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FBX C++ API Reference
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#include <fbxsdk/fbxsdk_def.h>#include <fbxsdk/scene/geometry/fbxnodeattribute.h>#include <fbxsdk/scene/geometry/fbxcache.h>#include <fbxsdk/fbxsdk_nsbegin.h>#include <fbxsdk/fbxsdk_nsend.h>Classes | |
| class | FbxCachedEffect |
| A cached effect is a type of node attribute to represent certain type of effect by an cache object. More... | |
Functions | |
| EFbxType | FbxTypeOf (const FbxCachedEffect::ECategory &) |
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inline |
Definition at line 96 of file fbxcachedeffect.h.