The Light Editor provides a convenient way for you to manage the lights in your scene. Use the Light Editor in conjunction with the Render Setup editor to easily create light overrides for your render layer.
Click
on the status line, or double-click the
Lights tab at the top of the
Render Setup editor to open the
Light Editor. All the lights in your scene are listed.
Lights are automatically added to each render layer by default.
You can
override this behavior by
disabling
Options > Include all lights in each render layer by default in the
Render Setup editor.
To switch to the Light Editor for each layer, set the layer as visible. The Light Editor toolbar indicates the layer that you are currently in:
You can click
on the status line, or double-click the
Lights tab on the scene layer or any of the render layers.
Overridden values are denoted in orange. As soon as an override is created, a Lights collection is created for your layer in the Render Setup editor, if it does not exist already. A collection containing the light you just modified is created within this Lights collection, as well as the corresponding override.
You cannot drag and drop the Lights collection in a render layer into another collection within the same layer.
You can only cut, copy and paste the Lights collection from one render layer to another. You cannot cut, copy and paste individual light overrides or individual light subcollections.
To override the same attribute on multiple lights, create a collection and add to it your lights, then create an override on the collection.
Now when you set the value for one light, all other lights in the collection are also updated.
Overridden attributes appear in orange, and animated attributes appear in red.
Attributes without any overrides applied appear in white. Locked attributes also appear in white, but cannot be edited.
To disable a particular light or a subset of lights in a layer:
Ensure that Collection Filters is set to Lights for this collection.
The Light Editor does not indicate that the corresponding lights are disabled in the Render Setup editor.