Long name (short name) |
Argument types |
Properties |
-edgeToFace(-ef)
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Returns the faces that share the specified edge. Requires edges to be selected.
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-edgeToVertex(-ev)
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Returns the vertices defining an edge. Requires edges to be selected.
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-faceNormals(-fn)
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Returns face normals of the specified object. If faces are selected the command
returns the face normals of selected faces. Else it returns the face normals
of all the faces of the object.
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-faceToEdge(-fe)
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Returns the edges defining a face. Requires faces to be selected.
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-faceToVertex(-fv)
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Returns the vertices defining a face. Requires faces to be selected.
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-invalidEdges(-ie)
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Find all edges that are not associated with any face in the mesh.
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-invalidVertices(-iv)
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Find all vertices that are not associated with any face in the mesh.
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-laminaFaces(-lf)
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Find all lamina faces in the specified objects.
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-nonManifoldEdges(-nme)
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Find all non-manifold edges in the specified objects.
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-nonManifoldUVEdges(-nue)
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Find all non-manifold UV edges in the specified objects.
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-nonManifoldUVs(-nuv)
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Find all non-manifold UVs in the specified objects.
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-nonManifoldVertices(-nmv)
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Find all non-manifold vertices in the specified objects.
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-vertexToEdge(-ve)
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Returns the Edges connected to a vertex. Requires vertices to be selected.
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-vertexToFace(-vf)
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Returns the faces that share the specified vertex. Requires vertices to
be selected.
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