#include <mobu-python-api.h>
Inheritance diagram for FBStereoDisplayMode:Public Attributes | |
| object | kFBStereoDisplayCenterEye |
| Display in Center Eye Camera, No Stereo effect. More... | |
| object | kFBStereoDisplayLeftEye |
| Display in Left Eye Caerma, No Stereo effect. More... | |
| object | kFBStereoDisplayRightEye |
| Display in Right Eye Caerma, No Stereo effect. More... | |
| object | kFBStereoDisplayActive |
| Display in active mode. More... | |
| object | kFBStereoDisplayHorizontalInterlace |
| Display in Horizontal Interlace stereo mode. More... | |
| object | kFBStereoDisplayCheckerboard |
| Display in Checkboard Interlace stereo mode. More... | |
| object | kFBStereoDisplayAnaglyph |
| Display in Analygh stereo mode. More... | |
| object | kFBStereoDisplayAnaglyphLuminance |
| Display in Luminance Analygh stereo mode. More... | |
| object | kFBStereoDisplayFreeviewParallel |
| Display in parallel free view stereo mode. More... | |
| object | kFBStereoDisplayFreeviewCrossed |
| Display in crossed free view stereo mode. More... | |
| object | kFBStereoDisplayModeCount |
| update this count value when add new mode More... | |
| object kFBStereoDisplayActive |
Display in active mode.
User must enable OpenGL quad stereo buffer, and choose approriate stereo mode in video card hardware's config app.
| object kFBStereoDisplayAnaglyph |
Display in Analygh stereo mode.
| object kFBStereoDisplayAnaglyphLuminance |
Display in Luminance Analygh stereo mode.
| object kFBStereoDisplayCenterEye |
Display in Center Eye Camera, No Stereo effect.
| object kFBStereoDisplayCheckerboard |
Display in Checkboard Interlace stereo mode.
| object kFBStereoDisplayFreeviewCrossed |
Display in crossed free view stereo mode.
| object kFBStereoDisplayFreeviewParallel |
Display in parallel free view stereo mode.
| object kFBStereoDisplayHorizontalInterlace |
Display in Horizontal Interlace stereo mode.
| object kFBStereoDisplayLeftEye |
Display in Left Eye Caerma, No Stereo effect.
| object kFBStereoDisplayModeCount |
update this count value when add new mode
| object kFBStereoDisplayRightEye |
Display in Right Eye Caerma, No Stereo effect.