This object provides access to the Google VR interface.
Other related reference items 
|   | compute_distorted_point ( eye, point ) : stingray.Vector2+ 
Computes the distorted point for a given point in a given eye, if possible.
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| eye : | integer | The eye to query (stingray.GoogleVR.LEFT_EYE or stingray.GoogleVR.RIGHT_EYE) | 
| point : | a point in screen eye Viewport Space in [0,1]^2 with (0, 0) in the lower left corner of the eye's viewport and (1, 1) in the upper right corner of the eye's viewport | 
| Returns three Vector2 with the red, green and blue distorted points. The + notation indicates that there may be one or more instances of the specified type. | 
The distortion inverts the optical distortion caused by the lens for the eye. Due to chromatic aberration, the distortion is different for each color channel.
|   | controller_acceleration ( ) : stingray.Vector3 
Returns the acceleration direction feels in meters per second squared (m/s^2) this frame for the current controller.
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| This function does not accept any parameters. | 
| Acceleration direction in meters per second squared of the controller | 
|   | controller_api_status ( ) : integer 
Returns the API status of the controller.
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| This function does not accept any parameters. | 
| integer | The API status of the controller [GoogleVR.STATUS_API_OK, GoogleVR.STATUS_API_UNSUPPORTED, GoogleVR.STATUS_API_NOT_AUTHORIZED, GoogleVR.STATUS_API_UNAVAILABLE, GoogleVR.STATUS_API_SERVICE_OBSOLETE, GoogleVR.STATUS_API_CLIENT_OBSOLETE, GoogleVR.STATUS_API_MALFUNCTION] | 
|   | controller_api_status_string ( status ) : string 
Returns the API status of the controller as a string.
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| status : | integer | Controller API status [GoogleVR.STATUS_API_OK, GoogleVR.STATUS_API_UNSUPPORTED, GoogleVR.STATUS_API_NOT_AUTHORIZED, GoogleVR.STATUS_API_UNAVAILABLE, GoogleVR.STATUS_API_SERVICE_OBSOLETE, GoogleVR.STATUS_API_CLIENT_OBSOLETE, GoogleVR.STATUS_API_MALFUNCTION] | 
| string | The API status of the controller as a string | 
|   | controller_connection_status ( ) : integer 
Returns the connection status of the controller.
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| This function does not accept any parameters. | 
| integer | The connection status of the controller [GoogleVR.STATUS_DISCONNECTED, GoogleVR.STATUS_SCANNING, GoogleVR.STATUS_CONNECTING, GoogleVR.STATUS_CONNECTED] | 
|   | controller_connection_status_string ( status ) : string 
Returns the connection status of the controller as a string.
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| status : | integer | Controller connection status [GoogleVR.STATUS_DISCONNECTED, GoogleVR.STATUS_SCANNING, GoogleVR.STATUS_CONNECTING, GoogleVR.STATUS_CONNECTED] | 
| string | The connection status of the controller as a string | 
|   | controller_gyroscope ( ) : stingray.Vector3 
Returns the current controller angular speed in radians.
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| This function does not accept any parameters. | 
| Angular speed in radians of the controller | 
|   | controller_held ( button ) : boolean 
Indicates if the specified button is currently held.
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| button : | integer | Controller button [GoogleVR.BUTTON_CLICK, GoogleVR.BUTTON_HOME, GoogleVR.BUTTON_APP, GoogleVR.BUTTON_VOLUME_UP, GoogleVR.BUTTON_VOLUME_DOWN] | 
| boolean | true if specified button is held on the controller, false otherwise | 
|   | controller_orientation ( ) : stingray.Quaternion 
Returns the current controller orientation.
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| This function does not accept any parameters. | 
| Orientation of the controller | 
|   | controller_pressed ( button ) : boolean 
Indicates if the specified button has been pressed this frame. 
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| button : | integer | Controller button [GoogleVR.BUTTON_CLICK, GoogleVR.BUTTON_HOME, GoogleVR.BUTTON_APP, GoogleVR.BUTTON_VOLUME_UP, GoogleVR.BUTTON_VOLUME_DOWN] | 
| boolean | true if specified button is pressed on controller, false otherwise. | 
This is a "transient" result; when it is true it will be true for only one frame after the event, and false for calls in subsequent frames.
|   | controller_released ( button ) : boolean 
Indicates if the specified button has been released this frame for a given controller. 
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| button : | integer | Controller button [GoogleVR.BUTTON_CLICK, GoogleVR.BUTTON_HOME, GoogleVR.BUTTON_APP, GoogleVR.BUTTON_VOLUME_UP, GoogleVR.BUTTON_VOLUME_DOWN] | 
| boolean | true if specified button is released on controller, false otherwise. | 
This is a "transient" result; when it is true it will be true for only one frame after the event, and false for calls in subsequent frames.
|   | controller_touch ( ) : boolean 
Returns true or false depending if the touchpad is being touched this frame for the current controller.
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| This function does not accept any parameters. | 
| boolean | True if touchpad is touched on the controller, false otherwise | 
|   | controller_touched ( ) : boolean 
Indicates if the touchpad has begun to be touched this frame. 
