#include <MFloatPoint.h>
Implementation of a point.
This class provides an implementation of a point in float. Numerous convienence operators are provided to help with the manipulation of points. This includes operators that work with the MFloatVector and MFloatMatrix classes.
All methods that query the point are threadsafe, all methods that modify the point are not threadsafe.
Public Member Functions | |
MFloatPoint () | |
Default constructor. More... | |
MFloatPoint (const MFloatPoint &srcpt) | |
Copy constructor. More... | |
MFloatPoint (const MPoint &srcpt) | |
Copy constructor. More... | |
MFloatPoint (const MFloatVector &src) | |
Create a new point and initialize it to the same x, y, z values as the given MFloatVector. More... | |
MFloatPoint (const MVector &src) | |
Create a new point and initialize it to the same x, y, z values as the given MVector. More... | |
MFloatPoint (float xx, float yy, float zz=0.0, float ww=1.0) | |
Create a new instance and initialize it to the given position. More... | |
MFloatPoint (const float f[4]) | |
Create a new instance and initialize it to the given position. More... | |
MFloatPoint (const double d[4]) | |
Create a new instance and initialize it to the given position. More... | |
~MFloatPoint () | |
Class destructor. | |
MStatus | get (double dest[4]) const |
Copy the values of x, y, z, and w from the instance to the four elements of the given array of doubles. More... | |
MStatus | get (float dest[4]) const |
Copy the values of x, y, z, and w from the instance to the four elements of the given array of floats. More... | |
MStatus | setCast (const MPoint &srcpt) |
Copy the values of x, y, z, and w from srcpt to the instance. More... | |
MStatus | setCast (const MVector &src) |
Copy the values of x, y, z, and w from src to the instance. More... | |
MStatus | setCast (const double d[4]) |
Copy the values of x, y, z, and w to the instance from the four elements of the given array of doubles. More... | |
MFloatPoint & | operator= (const MFloatPoint &src) |
The assignment operator. More... | |
float | operator() (unsigned int i) const |
The index operator. More... | |
float | operator[] (unsigned int i) const |
The index operator. More... | |
MFloatVector | operator- (const MFloatPoint &other) const |
The subtraction operator for two MFloatPoints. More... | |
MFloatPoint | operator+ (const MFloatVector &other) const |
The operator for adding an MFloatVector to an MFloatPoint. More... | |
MFloatPoint | operator- (const MFloatVector &other) const |
The operator for subtracting an MFloatVector from an MFloatPoint. More... | |
MFloatPoint & | operator+= (const MFloatVector &vector) |
The in-place addition operator for adding an MFloatVector to an MFloatPoint. More... | |
MFloatPoint & | operator-= (const MFloatVector &vector) |
The in-place subtraction operator for subtracting an MFloatVector from an MFloatPoint. More... | |
MFloatPoint | operator* (const int scale) const |
The multipication operator that allows the vector to by scaled by the given parameter. More... | |
MFloatPoint | operator* (const short scale) const |
The multipication operator that allows the vector to by scaled by the given parameter. More... | |
MFloatPoint | operator* (const unsigned int scale) const |
The multipication operator that allows the vector to by scaled by the given parameter. More... | |
MFloatPoint | operator* (const unsigned short scale) const |
The multipication operator that allows the vector to by scaled by the given parameter. More... | |
MFloatPoint | operator* (const float scale) const |
The multipication operator that allows the vector to by scaled by the given float parameter. More... | |
MFloatPoint | operator* (const double scale) const |
The multipication operator that allows the vector to by scaled by the given parameter. More... | |
MFloatPoint | operator/ (const float scale) const |
The division operator that allows the vector to by scaled by the given float parameter. More... | |
MFloatPoint | operator* (const MFloatMatrix &) const |
The multiplication operator for computing the product of this point instance with the given matrix. More... | |
MFloatPoint & | operator*= (const MFloatMatrix &) |
