#include <mobu-python-api.h>
Advanced optical model information.
Inheritance diagram for FBModelOpticalAdvanced:Public Member Functions | |
| __reduce__ () | |
| AcceptAllSegments (FBModelOpticalAdvanced arg1) | |
| Accept all segments. More... | |
| __init__ (object arg1, FBModelOptical arg2) | |
| Constructor. More... | |
| AcceptSegment (FBModelOpticalAdvanced arg1) | |
| Accept current segment. More... | |
| SkipSegment (FBModelOpticalAdvanced arg1) | |
| Skip segment. More... | |
| AutomaticBuild (FBModelOpticalAdvanced arg1) | |
| Automatic build. More... | |
| CropSegmentsAnimation (FBModelOpticalAdvanced arg1) | |
| Crop segment animation. More... | |
Public Member Functions inherited from FBComponent | |
| __reduce__ () | |
| FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
| Get list of properties which have been modified since last loading. More... | |
| str | ClassName (FBComponent arg1) |
| Get the class name. More... | |
| DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Disable a specific Object Flags. More... | |
| EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Enable a specific Object Flags. More... | |
| bool | FBCreate (FBComponent arg1) |
| Open Reality Creation function. More... | |
| FBDelete (FBComponent arg1) | |
| Open Reality deletion function. More... | |
| FBDestroy (FBComponent arg1) | |
| Open Reality destruction function. More... | |
| FBObjectFlag | GetObjectFlags (FBComponent arg1) |
| Get all Object Flags (concatenated). More... | |
| bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
| Check to see if an object status is enabled. More... | |
| bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
| Check whether a specific object flag is enabled. More... | |
| bool | Is (FBComponent arg1, object arg2) |
| Returns true if object is of type TypeId. More... | |
| bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessNamespaceHierarchy. More... | |
| bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessObjectNamespace. More... | |
| int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
| Add a property to the component's property manager. More... | |
| bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
| Add a reference property to the component's property manager. More... | |
| object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
| Create user or dynamic property. More... | |
| PropertyRemove (FBComponent arg1, FBProperty arg2) | |
| Remove a Property from the component's Property manager. More... | |
| SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| SetObjectFlags. More... | |
| SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
| Enable/Disable a specific Object Status. More... | |
| HardSelect (FBComponent arg1) | |
| HardSelect. More... | |
| object | GetOwnerFileReference (FBComponent arg1) |
| Get the owner FileReference object. More... | |
| __init__ (...) | |
| Constructor. More... | |
Public Member Functions inherited from FBPlug | |
| __reduce__ () | |
| bool | BeginChange (FBPlug arg1) |
| Begins a change on multiple plugs. More... | |
| str | ClassName (FBPlug arg1) |
| internal System vars. More... | |
| bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a destination connection. More... | |
| bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a destination connection. More... | |
| bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a source connection. More... | |
| bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a source connection. More... | |
| DisconnectAllDst (FBPlug arg1) | |
| Remove all destination connections. More... | |
| DisconnectAllSrc (FBPlug arg1) | |
| Remove all source connections. More... | |
| bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
| Remove a destination connection. More... | |
| bool | DisconnectDstAt (FBPlug arg1, object arg2) |
| Remove a destination connection at a specified index. More... | |
| bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
| Remove a source connection. More... | |
| bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
| Remove a source connection at a specified index. More... | |
| EndChange (FBPlug arg1) | |
| Ends a change on multiple plugs. More... | |
| object | GetDst (FBPlug arg1, object arg2) |
| Get a destination connection's plug at specified index. More... | |
| int | GetDstCount (FBPlug arg1) |
| Get destination connection count. More... | |
| FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
| Get a destination connection's type at specified index. More... | |
| object | GetOwned (FBPlug arg1, object arg2) |
| Get the owned plug at specified index. More... | |
| int | GetOwnedCount (FBPlug arg1) |
| Get the owned plug count. More... | |
| object | GetOwner (FBPlug arg1) |
| Get the owner of this plug. More... | |
| object | GetSrc (FBPlug arg1, object arg2) |
| Get a source connection's plug at specified index. More... | |
| int | GetSrcCount (FBPlug arg1) |
| Get source connection count. More... | |
| FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
| Get a source connection's type at specified index. More... | |
