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fbxscopedloadingfilename.h
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1 /****************************************************************************************
2 
3  Copyright (C) 2015 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_CORE_SCOPED_LOADING_FILENAME_H_
14 #define _FBXSDK_CORE_SCOPED_LOADING_FILENAME_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 
18 #ifndef FBXSDK_ENV_WINSTORE
19 
21 #include <fbxsdk/core/fbxmodule.h>
22 
23 #include <fbxsdk/fbxsdk_nsbegin.h>
24 
29 {
30 public:
39  explicit FbxScopedLoadingFileName(const char* pPath);
40 
44  virtual ~FbxScopedLoadingFileName();
46 
47 /*****************************************************************************************************************************
48 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
49 *****************************************************************************************************************************/
50 #ifndef DOXYGEN_SHOULD_SKIP_THIS
51 private:
52  virtual bool SpecificLoad(FbxPluginData& pData);
53  virtual void SpecificUnload(FbxPluginData& pData);
54 
55  FbxModule mInstance;
56  FbxString mPath;
57 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
58 };
59 
60 #include <fbxsdk/fbxsdk_nsend.h>
61 
62 #endif /* !FBXSDK_ENV_WINSTORE */
63 
64 #endif /* _FBXSDK_CORE_SCOPED_LOADING_FILENAME_H_ */
FBX SDK environment definition.
Data used to communicate information between an application and the plug-in.
Definition: fbxplugin.h:62
Abstract class used to implemented some plug-in loading strategy.
Utility class to manipulate strings.
Definition: fbxstring.h:66
virtual void SpecificUnload(FbxPluginData &pData)=0
Called by the Unload method, it contains the specific user implementation strategy to unload the desi...
void * FbxModule
Definition: fbxmodule.h:22
virtual bool SpecificLoad(FbxPluginData &pData)=0
Called by the Load method, it contains the specific user implementation strategy to load the desired ...
A plug-in loading strategy that loads a single DLL by specifying the file name in the constructor...
#define FBXSDK_DLL
Definition: fbxarch.h:173