What's New in 2018.3 Update

Flame 2018.3 Update Highlights


Action Selectives

  • Image isolation with keying and masking
  • Pixel-based VFX
  • Look development

Motion Warp Tracking

  • New algorithm for organic distortion
  • Available for GMasks, Surfaces, and Projectors
  • Generate motion vectors in Action

Scopes

  • Enhanced signal monitoring
  • New RGB Parade view
  • Save custom Scopes presets

3D Scene Stingray PBS Material Import / Export

  • Roundtrip 3d models with PBS materials
  • Rendering parity with Maya and 3DS Max
  • Export multichannel materials

Navigation tips:

For details on all the new features and enhancements in this release, follow the links to navigate to the sections below:

AAF Conform

Action

Tracking Enhancements

FBX Import/Export Improvements

Viewport Improvements

Media List Improvements

Other Action Improvements

Action Selectives

Introducing Action Selectives, a new and quick way to apply effects and colour to an image surface or the whole Action scene. A suite of keying and masking tools is available to create isolations on both Surface and Camera nodes, allowing you to then create a selective effects pipeline, using Matchbox shaders. See Action Selectives.

For more details, see this playlist from the Flame Learning Channel: Action Selectives.

Batch and Batch FX

Configuration

The option (in the Stone+Wire configuration file, via the Flame Setup utility) to set the compression, or quality level, on JPEG managed media is no longer needed. JPEG quality is now always 100%.

Connected Conform Workflow

Keyboard Shortcuts

It is now easy to assign a shortcut to an entry inside a popup button. Select the desired entry inside the popup when you click on it, while the Keyboard Shortcut editor is displayed.

Look Node

The output of a Look node can now be inverted using the Invert button (the status of the Invert button is ignored when a .cc file is generated using Export).

Lustre

Matchbox

MediaHub

You can now specify an arbitrary pixel aspect ratio from the Pixel Ratio box, in the General tab of MediaHub.

Media Import

Media Export

Open Clip/Open Clip Creator

Player

Project & User Management

The number and size of files copied to newly created users has been reduced (now takes approximately 6 MB of disk space, instead of 300 MB).

The following improvements have been made to the project Proxy Settings

Python API

Python Hooks

Shot Name is now available in the batchExportBegin and batchExportEnd dictionaries (in the batchHook.py file).

Scopes

Analyzing images in Flame has been enhanced, making it possible to display various Scopes widgets inside the Player or a Viewport. Any viewport can now be set to show the following widgets: Waveform (including a new RGB Parade), a Vectorscope, or a 3D Cube. See Using Scopes.

For more details, see these videos from the Flame Learning Channel:

Shotgun

Timeline/Timeline FX

Tools

The Look and Exposure nodes settings now display four decimals in their values.

Viewing

The new 360 VR mode in the Player and Multiview viewports allows you to visualize a latitude/longitude image, and navigate interactively, within a 360-degree environment. See Using the 360 VR Mode Widget.

For more details, see this video from the Flame Learning Channel: The 360 VR viewer.

Wiretap

In previous versions, the deployment of multiple versions of Wiretap Server was possible, but only a single version at a time could run. Now, either a previous or current version of Wiretap Server and Wiretap Gateway, as required by the connecting client, can be used. When 2018.3 Update is installed, the current version at that time becomes the previous version, and 2018.3 becomes the current version. Subsequently, a client using either of the two versions can connect to the server. This is managed by the symlinks current and previous, in both the /opt/Autodesk/wiretapgateway/ and /opt/Autodesk/wiretap/ directories.