この参照ページは、次の概要トピックと関連付けられています。#include <mobu-python-api.h>
Inheritance diagram for FBCluster:Public Member Functions | |
| __reduce__ () | |
| __init__ (object arg1, FBModel arg2) | |
| Constructor. More... | |
| int | ClusterBegin (FBCluster arg1, object arg2) |
| Begin cluster definition. More... | |
| int | ClusterEnd (FBCluster arg1) |
| End cluster definition. More... | |
| LinkClearUnused (FBCluster arg1, object arg2) | |
| Remove all unused links. More... | |
| object | LinkGetAssociateModel (FBCluster arg1, object arg2) |
| Get model associated with link. More... | |
| int | LinkGetCount (FBCluster arg1) |
| Get number of links. More... | |
| object | LinkGetModel (FBCluster arg1, object arg2) |
| Get model from a link. More... | |
| str | LinkGetName (FBCluster arg1, object arg2) |
| Get the name of a link. More... | |
| int | LinkGetVertexIndex (FBCluster arg1, object arg2) |
| Get current vertex at link. More... | |
| LinkRemove (FBCluster arg1, object arg2) | |
| Remove a link. More... | |
| LinkSetCurrentVertex (FBCluster arg1, object arg2, object arg3) | |
| Link at current vertex. More... | |
| LinkSetModel (FBCluster arg1, FBModel arg2) | |
| Set model to a link. More... | |
| LinkSetName (FBCluster arg1, str arg2, object arg3) | |
| Set the name of a link. More... | |
| VertexAdd (FBCluster arg1, object arg2, object arg3) | |
| Add a vertex to a cluster. More... | |
| VertexClear (FBCluster arg1) | |
| Clear all linked vertices. More... | |
| int | VertexGetCount (FBCluster arg1) |
| Get the number of vertices. More... | |
| int | VertexGetNumber (FBCluster arg1, object arg2) |
| Get vertex number. More... | |
| VertexGetTransform (FBCluster arg1, FBVector3d arg2, FBVector3d arg3, FBVector3d arg4) | |
| Get transform of a cluster set. More... | |
| float | VertexGetWeight (FBCluster arg1, object arg2) |
| Get vertex weight. More... | |
| VertexRemove (FBCluster arg1, object arg2) | |
| Remove a vertex from a cluster. More... | |
| VertexSetTransform (FBCluster arg1, FBVector3d arg2, FBVector3d arg3, FBVector3d arg4) | |
| Set transform of a cluster set. More... | |
| VertexSetWeight (FBCluster arg1, object arg2, object arg3) | |
| Set vertex weight. More... | |
Public Member Functions inherited from FBComponent | |
| __reduce__ () | |
| FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
| Get list of properties which have been modified since last loading. More... | |
| str | ClassName (FBComponent arg1) |
| Get the class name. More... | |
| DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Disable a specific Object Flags. More... | |
| EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Enable a specific Object Flags. More... | |
| bool | FBCreate (FBComponent arg1) |
| Open Reality Creation function. More... | |
| FBDelete (FBComponent arg1) | |
| Open Reality deletion function. More... | |
| FBDestroy (FBComponent arg1) | |
| Open Reality destruction function. More... | |
| FBObjectFlag | GetObjectFlags (FBComponent arg1) |
| Get all Object Flags (concatenated). More... | |
| bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
| Check to see if an object status is enabled. More... | |
| bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
| Check whether a specific object flag is enabled. More... | |
| bool | Is (FBComponent arg1, object arg2) |
| Returns true if object is of type TypeId. More... | |
| bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessNamespaceHierarchy. More... | |
| bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessObjectNamespace. More... | |
| int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
| Add a property to the component's property manager. More... | |
| bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
| Add a reference property to the component's property manager. More... | |
| object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
| Create user or dynamic property. More... | |
| PropertyRemove (FBComponent arg1, FBProperty arg2) | |
| Remove a Property from the component's Property manager. More... | |
| SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| SetObjectFlags. More... | |
| SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
| Enable/Disable a specific Object Status. More... | |
| HardSelect (FBComponent arg1) | |
| HardSelect. More... | |
| object | GetOwnerFileReference (FBComponent arg1) |
| Get the owner FileReference object. More... | |
| __init__ (...) | |
| Constructor. More... | |
Public Member Functions inherited from FBPlug | |
| __reduce__ () | |
| bool | BeginChange (FBPlug arg1) |
| Begins a change on multiple plugs. More... | |
| str | ClassName (FBPlug arg1) |
