IdString32 - stingray.IdString32 object reference - Stingray Lua API Reference
         
	
    
    
A hashed string value.
        NOTE: IdString32 objects are temporary. You can only use them in the frame in which they were generated.
        If you need to save a IdString32 across multiple frames, use a IdString32Box instead. For more information, see
        Object Lifetimes and Userdata Binding.
        You can convert a string to an IdString32, but there is no way of converting the IdString32 back to a string.
        An IdString32 is a hashed value that can only be compared for equality.
				|   | 
Indicates whether or not the two IdString32 values are equal. 
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							Parameters Returns | boolean | true the two IdString32 values are equal. | 
 Note that you cannot
                compare the two values with ==, because == between two lightuserdata objects
                in lua only tests reference equality, not value equality.
							  
				|   | 
Returns an IdString32 representation of the hexadecimal value.
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							Parameters | s : | string | The hexadecimal string value to convert to an IdString32. | 
Returns 
							  
				|   | 
Returns a hexadecimal representation of the IdString32.
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							Parameters Returns | string | A hexadecimal string representation of the IdString32. | 
							  
				|   | 
Returns a string representation of the IdString32. 
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							Parameters Returns | string | The string representation. | 
 Note that this string representation
                is not the original string that was hashed (the pre-image). The pre-image of the hash
                cannot be obtained.