#include <MnObject.h>
Class for wrapping N cloth objects.
This class wraps the internal Maya representation of N cloth objects suitable for use with the Nucleus solver.
Public Member Functions | |
MnObject () | |
Default constructor. More... | |
virtual | ~MnObject () |
The class destructor. | |
Friends | |
class | MFnNObjectData |
class | MnSolver |
OPENMAYA_MAJOR_NAMESPACE_OPEN MnObject | ( | ) |
Default constructor.
The instance is set to contain nothing.