The in-place multiplication operator for computing the product of this point instance with the given matrix. More... | |
MFloatPoint & | operator*= (const int) |
The in-place multiplication operator for computing the scalar product of this point instance with the given scalar. More... | |
MFloatPoint & | operator*= (const short) |
The in-place multiplication operator for computing the scalar product of this point instance with the given scalar. More... | |
MFloatPoint & | operator*= (const unsigned int) |
The in-place multiplication operator for computing the scalar product of this point instance with the given scalar. More... | |
MFloatPoint & | operator*= (const unsigned short) |
The in-place multiplication operator for computing the scalar product of this point instance with the given scalar. More... | |
MFloatPoint & | operator*= (const float) |
The in-place multiplication operator for computing the scalar product of this point instance with the given scalar. More... | |
MFloatPoint & | operator*= (const double) |
The in-place multiplication operator for computing the scalar product of this point instance with the given scalar. More... | |
bool | operator== (const MFloatPoint &other) const |
The equality operator. More... | |
bool | operator!= (const MFloatPoint &other) const |
The inequality operator. More... | |
MFloatPoint & | cartesianize () |
If this point instance is of the form P(W*x, W*y, W*z, W), for some scale factor W != 0, then it is reset to be P(x, y, z, 1). More... | |
MFloatPoint & | rationalize () |
If this point instance is of the form P(W*x, W*y, W*z, W) (ie. More... | |
MFloatPoint & | homogenize () |
If this point instance is of the form P(x, y, z, W) (ie. More... | |
float | distanceTo (const MFloatPoint &other) const |
Return the distance between this instance and the point passed as an argument. More... | |
bool | isEquivalent (const MFloatPoint &other, float tolerance=MFloatPoint_kTol) const |
Returns true if this instance the the point passed as an argument represent the same position within the specified tolerance. More... | |
float & | operator() (unsigned int i) |
NO SCRIPT SUPPORT. More... | |
float & | operator[] (unsigned int i) |
NO SCRIPT SUPPORT. More... | |
Static Public Member Functions | |
static const char * | className () |
Returns the name of this class. More... | |
Public Attributes | |
float | x |
the x component of the point | |
float | y |
the y component of the point | |
float | z |
the z component of the point | |
float | w |
the w component of the point | |
Static Public Attributes | |
static const MFloatPoint | origin |
A constant representing the origin - (0,0,0,1). | |
Friends | |
OPENMAYA_EXPORT MFloatPoint | operator* (int, const MFloatPoint &) |
NO SCRIPT SUPPORT. More... | |
OPENMAYA_EXPORT MFloatPoint | operator* (short, const MFloatPoint &) |
NO SCRIPT SUPPORT. More... | |
OPENMAYA_EXPORT MFloatPoint | operator* (unsigned int, const MFloatPoint &) |
NO SCRIPT SUPPORT. More... | |
OPENMAYA_EXPORT MFloatPoint | operator* (unsigned short, const MFloatPoint &) |
NO SCRIPT SUPPORT. More... | |
OPENMAYA_EXPORT MFloatPoint | operator* (float, const MFloatPoint &) |
NO SCRIPT SUPPORT. More... | |
OPENMAYA_EXPORT MFloatPoint | operator* (double, const MFloatPoint &) |
NO SCRIPT SUPPORT. More... | |
OPENMAYA_EXPORT MFloatPoint | operator* (const MFloatMatrix &, const MFloatPoint &) |
NO SCRIPT SUPPORT. More... | |
OPENMAYA_EXPORT std::ostream & | operator<< (std::ostream &os, const MFloatPoint &p) |
NO SCRIPT SUPPORT. More... | |
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Default constructor.
The instance is initialized to the origin.
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Copy constructor.
Creates an new instance and initializes it to the same point as the given point.
[in] | srcpt | the point object to copy |
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Copy constructor.
Creates an new instance and initializes it to the same point as the given point.
[in] | srcpt | the point object to copy |
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Create a new point and initialize it to the same x, y, z values as the given MFloatVector.