| bool | Is (FBPlug arg1, object arg2) |
| Is( int pTypeId ) More... | |
| bool | IsSDKComponent (FBPlug arg1) |
| Return whether or not item is an SDK component. More... | |
| MoveSrcAt (...) | |
| bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a destination connection at a specified index. More... | |
| bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a source connection at a specified index. More... | |
| bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
| Swap source connection at index A with source connection at index B. More... | |
| SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's self modification flag. More... | |
| bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's self has changed. More... | |
| SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's owned property/object's modification flag. More... | |
| bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's content has changed. More... | |
| int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
| Get plug's modified src/dst property/object connection added/removed List. More... | |
| bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
| Revert the plug's modification to original status. More... | |
| __init__ (...) | |
| method | staticmethod (function) |
Public Member Functions inherited from FBPythonWrapper | |
| __reduce__ () | |
| __init__ (...) | |
Public Attributes | |
| FBPropertyAnimationNode | Quality |
| Property: Rigid body quality. More... | |
| FBPropertyTake | UsedTake |
| Property: Take used by optical model. More... | |
| FBPropertyBool | ShowRigidQuality |
| Property: Show the rigid quality? More... | |
| FBPropertyGenerationMode | GenerationMode |
| Property: Optical genration mode. More... | |
| FBPropertyControllerMode | ControllerMode |
| Property: Controller mode. More... | |
| FBPropertySegmentMode | SegmentMode |
| Property: Segment mode. More... | |
| FBPropertyInsertSegmentMode | InsertSegmentMode |
| Property: Insert segment mode. More... | |
| FBPropertyBool | PlayToNextSegment |
| Property: Play to next segment ? More... | |
| FBPropertyBool | AutoPlayToNextSegment |
| Property: Automatic play to next segment ? More... | |
| FBPropertyDouble | MaxMatchDistance |
| Property: Max matching distance. More... | |
| FBPropertyBool | Active |
| Property: Optical engine for model active? More... | |
Public Attributes inherited from FBComponent | |
| object | OwnerNamespace |
| ORSDK2018::FBPropertyListComponent | Components |
| List: List of components. More... | |
| ORSDK2018::FBPropertyString | Name |
| Read Write Property: Unique name of object. More... | |
| ORSDK2018::FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. More... | |
| object | FullName |
| ORSDK2018::FBPropertyListComponent | Parents |
| List: Parents. More... | |
| ORSDK2018::FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. More... | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. More... | |
Public Attributes inherited from FBPythonWrapper | |
| object | OnUnbind |
| __init__ | ( | object | arg1, |
| FBModelOptical | arg2 | ||
| ) |
Constructor.
Python Docstring:
__init__( (object)arg1, (FBModelOptical)arg2) -> None
C++ Signature:
FBModelOpticalAdvanced(ORSDK2018::FBModelOptical * pOptical)
| pOptical | Optical model. |
| __reduce__ | ( | ) |
| AcceptAllSegments | ( | FBModelOpticalAdvanced | arg1 | ) |
Accept all segments.
Python Docstring:
AcceptAllSegments( (FBModelOpticalAdvanced)arg1) -> None
C++ Signature:
void AcceptAllSegments()
| AcceptSegment | ( | FBModelOpticalAdvanced | arg1 | ) |
Accept current segment.
Python Docstring:
AcceptSegment( (FBModelOpticalAdvanced)arg1) -> None
C++ Signature:
void AcceptSegment()
| AutomaticBuild | ( | FBModelOpticalAdvanced | arg1 | ) |
Automatic build.
Python Docstring:
AutomaticBuild( (FBModelOpticalAdvanced)arg1) -> None
C++ Signature:
void AutomaticBuild()
| CropSegmentsAnimation | ( | FBModelOpticalAdvanced | arg1 | ) |
Crop segment animation.
Python Docstring:
CropSegmentsAnimation( (FBModelOpticalAdvanced)arg1) -> None
C++ Signature:
void CropSegmentsAnimation()
| SkipSegment | ( | FBModelOpticalAdvanced | arg1 | ) |
Skip segment.
Python Docstring:
SkipSegment( (FBModelOpticalAdvanced)arg1) -> None
C++ Signature:
void SkipSegment()
| FBPropertyBool Active |
Property: Optical engine for model active?
| FBPropertyBool AutoPlayToNextSegment |
Property: Automatic play to next segment ?
| FBPropertyControllerMode ControllerMode |
Property: Controller mode.
| FBPropertyGenerationMode GenerationMode |
Property: Optical genration mode.
| FBPropertyInsertSegmentMode InsertSegmentMode |
Property: Insert segment mode.
| FBPropertyDouble MaxMatchDistance |
Property: Max matching distance.
| FBPropertyBool PlayToNextSegment |
Property: Play to next segment ?
| FBPropertyAnimationNode Quality |
Property: Rigid body quality.
| FBPropertySegmentMode SegmentMode |
Property: Segment mode.
| FBPropertyBool ShowRigidQuality |
Property: Show the rigid quality?
| FBPropertyTake UsedTake |
Property: Take used by optical model.