gearvr_mobile_options table reference - Stingray Lua API Reference
         
	
    
    
This table defines a number of mobile settings for the GearVR plugin. 
 Pass a table with any of these fields to
           stingray.GearVR.set_mobile_options() in order to set new values, or call stingray.GearVR.mobile_options()
           to read the current values set for all options.
				|   | 
Warn and allow the app to continue at 30fps when throttling occurs. 
 | 
 
							
							
 Otherwise, display the level error message which requires the user to undock
							  
				|   | 
Use chromatic aberration in the frame parameters (docs indicate there's a quality/performance trade-off)
 | 
 
				|   | 
Fixed CPU clock level in the range [0, 3]
 | 
 
				|   | 
Freeze the debug graph
 | 
 
				|   | 
Display continuously changing graph of TimeWarp timing data
 | 
 
				|   | 
Change the TimeWarp graph to display the latency (seconds from eye buffer orientation time) instead of the draw times. 
 | 
 
							
							
 If true, it will override the default debug graph
							  
				|   | 
Should the resulting eye images be flipped in y?
 | 
 
				|   | 
Flush frames after updating each GearVR Mobile Eye texture
 | 
 
				|   | 
Fixed GPU clock level in the range [0, 3]
 | 
 
				|   | 
should the main thread receive SCHED_FIFO scheduling?
 | 
 
				|   | 
Timewarp will not return until at least this many V-syncs have passed since the previous TimeWarp returned
 | 
 
				|   | 
Update the hmd orientation just before submitting the frame
 | 
 
				|   | 
should the render thread receive SCHED_FIFO scheduling?
 | 
 
				|   | 
z far parameter for the projection matrix used for TimeWarp
 | 
 
				|   | 
z near parameter for the projection matrix used for TimeWarp
 |