[in] | srcpt | the vector object to copy |
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Create a new point and initialize it to the same x, y, z values as the given MVector.
[in] | srcpt | the vector object to copy |
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Create a new instance and initialize it to the given position.
[in] | xx | the initial value of x |
[in] | yy | the initial value of y |
[in] | zz | the initial value of z |
[in] | ww | the initial value of w |
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Create a new instance and initialize it to the given position.
[in] | f | an array of 4 floats used to initialize x, y, z, and w respectively |
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Create a new instance and initialize it to the given position.
[in] | d | an array of 4 doubles used to initialize x, y, z, and w respectively |
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Copy the values of x, y, z, and w from the instance to the four elements of the given array of doubles.
[out] | dest | the four element array of doubles |
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Copy the values of x, y, z, and w from the instance to the four elements of the given array of floats.
[out] | dest | the four element array of floats |
Copy the values of x, y, z, and w from srcpt to the instance.
[in] | srcpt | the point to copy the x, y, z and w values from. |
Copy the values of x, y, z, and w from src to the instance.
[in] | src | the vector to copy the x, y, z and w values from. |
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Copy the values of x, y, z, and w to the instance from the four elements of the given array of doubles.
[in] | d | the four element array of doubles |
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The assignment operator.
[in] | src | The point to copy from. |
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The index operator.
[in] | i | value indicating which component to return |
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The index operator.
[in] | i | value indicating which component to return |
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The subtraction operator for two MFloatPoints.
The result is the MFloatVector from the other point to this instance.
[in] | other | The point to substract. |
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The operator for adding an MFloatVector to an MFloatPoint.
A new point is returned whose position is that of the original point translated by the vector.
[in] | other | The vector to add. |
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The operator for subtracting an MFloatVector from an MFloatPoint.
A new point is returned whose position is that of the original point translated by the inverse of the vector.
[in] | other | The vector to substract. |
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The in-place addition operator for adding an MFloatVector to an MFloatPoint.
The current instance is translated from its original position by the vector.
[in] | vector | The vector to add. |
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The in-place subtraction operator for subtracting an MFloatVector from an MFloatPoint.
The current instance is translated from its original position by the inverse of the vector.
[in] | vector | The vector to substract. |
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The multipication operator that allows the vector to by scaled by the given parameter.
The x, y, and z components are each multiplied by the parameter. The w component remains unchanged.
[in] | scale | The scale parameter. |
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The multipication operator that allows the vector to by scaled by the given parameter.
The x, y, and z components are each multiplied by the parameter. The w component remains unchanged.
[in] | scale | The scale parameter. |
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The multipication operator that allows the vector to by scaled by the given parameter.
The x, y, and z components are each multiplied by the parameter. The w component remains unchanged.
[in] | scale | The scale parameter. |
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The multipication operator that allows the vector to by scaled by the given parameter.
The x, y, and z components are each multiplied by the parameter. The w component remains unchanged.
[in] | scale | The scale parameter. |
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The multipication operator that allows the vector to by scaled by the given float parameter.
The x, y, and z components are each multiplied by the parameter. The w component remains unchanged.
[in] | scale | The scale parameter. |
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The multipication operator that allows the vector to by scaled by the given parameter.
The x, y, and z components are each multiplied by the parameter. The w component remains unchanged.
[in] | scale | The scale parameter. |
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The division operator that allows the vector to by scaled by the given float parameter.
The x, y, and z components are each divided by the parameter. The w component remains unchanged.
[in] | scale | The scale parameter. |
MFloatPoint operator* | ( | const MFloatMatrix & | right | ) | const |
The multiplication operator for computing the product of this point instance with the given matrix.
[in] | right | the MFloatMatrix to right multiply by |
MFloatPoint & operator*= | ( | const MFloatMatrix & | right | ) |
The in-place multiplication operator for computing the product of this point instance with the given matrix.
[in] | right | the MFloatMatrix to right multiply by |
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The in-place multiplication operator for computing the scalar product of this point instance with the given scalar.
