#include <kaydaradef.h>
#include <fbsdk/fbcore.h>
#include <fbsdk/fbcomponent.h>
#include <fbsdk/fbtexture.h>
Base class for Material.
Definition in file fbmaterial.h.
Classes | |
class | FBMaterial |
Material class. More... | |
class | FBPropertyListMaterial |
PropertyList: Material More... | |
Namespaces | |
ORSDK2018 | |
Macros | |
#define | FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only once... More... | |
#define | FBStorableCustomMaterialImplementation(ClassName, Type) |
Custom Storable Material Class implementation. More... | |
Typedefs | |
typedef class FBPropertyBase< FBMaterial *, kFBPT_object > | FBPropertyBaseMaterial |
typedef class FBPropertyBaseComponent< FBMaterial * > | FBPropertyMaterial |
#define FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only once...
Definition at line 48 of file fbmaterial.h.
#define FBStorableCustomMaterialImplementation | ( | ClassName, | |
Type | |||
) |
Custom Storable Material Class implementation.
This should be placed in the source code file for a custom material class.
Definition at line 194 of file fbmaterial.h.