Materials and Maps - Quick Navigation

 

   

Quick Navigation - Main Index

Material Classes :

Advanced_Lighting_ Override

Architectural

Blend

CompositeMaterial

DirectX_9_Shader

DoubleSided

InkNPaint

Lightscape_Mtl

MatteShadow

MorpherMaterial

MultiMaterial

NoMaterial

RaytraceMaterial

Shell_Material

Shellac

Standard

TopBottom

TextureMap Classes :

Adobe_Photoshop_ Plug_In_Filter

Adobe_Premiere_ Video_Filter

BitmapTexture

BlendedBoxMap

Bricks

Camera_Map_ Per_Pixel

Cellular

Checker

Color_Correction

Combustion

Composite

Dent

Emulator

Falloff

FalloffTextureMap

FlatMirror

FoliagetextureMap

Gradient

Gradient_Ramp

Marble

Mask

RGB_Multiply

Mix

Noise

Normal_Bump

NoTexture

Output

Particle_Age

Particle_Mblur

Perlin_Marble

Planet

Raytrace

Reflect_Refract

RGB_Tint

Smoke

Speckle

Splat

Stucco

Swirl

Thin_Wall_Refraction

Vertex_Color

Water

Wood

DirectX Shaders :

CubeMap

LightMap

Metal_Bump