[in] | factor | Scalar to multiply this point by. |
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The in-place multiplication operator for computing the scalar product of this point instance with the given scalar.
[in] | factor | Scalar to multiply this point by. |
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The in-place multiplication operator for computing the scalar product of this point instance with the given scalar.
[in] | factor | Scalar to multiply this point by. |
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The in-place multiplication operator for computing the scalar product of this point instance with the given scalar.
[in] | factor | Scalar to multiply this point by. |
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The in-place multiplication operator for computing the scalar product of this point instance with the given scalar.
[in] | factor | Scalar to multiply this point by. |
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The in-place multiplication operator for computing the scalar product of this point instance with the given scalar.
[in] | factor | Scalar to multiply this point by. |
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The equality operator.
Returns true if all of the x, y, z, and w components of the two points are identical.
[in] | other | The point to compare with. |
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The inequality operator.
Returns true if any of the x, y, z, and w components of the two points are not identical.
[in] | other | The point to compare with. |
MFloatPoint & cartesianize | ( | ) |
If this point instance is of the form P(W*x, W*y, W*z, W), for some scale factor W != 0, then it is reset to be P(x, y, z, 1).
This will only work correctly if the point is in homogenous form or cartesian form. If the point is in rational form, the results are not defined.
MFloatPoint & rationalize | ( | ) |
If this point instance is of the form P(W*x, W*y, W*z, W) (ie.
is in homogenous or (for W==1) cartesian form), for some scale factor W != 0, then it is reset to be P(x, y, z, W). This will only work correctly if the point is in homogenous or cartesian form. If the point is already in rational form, the resultsare not defined.
MFloatPoint & homogenize | ( | ) |
If this point instance is of the form P(x, y, z, W) (ie.
is in rational or (for W==1) cartesian form), for some scale factor W != 0, then it is reset to be P(W*x, W*y, W*z, W).
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Return the distance between this instance and the point passed as an argument.
[in] | other | the point to compute the distance to |
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Returns true if this instance the the point passed as an argument represent the same position within the specified tolerance.
[in] | other | the other point to compare to |
[in] | tol | the tolerance to use during the comparison |
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NO SCRIPT SUPPORT.
The index operator.
[in] | i | value indicating which component to return |
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NO SCRIPT SUPPORT.
The index operator.
[in] | i | value indicating which component to return |
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Returns the name of this class.
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NO SCRIPT SUPPORT.
The point's x, y, and z components are each multiplied by the scalar. The w component remains unchanged.
[in] | scale | The scale parameter. |
[in] | p | The point to be scaled. |
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friend |
NO SCRIPT SUPPORT.
The point's x, y, and z components are each multiplied by the scalar. The w component remains unchanged.
[in] | scale | The scale parameter. |
[in] | p | The point to be scaled. |
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friend |
NO SCRIPT SUPPORT.
The point's x, y, and z components are each multiplied by the scalar. The w component remains unchanged.
[in] | scale | The scale parameter. |
[in] | p | The point to be scaled. |
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friend |
NO SCRIPT SUPPORT.
The point's x, y, and z components are each multiplied by the scalar. The w component remains unchanged.
[in] | scale | The scale parameter. |
[in] | p | The point to be scaled. |
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friend |
NO SCRIPT SUPPORT.
The point's x, y, and z components are each multiplied by the scalar. The w component remains unchanged.
[in] | scale | The scale parameter. |
[in] | p | The point to be scaled. |
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friend |
NO SCRIPT SUPPORT.
The point's x, y, and z components are each multiplied by the scalar. The w component remains unchanged.
[in] | scale | The scale parameter. |
[in] | p | The point to be scaled. |
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NO SCRIPT SUPPORT.
[in] | left | the MFloatMatrix to right multiply by |
[in] | right | this point instance |
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NO SCRIPT SUPPORT.
The format used is [x, y, z, w].
[in] | os | the ostream to print to |
[in] | p | the MFloatPoint whose value is to be printed |