FBX C++ API Reference
fbxgenericnode.h
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1 /****************************************************************************************
2 
3  Copyright (C) 2015 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_SCENE_GEOMETRY_GENERIC_NODE_H_
14 #define _FBXSDK_SCENE_GEOMETRY_GENERIC_NODE_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 #include <fbxsdk/core/fbxobject.h>
18 
19 #include <fbxsdk/fbxsdk_nsbegin.h>
20 
25 {
27 
28 /*****************************************************************************************************************************
29 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
30 *****************************************************************************************************************************/
31 #ifndef DOXYGEN_SHOULD_SKIP_THIS
32 protected:
33  virtual void Construct(const FbxObject* pFrom);
34  virtual FbxStringList GetTypeFlags() const;
35 
36 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
37 };
38 
39 #include <fbxsdk/fbxsdk_nsend.h>
40 
41 #endif /* _FBXSDK_SCENE_GEOMETRY_GENERIC_NODE_H_ */
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
Definition: fbxobject.h:61
FBX SDK environment definition.
Array that stores pairs of FbxString and a pointer.
Empty node containing properties.
The base class of most FBX objects.
Definition: fbxobject.h:157
virtual void Construct(const FbxObject *pFrom)
Optional constructor override, automatically called by default constructor.
#define FBXSDK_DLL
Definition: fbxarch.h:173