| internal System vars. More... | |
| bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a destination connection. More... | |
| bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a destination connection. More... | |
| bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a source connection. More... | |
| bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a source connection. More... | |
| DisconnectAllDst (FBPlug arg1) | |
| Remove all destination connections. More... | |
| DisconnectAllSrc (FBPlug arg1) | |
| Remove all source connections. More... | |
| bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
| Remove a destination connection. More... | |
| bool | DisconnectDstAt (FBPlug arg1, object arg2) |
| Remove a destination connection at a specified index. More... | |
| bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
| Remove a source connection. More... | |
| bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
| Remove a source connection at a specified index. More... | |
| EndChange (FBPlug arg1) | |
| Ends a change on multiple plugs. More... | |
| object | GetDst (FBPlug arg1, object arg2) |
| Get a destination connection's plug at specified index. More... | |
| int | GetDstCount (FBPlug arg1) |
| Get destination connection count. More... | |
| FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
| Get a destination connection's type at specified index. More... | |
| object | GetOwned (FBPlug arg1, object arg2) |
| Get the owned plug at specified index. More... | |
| int | GetOwnedCount (FBPlug arg1) |
| Get the owned plug count. More... | |
| object | GetOwner (FBPlug arg1) |
| Get the owner of this plug. More... | |
| object | GetSrc (FBPlug arg1, object arg2) |
| Get a source connection's plug at specified index. More... | |
| int | GetSrcCount (FBPlug arg1) |
| Get source connection count. More... | |
| FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
| Get a source connection's type at specified index. More... | |
| bool | Is (FBPlug arg1, object arg2) |
| Is( int pTypeId ) More... | |
| bool | IsSDKComponent (FBPlug arg1) |
| Return whether or not item is an SDK component. More... | |
| MoveSrcAt (...) | |
| bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a destination connection at a specified index. More... | |
| bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a source connection at a specified index. More... | |
| bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
| Swap source connection at index A with source connection at index B. More... | |
| SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's self modification flag. More... | |
| bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's self has changed. More... | |
| SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's owned property/object's modification flag. More... | |
| bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's content has changed. More... | |
| int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
| Get plug's modified src/dst property/object connection added/removed List. More... | |
| bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
| Revert the plug's modification to original status. More... | |
| __init__ (...) | |
| method | staticmethod (function) |
Public Member Functions inherited from FBPythonWrapper | |
| __reduce__ () | |
| __init__ (...) | |
Public Attributes | |
| FBPropertyDouble | ClusterAccuracy |
| Read Write Property: Cluster accuracy. More... | |
| FBPropertyClusterMode | ClusterMode |
| Read Write Property: Cluster mode. More... | |
Public Attributes inherited from FBComponent | |
| object | OwnerNamespace |
| ORSDK2018::FBPropertyListComponent | Components |
| List: List of components. More... | |
| ORSDK2018::FBPropertyString | Name |
| Read Write Property: Unique name of object. More... | |
| ORSDK2018::FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. More... | |
| object | FullName |
| ORSDK2018::FBPropertyListComponent | Parents |
| List: Parents. More... | |
| ORSDK2018::FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. More... | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. More... | |
Public Attributes inherited from FBPythonWrapper | |
| object | OnUnbind |
| __init__ | ( | object | arg1, |
| FBModel | arg2 | ||
| ) |
Constructor.
Python Docstring:
__init__( (object)arg1, (FBModel)arg2) -> None
C++ Signature:
FBCluster(ORSDK2018::FBModel * pModel)
protected access, call FBModel::Cluster instead.
| pModel | Parent model in question. |
| __reduce__ | ( | ) |
| int ClusterBegin | ( | FBCluster | arg1, |
| object | arg2 | ||
| ) |
Begin cluster definition.
