pymel.core.windows.gridLayout¶
- gridLayout(*args, **kwargs)¶
This layout arranges children in a grid fashion where every cell in the grid is the same size. You may specify the number of rows and columns as well as the width and height of the grid cells.
Flags:
Long Name / Short Name Argument Types Properties allowEmptyCells / aec bool Specify true if you want free positioning of the children in the layout and potentially leaving empty cells between children. Set to false if you want the children to always be packed together. The default is true. annotation / ann unicode Annotate the control with an extra string value. autoGrow / ag bool Specify true if you want the grid layout size to grow as children are added. For example, if the grid layout has 2 columns and 2 rows then adding a fifth child will cause the grid to expand to 3 rows if this flag is true, otherwise the grid will remain the same size and the new child will be hidden from view until you expand the size of the grid using the appropriate flags. The default is true. backgroundColor / bgc float, float, float The background color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0. When setting backgroundColor, the background is automatically enabled, unless enableBackground is also specified with a false value. cellHeight / ch int A positive non-zero integer value indicating the height of cells in the grid layout. cellWidth / cw int A positive non-zero integer value indicating the width of cells in the grid layout. cellWidthHeight / cwh int, int Two positive non-zero integer values for indicating the width and height, respectively, of the cells in the grid layout. childArray / ca bool Returns a string array of the names of the layout’s immediate children. columnsResizable / cr bool Specify true if you want the number of columns to adjust according to the width of the layout. Set to false if you want the number of columns to remain fixed when the width of the layout is changed. The default is false. defineTemplate / dt unicode Puts the command in a mode where any other flags and arguments are parsed and added to the command template specified in the argument. They will be used as default arguments in any subsequent invocations of the command when templateName is set as the current template. docTag / dtg unicode Add a documentation flag to the control. The documentation flag has a directory structure. (e.g., -dt render/multiLister/createNode/material) dragCallback / dgc script Adds a callback that is called when the middle mouse button is pressed. The MEL version of the callback is of the form: global proc string[] callbackName(string $dragControl, int $x, int $y, int $mods) The proc returns a string array that is transferred to the drop site. By convention the first string in the array describes the user settable message type. Controls that are application defined drag sources may ignore the callback. $mods allows testing for the key modifiers CTRL and SHIFT. Possible values are 0 == No modifiers, 1 == SHIFT, 2 == CTRL, 3 == CTRL + SHIFT. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def callbackName( dragControl, x, y, modifiers ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys dragControl, x, y, modifiers. The dragControlvalue is a string and the other values are integers (eg the callback string could be print ‘%(dragControl)s %(x)d %(y)d %(modifiers)d’ dropCallback / dpc script Adds a callback that is called when a drag and drop operation is released above the drop site. The MEL version of the callback is of the form: global proc callbackName(string $dragControl, string $dropControl, string $msgs[], int $x, int $y, int $type) The proc receives a string array that is transferred from the drag source. The first string in the msgs array describes the user defined message type. Controls that are application defined drop sites may ignore the callback. $type can have values of 1 == Move, 2 == Copy, 3 == Link. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def pythonDropTest( dragControl, dropControl, messages, x, y, dragType ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys dragControl, dropControl, messages, x, y, type. The dragControlvalue is a string and the other values are integers (eg the callback string could be print ‘%(dragControl)s %(dropControl)s %(messages)r %(x)d %(y)d %(type)d’ enable / en bool The enable state of the control. By default, this flag is set to true and the control is enabled. Specify false and the control will appear dimmed or greyed-out indicating it is disabled. enableBackground / ebg bool Enables the background color of the control. exists / ex bool Returns whether the specified object exists or not. Other flags are ignored. fullPathName / fpn bool Return the full path name of the widget, which includes all the parents. gridOrder / go bool As opposed to the childArray flag, the gridOrder flag returns the children of the grid Layout in the order they are diplayed in the window. height / h int The height of the control. The control will attempt to be this size if it is not overruled by parent layout conditions. highlightColor / hlc float, float, float The highlight color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0. isObscured / io bool Return whether the control can actually be seen by the user. The control will be obscured if its state is invisible, if it is blocked (entirely or partially) by some other control, if it or a parent layout is unmanaged, or if the control’s window is invisible or iconified. manage / m bool Manage state of the control. An unmanaged control is not visible, nor does it take up any screen real estate. All controls are created managed by default. noBackground / nbg bool Clear/reset the control’s background. Passing true means the background should not be drawn at all, false means the background should be drawn. The state of this flag is inherited by children of this control. numberOfChildren / nch bool Returns in an int the number of immediate children of the layout. numberOfColumns / nc int A positive non-zero integer value indicating the number of columns in the grid layout. numberOfPopupMenus / npm bool Return the number of popup menus attached to this control. numberOfRows / nr int A positive non-zero integer value indicating the number of rows in the grid layout. numberOfRowsColumns / nrc int, int Two positive non-zero integer values for the number of rows and columns, respectively, in the grid layout. parent / p unicode The parent layout for this control. popupMenuArray / pma bool Return the names of all the popup menus attached to this control. position / pos unicode, int Specify the name of a child control in the grid layout along with a 1-based integer value indicating the desired position of the child. Positions increase from left to right within a row and then wrap around to the next row increasing from top to bottom. For example, a grid layout with 3 columns and 2 rows has 6 visible positions where 1, 2 and 3 occupy the first row and 4, 5 and 6 occupy the second. preventOverride / po bool If true, this flag prevents overriding the control’s attribute via the control’s right mouse button menu. statusBarMessage / sbm unicode Extra string to display in the status bar when the mouse is over the control. useTemplate / ut unicode Forces the command to use a command template other than the current one. visible / vis bool The visible state of the control. A control is created visible by default. Note that a control’s actual appearance is also dependent on the visible state of its parent layout(s). visibleChangeCommand / vcc script Command that gets executed when visible state of the control changes. width / w int The width of the control. The control will attempt to be this size if it is not overruled by parent layout conditions. Flag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.gridLayout
Example:
import pymel.core as pm pm.window() # Result: ui.Window('window1') # pm.gridLayout( numberOfColumns=2, cellWidthHeight=(50, 50) ) # Result: ui.GridLayout('window1|gridLayout2') # pm.button() # Result: ui.Button('window1|gridLayout2|button39') # pm.button() # Result: ui.Button('window1|gridLayout2|button40') # pm.button() # Result: ui.Button('window1|gridLayout2|button41') # pm.button() # Result: ui.Button('window1|gridLayout2|button42') # pm.button() # Result: ui.Button('window1|gridLayout2|button43') # pm.button() # Result: ui.Button('window1|gridLayout2|button44') # pm.button() # Result: ui.Button('window1|gridLayout2|button45') # pm.showWindow()