Audio interface for FBSDK.
Definition in file fbaudio.h.
Classes | |
class | FBAudioIn |
Audio In class. More... | |
class | FBAudioOut |
Audio Out class. More... | |
class | FBAudioClip |
Used to play audio clips and access their properties. More... | |
class | FBPropertyListAudioIn |
List: AudioIn More... | |
class | FBPropertyListAudioOut |
List: AudioOut More... | |
class | FBPropertyListAudioClip |
List: AudioClip More... | |
Namespaces | |
ORSDK2018 | |
Macros | |
#define | FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only once... More... | |
Typedefs | |
typedef class FBPropertyBase< FBAudioIn *, kFBPT_object > | FBPropertyBaseAudioIn |
typedef class FBPropertyBaseComponent< FBAudioIn * > | FBPropertyAudioIn |
typedef class FBPropertyBase< FBAudioOut *, kFBPT_object > | FBPropertyBaseAudioOut |
typedef class FBPropertyBaseComponent< FBAudioOut * > | FBPropertyAudioOut |
typedef class FBPropertyBase< FBAudioClip *, kFBPT_object > | FBPropertyBaseAudioClip |
typedef class FBPropertyBaseComponent< FBAudioClip * > | FBPropertyAudioClip |
typedef class FBPropertyBaseEnum< enum FBAccessMode > | FBPropertyAccessMode |
typedef class FBPropertyBaseEnum< enum FBUseChnMode > | FBPropertyUseChnMode |
typedef class FBPropertyBaseEnum< enum FBTriggerStyle > | FBPropertyTriggerStyle |
typedef class FBPropertyBaseEnum< enum FBExistingClipAction > | FBPropertyExistingClipAction |
typedef class FBPropertyBaseEnum< enum FBExistingFileAction > | FBPropertyExistingFileAction |
Enumerations | |
enum | FBAccessMode { kFBAccessModeDisk, kFBAccessModeMemory } |
Data access modes. More... | |
enum | FBUseChnMode { kFBUseChannelLeftOnly, kFBUseChannelRightOnly, kFBUseChannelBoth } |
Use Channel modes. More... | |
enum | FBTriggerStyle { kFBTriggerStyleContinue, kFBTriggerStyleCut, kFBTriggerStyleToggle } |
Audio clips' trigger styles. More... | |
enum | FBExistingClipAction { kFBExistingClipAskUser, kFBExistingClipRemove, kFBExistingClipAbortOperation } |
Action to perform, when preparing an Audio In object to record, when the action clip associated to the recording path is already in the scene. More... | |
enum | FBExistingFileAction { kFBExistingFileAskUser, kFBExistingFileOverwrite, kFBExistingFileAppend, kFBExistingFileAbortOperation } |
Action to perform, when preparing an Audio In object to record, when the action clip associated to the recording path already exists on disk and is not empty. More... | |
Functions | |
FBAudioOut * | FBAudioOutGetDefault () |
Get default audio output. More... | |
#define FBSDK_DLL K_DLLIMPORT |