Python Docstring:
ClusterBegin( (FBCluster)arg1 [, (object)arg2]) -> int
C++ Signature:
int ClusterBegin(int pIndex = -1)
| pIndex | Link index. |
| int ClusterEnd | ( | FBCluster | arg1 | ) |
End cluster definition.
Python Docstring:
ClusterEnd( (FBCluster)arg1) -> int
C++ Signature:
int ClusterEnd()
| LinkClearUnused | ( | FBCluster | arg1, |
| object | arg2 | ||
| ) |
Remove all unused links.
Python Docstring:
LinkClearUnused( (FBCluster)arg1 [, (object)arg2]) -> None
C++ Signature:
void LinkClearUnused(double pThreshold = -1.0)
| pThreshold | Weight value under which links are considered unused (default=-1). |
| object LinkGetAssociateModel | ( | FBCluster | arg1, |
| object | arg2 | ||
| ) |
Get model associated with link.
Python Docstring:
LinkGetAssociateModel( (FBCluster)arg1, (object)arg2) -> object
C++ Signature:
ORSDK2018::FBModel * LinkGetAssociateModel(int pLinkNumber)
| pLinkNumber | Number value of link to get associated model from. |
pLinkNumber.| int LinkGetCount | ( | FBCluster | arg1 | ) |
Get number of links.
Python Docstring:
LinkGetCount( (FBCluster)arg1) -> int
C++ Signature:
int LinkGetCount()
| object LinkGetModel | ( | FBCluster | arg1, |
| object | arg2 | ||
| ) |
Get model from a link.
Python Docstring:
LinkGetModel( (FBCluster)arg1, (object)arg2) -> object
C++ Signature:
ORSDK2018::FBModel * LinkGetModel(int pLinkNumber)
| pLinkNumber | Number value of link to get model from. |
pLinkNumber.| str LinkGetName | ( | FBCluster | arg1, |
| object | arg2 | ||
| ) |
Get the name of a link.
Python Docstring:
LinkGetName( (FBCluster)arg1, (object)arg2) -> str
C++ Signature:
const char * LinkGetName(int pLinkNumber)
| pLinkNumber | Number value of link to get name from. |
pLinkNumber.| int LinkGetVertexIndex | ( | FBCluster | arg1, |
| object | arg2 | ||
| ) |
Get current vertex at link.
Python Docstring:
LinkGetVertexIndex( (FBCluster)arg1, (object)arg2) -> int
C++ Signature:
int LinkGetVertexIndex(int pIndex)
| pIndex | Index of link to get vertex from. |
pIndex| LinkRemove | ( | FBCluster | arg1, |
| object | arg2 | ||
| ) |
Remove a link.
Python Docstring:
LinkRemove( (FBCluster)arg1, (object)arg2) -> None
C++ Signature:
void LinkRemove(int pLinkNumber)
| pLinkNumber | Number value of link to rename. |
| LinkSetCurrentVertex | ( | FBCluster | arg1, |
| object | arg2, | ||
| object | arg3 | ||
| ) |
Link at current vertex.
Python Docstring:
LinkSetCurrentVertex( (FBCluster)arg1, (object)arg2, (object)arg3) -> None
C++ Signature:
void LinkSetCurrentVertex(int pLinkIndex, int pPointIndex)
| pLinkIndex | Index of link to add vertex to. |
| pPointIndex | Index of vertex to add. |
Set model to a link.
Python Docstring:
LinkSetModel( (FBCluster)arg1, (FBModel)arg2) -> None
C++ Signature:
void LinkSetModel(ORSDK2018::FBModel * pModel)
| pModel | Model to set. |
| LinkSetName | ( | FBCluster | arg1, |
| str | arg2, | ||
| object | arg3 | ||
| ) |
Set the name of a link.
