DirectX_9_Shader - superclass: material; super-superclass:MAXWrapper - 6:0 - classID: #(249140708, 1630788338)
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The DirectX_9_Shader provides access to DirectX 9 shader files.
<DirectX_9_Shader>.shaderfxgraph (ShaderFX_Graph) : string
Get/set the ShaderFX graph as string.
Available in 3ds Max 2016 and higher.
<DirectX_9_Shader>.renderMaterial Standardmaterialdefault: Material #29:Standard -- material; SubAnim
Get/Set the Standard Material corresponding to the directX shader.
Get/Set the Light Direction drop-down list selection. Default is 0 = Default Light. The possible values depend on the number of directional light sources (Spotlights, DirectLights etc.) in the scene which appear in the drop-down list.
Get/Set the shader's Ambient color.
Get/Set the shader's Diffuse color.
Get/Set the shader's Specular color.
Get/Set the shader's Specular Power.
Retired. Not used in 3ds Max 7 and higher.
Retired. Not used in 3ds Max 7 and higher.
Retired. Not used in 3ds Max 7 and higher.
<DirectX_9_Shader>.parentMaterial String default: undefined -- alias: stingray_parent_material
Get/Set the shader's parent material.
Available in 3ds Max 2018 and higher.
Get/Set the name of the effect.
Get/Set the bitmap to be used by the software rendering.
Get the bitmap of the specified indexed effect channel.
Set the indexed effect channel to the specified bitmap.
Set the mapping channel of the indexed bitmap.
Set the mapping channel of the indexed bitmap to the integer value mapChannel.
Returns the number of techniques.Available in 3ds Max 2008 and higher.
Returns the name of the indexed technique.Available in 3ds Max 2008 and higher.
Returns the technique list.Available in 3ds Max 2008 and higher.
Returns the name of the current technique.Available in 3ds Max 2008 and higher.