Click the
button on each render layer to set it as renderable.
denotes that the layer is renderable while
denotes that the layer is not renderable.
Upon batch rendering, a separate folder is created for each render layer that is set as renderable. In addition, a masterLayer folder is also created. Render layers not set as renderable are not rendered.
For example, if two of your render layers are set as renderable, and one is called character, and the other called room, then after batch rendering, three folders are created in your image output directory as follows:
The
icon alone denotes whether a layer is rendered during the batch rendering process. Whether a layer is set to visible
or not is irrelevant to the output of batch rendering.
You can batch render scene files with either render setup or legacy render layers without having to switch the Preferred Render Setup System in your Maya preferences. Note that this feature is not available for mayapy.exe. For more information about the two systems, see Render setup versus legacy render layers.
Only the currently visible render layer, denoted by the
icon, is rendered into the
Render View via interactive rendering. This is true regardless of whether the layer is set to renderable via the
icon. This render result is saved into the
/tmp folder of your image output directory.
In this example, the masterLayer, Character and Room layers are rendered during batch render as they are denoted as renderable by the
icon.
Only the Furniture layer is rendered during interactive rendering as it is set to visible. This is true even though the layer is set to non-renderable
for batch rendering.
