to be compared. |