Audio interface for FBSDK.
Definition in file fbaudio.h.
Classes | |
| class | FBAudioIn |
| Audio In class. More... | |
| class | FBAudioOut |
| Audio Out class. More... | |
| class | FBAudioClip |
| Used to play audio clips and access their properties. More... | |
| class | FBPropertyListAudioIn |
| List: AudioIn More... | |
| class | FBPropertyListAudioOut |
| List: AudioOut More... | |
| class | FBPropertyListAudioClip |
| List: AudioClip More... | |
Namespaces | |
| ORSDK2018 | |
Macros | |
| #define | FBSDK_DLL K_DLLIMPORT |
| Be sure that FBSDK_DLL is defined only once... More... | |
Typedefs | |
| typedef class FBPropertyBase< FBAudioIn *, kFBPT_object > | FBPropertyBaseAudioIn |
| typedef class FBPropertyBaseComponent< FBAudioIn * > | FBPropertyAudioIn |
| typedef class FBPropertyBase< FBAudioOut *, kFBPT_object > | FBPropertyBaseAudioOut |
| typedef class FBPropertyBaseComponent< FBAudioOut * > | FBPropertyAudioOut |
| typedef class FBPropertyBase< FBAudioClip *, kFBPT_object > | FBPropertyBaseAudioClip |
| typedef class FBPropertyBaseComponent< FBAudioClip * > | FBPropertyAudioClip |
| typedef class FBPropertyBaseEnum< enum FBAccessMode > | FBPropertyAccessMode |
| typedef class FBPropertyBaseEnum< enum FBUseChnMode > | FBPropertyUseChnMode |
| typedef class FBPropertyBaseEnum< enum FBTriggerStyle > | FBPropertyTriggerStyle |
| typedef class FBPropertyBaseEnum< enum FBExistingClipAction > | FBPropertyExistingClipAction |
| typedef class FBPropertyBaseEnum< enum FBExistingFileAction > | FBPropertyExistingFileAction |
Enumerations | |
| enum | FBAccessMode { kFBAccessModeDisk, kFBAccessModeMemory } |
| Data access modes. More... | |
| enum | FBUseChnMode { kFBUseChannelLeftOnly, kFBUseChannelRightOnly, kFBUseChannelBoth } |
| Use Channel modes. More... | |
| enum | FBTriggerStyle { kFBTriggerStyleContinue, kFBTriggerStyleCut, kFBTriggerStyleToggle } |
| Audio clips' trigger styles. More... | |
| enum | FBExistingClipAction { kFBExistingClipAskUser, kFBExistingClipRemove, kFBExistingClipAbortOperation } |
| Action to perform, when preparing an Audio In object to record, when the action clip associated to the recording path is already in the scene. More... | |
| enum | FBExistingFileAction { kFBExistingFileAskUser, kFBExistingFileOverwrite, kFBExistingFileAppend, kFBExistingFileAbortOperation } |
| Action to perform, when preparing an Audio In object to record, when the action clip associated to the recording path already exists on disk and is not empty. More... | |
Functions | |
| FBAudioOut * | FBAudioOutGetDefault () |
| Get default audio output. More... | |
| #define FBSDK_DLL K_DLLIMPORT |