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fbxenvironment.h
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1 /****************************************************************************************
2 
3  Copyright (C) 2015 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_SCENE_ENVIRONMENT_H_
14 #define _FBXSDK_SCENE_ENVIRONMENT_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 
18 #include <fbxsdk/core/fbxobject.h>
19 
20 #include <fbxsdk/fbxsdk_nsbegin.h>
21 
28 {
30 
31 public:
32 /*****************************************************************************************************************************
33 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
34 *****************************************************************************************************************************/
35 #ifndef DOXYGEN_SHOULD_SKIP_THIS
36  bool ProvidesLighting() const;
37 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
38 };
39 
40 #include <fbxsdk/fbxsdk_nsend.h>
41 
42 #endif /* _FBXSDK_SCENE_ENVIRONMENT_H_ */
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
Definition: fbxobject.h:61
FBX SDK environment definition.
This class contains the description of a scene environment.
The base class of most FBX objects.
Definition: fbxobject.h:157
#define FBXSDK_DLL
Definition: fbxarch.h:173