fbsdk/fbpose.h Source File

fbpose.h
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1 #ifndef __FBPOSE_H__
2 #define __FBPOSE_H__
3 /**************************************************************************
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37 **************************************************************************/
38 
43 #include <kaydaradef.h>
44 #ifndef FBSDK_DLL
45 
48  #define FBSDK_DLL K_DLLIMPORT
49 #endif
50 
51 #include <fbsdk/fbcomponent.h>
52 
53 #ifdef FBSDKUseNamespace
54  namespace FBSDKNamespace {
55 #endif
56 
57 
59 
61 // FBPose
64 
67 {
70 };
71 
73 
76 {
78 
79 public:
84  FBPose( const char *pName, HIObject pObject = NULL );
85 
87 
89  int GetNodeCount();
90 
96  int AddNode( FBModel* pObject, FBMatrix* pMatrix = NULL, bool pIsLocalMatrix = false );
97 
101  void RemoveNode( int pIndex );
102 
107  void SetNodeObject( int pIndex, FBModel* pObject );
108 
114  FBModel* GetNodeObject( int pIndex );
115 
121  FBString GetNodeName( int pIndex ) const;
122 
127  void SetNodeMatrix( int pIndex, FBMatrix* pMatrix );
128 
135  FBMatrix GetNodeMatrix( int pIndex ) const;
136 
143  FBMatrix GetNodeMatrixGlobal( int pIndex ) const;
144 
149  void SetIsNodeLocalMatrix( int pIndex, bool pIsNodeLocalMatrix );
150 
156  bool IsNodeLocalMatrix( int pIndex );
157 
162  int Find( FBString pNodeName );
163 
166  void CreatePoseThumbnail();
167 
168 public:
170 };
171 
172 
174 // FBPropertyListPose
177 
180 {
181 public:
187  FBPose* operator[](int pIndex);
188 };
189 
190 
191 #ifdef FBSDKUseNamespace
192  }
193 #endif
194 #endif
Model class.
Definition: fbmodel.h:273
#define __FBClassDeclare(Name, Parent)
For internal use only.
Definition: fbcomponent.h:132
#define FB_DEFINE_COMPONENT(DllTag, Type)
Define a component and give it the ability to be a property.
Definition: fbproperties.h:139
Rest pose.
Definition: fbpose.h:69
Four x Four (double) Matrix.
Definition: fbtypes.h:289
Basic string class.
Definition: fbstring.h:66
#define NULL
Definition: kaydara.h:169
Bind pose.
Definition: fbpose.h:68
#define K_IMPLEMENTATION
Definition: iobject.h:53
#define FB_DEFINE_ENUM(DllTag, Type)
Define an enum and give it the ability to be a property.
Definition: fbproperties.h:148
MotionBuilder SDK base class.
Definition: fbcomponent.h:668
class FBPropertyBaseEnum< enum FBPoseType > FBPropertyPoseType
Definition: fbpose.h:72
PropertyList: Concrete class for PropertyList of component
Definition: fbcomponent.h:553
#define __FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.
Definition: fbtypes.h:68
#define FBSDKNamespace
FBSDKNamespace define.
Definition: fbversion.h:64
Basic class definitions.
FBPoseType
Types of pose.
Definition: fbpose.h:66
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...
Definition: fbpose.h:48
Pose class.
Definition: fbpose.h:75
#define IQuery_Declare(IsPure)
Definition: iobject.h:80
FBPropertyPoseType Type
Read Only Property: Type of the pose (bind pose or rest pose)
Definition: fbpose.h:169