#include <mobu-python-api.h>
This enumeration is used to choose how to load an animation file on a character.
Inheritance diagram for FBCharacterLoadAnimationMethod:Public Attributes | |
| object | kFBCharacterLoadConnect |
| Only connect the loaded character as an input. More... | |
| object | kFBCharacterLoadCopy |
| Copy keys from loaded character to target character. More... | |
| object | kFBCharacterLoadRetarget |
| Retarget (copy and correct) keys from loaded character to target character. More... | |
| object | kFBCharacterLoadPlotIfSampled |
| If loaded animation seems sampled, plot animation from loaded character to target character; else retarget. More... | |
| object | kFBCharacterLoadPlot |
| Plot animation from loaded character to target character. More... | |
| object kFBCharacterLoadConnect |
Only connect the loaded character as an input.
| object kFBCharacterLoadCopy |
Copy keys from loaded character to target character.
| object kFBCharacterLoadPlot |
Plot animation from loaded character to target character.
| object kFBCharacterLoadPlotIfSampled |
If loaded animation seems sampled, plot animation from loaded character to target character; else retarget.
| object kFBCharacterLoadRetarget |
Retarget (copy and correct) keys from loaded character to target character.