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| This function does not accept any parameters. | 
| boolean | true if user just started touching the touchpad, false otherwise. | 
This is a "transient" result; when it is true it will be true for only one frame after the event, and false for calls in subsequent frames.
|   | controller_touch_position ( ) : stingray.Vector2 
Returns current or last touch position in normalized coordinates (0,0 top left, 1,1 bottom right) depending if the touchpad is being touched for the current controller.
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| This function does not accept any parameters. | 
| Touch position in normalized coordinates of the controller's touchpad | 
|   | controller_untouched ( ) : boolean 
Indicates if the touchpad has stopped being touched this frame. 
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| This function does not accept any parameters. | 
| boolean | true if user just stopped touching the touchpad, false otherwise. | 
This is a "transient" result; when it is true it will be true for only one frame after the event, and false for calls in subsequent frames.
|   | controller_value ( controller, button ) : number, number 
Returns the analog values of a specified controller button.
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| controller : | integer | Controller index (Unused for GoogleVR, set to 0) | 
| button : | integer | Controller button [GoogleVR.BUTTON_CLICK, GoogleVR.BUTTON_HOME, GoogleVR.BUTTON_APP, GoogleVR.BUTTON_VOLUME_UP, GoogleVR.BUTTON_VOLUME_DOWN] | 
| number | First analog value of specified controller button. If unused, 0.0 is returned. | 
| number | Second analog value of specified controller button. If unused, 0.0 is returned. | 
If GoogleVR.BUTTON_CLICK is requested, x and y analog positions of the touchpad will be returned. Otherwise, for any other button, the first value will contain the analog value (varying between 0 and 1) while the second will always be 0.
|   | eye_fov ( eye ) : table 
Returns a table containing field of view on the specified eye.
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| eye : | integer | The eye to query (stingray.GoogleVR.LEFT_EYE or stingray.GoogleVR.RIGHT_EYE) | 
| table | Table populated with eye field of view. | 
|   | hide_ui_overlay ( ) 
Hides the GoogleVR UI overlay that includes the divider bar, the settings button, and the back button.
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| This function does not accept any parameters. | 
| This function does not return any values. | 
|   | hmd_info ( ) : table 
Returns a table containing HMD information. 
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| This function does not accept any parameters. | 
| table | Table populated with GoogleVR HMD information. | 
The "type" field identifies the viewer type as "Cardboard", "Daydream", or "unknown".
|   | hmd_local_pose ( ) : stingray.Matrix4x4, stingray.Matrix4x4, stingray.Matrix4x4 
Returns the head, left eye and right eye local poses of the HMD.
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| This function does not accept any parameters. | 
| Head local pose | |
| Left eye local pose | |
| Right eye local pose | 
|   | hmd_world_pose ( ) : stingray.Matrix4x4, stingray.Matrix4x4, stingray.Matrix4x4 
Returns the head, left eye and right eye world poses of the HMD. 
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| This function does not accept any parameters. | 
| Head world pose | |
| Left eye world pose | |
| Right eye world pose | 
If not tracked, identity matrices are returned.
|   | initialize ( ) : boolean 
Initializes Google VR system.
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| This function does not accept any parameters. | 
| boolean | Returns true if Google VR was initialized properly, otherwise returns false. | 
| This function does not accept any parameters. | 
| This function does not return any values. | 
|   | link_node_to_eye ( unit, node, eye, world ) 
Links a Unit node to be automatically updated by the VR tracker.
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| unit : | Unit to link to eye | |
| node : | integer | Scene graph node that is linked within the unit | 
| eye : | integer | The eye to link (stingray.GoogleVR.LEFT_EYE or stingray.GoogleVR.RIGHT_EYE) | 
| world : | World containing the unit | 
| This function does not return any values. | 
|   | recenter ( ) 
Re-centers the head orientation (resets the yaw to zero, leaving pitch and roll unmodified).
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| This function does not accept any parameters. | 
| This function does not return any values. | 
Does nothing on daydream devices (re-centering is handled automatically).
| This function does not accept any parameters. | 
| This function does not return any values. | 
|   | setup_render_targets ( left_eye_rt, right_eye_rt ) 
Setup Google VR render targets.
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| left_eye_rt : | string | The left eye render target name. | 
| right_eye_rt : | string | The right eye render target name. | 
| This function does not return any values. | 
|   | set_default_viewer_profile ( uri ) 
Sets the default viewer profile specified by uri.
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| uri : | string | A string that contains either the shortened URI or the standard URI representing the viewer profile that the app should be using. | 
| This function does not return any values. | 
|   | set_tracking_space_pose ( pose ) 
Sets provided pose as the default tracking space pose
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| pose : | Tracking space pose | 
| This function does not return any values. | 
|   | show_ui_overlay ( ) 
Shows the GoogleVR UI overlay that includes the divider bar, the settings button, and the back button.
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| This function does not accept any parameters. | 
| This function does not return any values. | 
|   | shutdown ( ) 
Shuts down Google VR system.
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| This function does not accept any parameters. | 
| This function does not return any values. | 
|   | unlink_eye ( eye ) 
Unlinks a any Unit node that is being automatically updated by the VR tracker.
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| eye : | integer | The eye to unlink (stingray.GoogleVR.LEFT_EYE or stingray.GoogleVR.RIGHT_EYE) | 
| This function does not return any values. |