Python Docstring:
LinkSetName( (FBCluster)arg1, (str)arg2, (object)arg3) -> None
C++ Signature:
void LinkSetName(const char * pName, int pLinkNumber)
| pLinkNumber | Number value of link to name. |
| pName | Name of the link. |
| VertexAdd | ( | FBCluster | arg1, |
| object | arg2, | ||
| object | arg3 | ||
| ) |
Add a vertex to a cluster.
Python Docstring:
VertexAdd( (FBCluster)arg1, (object)arg2, (object)arg3) -> None
C++ Signature:
void VertexAdd(int pVertexIndex, double pWeight)
| pVertexIndex | Index of vertex to add. |
| pWeight | Weight to give to vertex. |
| VertexClear | ( | FBCluster | arg1 | ) |
Clear all linked vertices.
Python Docstring:
VertexClear( (FBCluster)arg1) -> None
C++ Signature:
void VertexClear()
| int VertexGetCount | ( | FBCluster | arg1 | ) |
Get the number of vertices.
Python Docstring:
VertexGetCount( (FBCluster)arg1) -> int
C++ Signature:
int VertexGetCount()
| int VertexGetNumber | ( | FBCluster | arg1, |
| object | arg2 | ||
| ) |
Get vertex number.
Python Docstring:
VertexGetNumber( (FBCluster)arg1, (object)arg2) -> int
C++ Signature:
int VertexGetNumber(int pIndex)
| pIndex | Index of link to get vertex from. |
pIndex| VertexGetTransform | ( | FBCluster | arg1, |
| FBVector3d | arg2, | ||
| FBVector3d | arg3, | ||
| FBVector3d | arg4 | ||
| ) |
Get transform of a cluster set.
Python Docstring:
VertexGetTransform( (FBCluster)arg1, (FBVector3d)arg2, (FBVector3d)arg3, (FBVector3d)arg4) -> None
C++ Signature:
void VertexGetTransform(FBVector3d & pPosition, FBVector3d & pRotation, FBVector3d & pScaling)
| pPosition | Position transform. |
| pRotation | Rotation transform. |
| pScaling | Scaling transform. |
| float VertexGetWeight | ( | FBCluster | arg1, |
| object | arg2 | ||
| ) |
Get vertex weight.
Python Docstring:
VertexGetWeight( (FBCluster)arg1, (object)arg2) -> float
C++ Signature:
double VertexGetWeight(int pIndex)
| pIndex | Index of link to get vertex from. |
pIndex.| VertexRemove | ( | FBCluster | arg1, |
| object | arg2 | ||
| ) |
Remove a vertex from a cluster.
Python Docstring:
VertexRemove( (FBCluster)arg1, (object)arg2) -> None
C++ Signature:
void VertexRemove(int pVertexIndex)
| pVertexIndex | Index of vertex to remove. |
| VertexSetTransform | ( | FBCluster | arg1, |
| FBVector3d | arg2, | ||
| FBVector3d | arg3, | ||
| FBVector3d | arg4 | ||
| ) |
Set transform of a cluster set.
Python Docstring:
VertexSetTransform( (FBCluster)arg1, (FBVector3d)arg2, (FBVector3d)arg3, (FBVector3d)arg4) -> None
C++ Signature:
void VertexSetTransform(FBVector3d pPosition, FBVector3d pRotation, FBVector3d pScaling)
| pPosition | Position transform. |
| pRotation | Rotation transform. |
| pScaling | Scaling transform. |
| VertexSetWeight | ( | FBCluster | arg1, |
| object | arg2, | ||
| object | arg3 | ||
| ) |
Set vertex weight.
Python Docstring:
VertexSetWeight( (FBCluster)arg1, (object)arg2, (object)arg3) -> None
C++ Signature:
void VertexSetWeight(double pWeight, int pIndex)
| pIndex | Index of link to get vertex from. |
| pWeight | Weight to give to vertex. |
| FBPropertyDouble ClusterAccuracy |
Read Write Property: Cluster accuracy.
| FBPropertyClusterMode ClusterMode |
Read Write Property: Cluster mode.