この参照ページは、次の概要トピックと関連付けられています。#include <mobu-python-api.h>
Story Folder class.
With folders, you can group tracks together and create different timelines.
Inheritance diagram for FBStoryFolder:Public Member Functions | |
| __reduce__ () | |
| __init__ (object arg1, FBStoryFolder arg2) | |
| Constructor. More... | |
| FBDelete (FBStoryFolder arg1) | |
| Virtual FBDelete function. More... | |
| Load (FBStoryFolder arg1, object arg2) | |
| Allow to load/unload all story clips under this folder. More... | |
| ExpandSelectedClips (FBStoryFolder arg1, object arg2) | |
| Used to expand selected clips . More... | |
| ExpandSelectedClipsGroup (FBStoryFolder arg1, object arg2) | |
| ExpandSelectedClipsGroup Used to expand group clip dependent clips. More... | |
| AlignSelectedClips (FBStoryFolder arg1, FBStoryClipAlignmentType arg2, FBComponent arg3) | |
| Used to align selected clips . More... | |
| AlignSelectedClipsGroup (FBStoryFolder arg1, FBStoryGroupClipAlignmentType arg2) | |
| Used to align clips inside a group. More... | |
| ConvertClipsToReadOnly (FBStoryFolder arg1, object arg2, str arg3) | |
| Convert all clips to read-only clips. More... | |
Public Member Functions inherited from FBComponent | |
| __reduce__ () | |
| FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
| Get list of properties which have been modified since last loading. More... | |
| str | ClassName (FBComponent arg1) |
| Get the class name. More... | |
| DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Disable a specific Object Flags. More... | |
| EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Enable a specific Object Flags. More... | |
| bool | FBCreate (FBComponent arg1) |
| Open Reality Creation function. More... | |
| FBDelete (FBComponent arg1) | |
| Open Reality deletion function. More... | |
| FBDestroy (FBComponent arg1) | |
| Open Reality destruction function. More... | |
| FBObjectFlag | GetObjectFlags (FBComponent arg1) |
| Get all Object Flags (concatenated). More... | |
| bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
| Check to see if an object status is enabled. More... | |
| bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
| Check whether a specific object flag is enabled. More... | |
| bool | Is (FBComponent arg1, object arg2) |
| Returns true if object is of type TypeId. More... | |
| bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessNamespaceHierarchy. More... | |
| bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessObjectNamespace. More... | |
| int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
| Add a property to the component's property manager. More... | |
| bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
| Add a reference property to the component's property manager. More... | |
| object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
| Create user or dynamic property. More... | |
| PropertyRemove (FBComponent arg1, FBProperty arg2) | |
| Remove a Property from the component's Property manager. More... | |
| SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| SetObjectFlags. More... | |
| SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
| Enable/Disable a specific Object Status. More... | |
| HardSelect (FBComponent arg1) | |
| HardSelect. More... | |
| object | GetOwnerFileReference (FBComponent arg1) |
| Get the owner FileReference object. More... | |
| __init__ (...) | |
| Constructor. More... | |
Public Member Functions inherited from FBPlug | |
| __reduce__ () | |
| bool | BeginChange (FBPlug arg1) |
| Begins a change on multiple plugs. More... | |
| str | ClassName (FBPlug arg1) |
| internal System vars. More... | |
| bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a destination connection. More... | |
| bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a destination connection. More... | |
| bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a source connection. More... | |
| bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a source connection. More... | |
| DisconnectAllDst (FBPlug arg1) | |
| Remove all destination connections. More... | |
| DisconnectAllSrc (FBPlug arg1) | |
| Remove all source connections. More... | |
| bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
| Remove a destination connection. More... | |
| bool | DisconnectDstAt (FBPlug arg1, object arg2) |
| Remove a destination connection at a specified index. More... | |
| bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
| Remove a source connection. More... | |
| bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
| Remove a source connection at a specified index. More... | |
| EndChange (FBPlug arg1) | |
| Ends a change on multiple plugs. More... | |
| object | GetDst (FBPlug arg1, object arg2) |
| Get a destination connection's plug at specified index. More... | |
| int | GetDstCount (FBPlug arg1) |
| Get destination connection count. More... | |
| FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
| Get a destination connection's type at specified index. More... | |
| object | GetOwned (FBPlug arg1, object arg2) |
| Get the owned plug at specified index. More... | |
| int | GetOwnedCount (FBPlug arg1) |
| Get the owned plug count. More... | |
| object | GetOwner (FBPlug arg1) |
| Get the owner of this plug. More... | |
| object | GetSrc (FBPlug arg1, object arg2) |
| Get a source connection's plug at specified index. More... | |
| int | GetSrcCount (FBPlug arg1) |
| Get source connection count. More... | |
| FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
| Get a source connection's type at specified index. More... | |
| bool | Is (FBPlug arg1, object arg2) |
| Is( int pTypeId ) More... | |
| bool | IsSDKComponent (FBPlug arg1) |
| Return whether or not item is an SDK component. More... | |
| MoveSrcAt (...) | |
| bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a destination connection at a specified index. More... | |
| bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a source connection at a specified index. More... | |
| bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
| Swap source connection at index A with source connection at index B. More... | |
| SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's self modification flag. More... | |
| bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's self has changed. More... | |
| SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's owned property/object's modification flag. More... | |
| bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's content has changed. More... | |
| int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
| Get plug's modified src/dst property/object connection added/removed List. More... | |
| bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
| Revert the plug's modification to original status. More... | |
| __init__ (...) | |
| method | staticmethod (function) |
Public Member Functions inherited from FBPythonWrapper | |
| __reduce__ () | |
| __init__ (...) | |
Public Attributes | |
| ORSDK2018::FBPropertyListStoryFolder | Childs |
| List: Children folders of this folder. More... | |
| ORSDK2018::FBPropertyString | Label |
| Read Write Property: Label to display for this story folder. More... | |
| FBPropertyBool | Mute |
| Read Write Property: If true, this story folder will be muted. More... | |
| FBPropertyStoryFolder | Parent |
| Read Only Property: Object pointing to the folder's parent. More... | |
| FBPropertyBool | Solo |
| Read Write Property: If true, this story folder will be the only one to play. More... | |
| FBPropertyBool | Collapsed |
| Read Write Property: Toggle to collapse or expand the story folder. More... | |
| ORSDK2018::FBPropertyString | RecordClipPath |
| Read Write Property: Path for story recording. More... | |
| ORSDK2018::FBPropertyListStoryTrack | Tracks |
| List: Tracks of this folder. More... | |
Public Attributes inherited from FBComponent | |
| object | OwnerNamespace |
| ORSDK2018::FBPropertyListComponent | Components |
| List: List of components. More... | |
| ORSDK2018::FBPropertyString | Name |
| Read Write Property: Unique name of object. More... | |
| ORSDK2018::FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. More... | |
| object | FullName |
| ORSDK2018::FBPropertyListComponent | Parents |
| List: Parents. More... | |
| ORSDK2018::FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. More... | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. More... | |
Public Attributes inherited from FBPythonWrapper | |
| object | OnUnbind |
| __init__ | ( | object | arg1, |
| FBStoryFolder | arg2 | ||
| ) |
Constructor.
Python Docstring:
__init__( (object)arg1 [, (FBStoryFolder)arg2]) -> None
C++ Signature:
FBStoryFolder(ORSDK2018::FBStoryFolder * pParentFolder = ((void *) 0), HIObject pObject = ((void *) 0))
| pParentFolder | If NULL, parent will be the global root folder, according to its type. |
| pObject | For internal use only. |
| __reduce__ | ( | ) |
| AlignSelectedClips | ( | FBStoryFolder | arg1, |
| FBStoryClipAlignmentType | arg2, | ||
| FBComponent | arg3 | ||
| ) |
Used to align selected clips .
Python Docstring:
AlignSelectedClips( (FBStoryFolder)arg1, (FBStoryClipAlignmentType)arg2, (FBComponent)arg3) -> None
C++ Signature:
void AlignSelectedClips(FBStoryClipAlignmentType pType, ORSDK2018::FBComponent * pReferenceClip)
| pType | Type of alignment that will be done. |
| pReferenceClip | Needed when kFBStoryClipAlignmentEndPreviousAllAligned, kFBStoryClipAlignmentBeginningNextAllAligned or kFBStoryClipAlignmentCurrentTimelineWithOffset are used. |
| AlignSelectedClipsGroup | ( | FBStoryFolder | arg1, |
| FBStoryGroupClipAlignmentType | arg2 | ||
| ) |
Used to align clips inside a group.
Python Docstring:
AlignSelectedClipsGroup( (FBStoryFolder)arg1, (FBStoryGroupClipAlignmentType)arg2) -> None
C++ Signature:
void AlignSelectedClipsGroup(FBStoryGroupClipAlignmentType pType)
| pType | Type of alignment that will be done. |
| ConvertClipsToReadOnly | ( | FBStoryFolder | arg1, |
| object | arg2, | ||
| str | arg3 | ||
| ) |
Convert all clips to read-only clips.
Python Docstring:
ConvertClipsToReadOnly( (FBStoryFolder)arg1, (object)arg2, (str)arg3) -> None
C++ Signature:
void ConvertClipsToReadOnly(bool pSelected, char * pFilePath)
Identical clips are replaced by the same read-only clip.
| pSelected | Only selected clip will be converted. |
| pFilePath | Folder path where the read-only clips will be saved. |
| ExpandSelectedClips | ( | FBStoryFolder | arg1, |
| object | arg2 | ||
| ) |
Used to expand selected clips .
Python Docstring:
ExpandSelectedClips( (FBStoryFolder)arg1, (object)arg2) -> None
C++ Signature:
void ExpandSelectedClips(bool pPreserveOverlap)
| pPreserveOverlap | If true, portion of clips that overlap other clips won't be modified. |
| ExpandSelectedClipsGroup | ( | FBStoryFolder | arg1, |
| object | arg2 | ||
| ) |
ExpandSelectedClipsGroup Used to expand group clip dependent clips.
Python Docstring:
ExpandSelectedClipsGroup( (FBStoryFolder)arg1, (object)arg2) -> None
C++ Signature:
void ExpandSelectedClipsGroup(bool pPreserveOverlap)
| pPreserveOverlap | If true, portion of clips that overlap other clips won't be modified. |
| FBDelete | ( | FBStoryFolder | arg1 | ) |
Virtual FBDelete function.
Python Docstring:
FBDelete( (FBStoryFolder)arg1) -> None
C++ Signature:
void FBDelete()
| Load | ( | FBStoryFolder | arg1, |
| object | arg2 | ||
| ) |
Allow to load/unload all story clips under this folder.
Python Docstring:
Load( (FBStoryFolder)arg1, (object)arg2) -> None
C++ Signature:
void Load(bool pLoad)
| ORSDK2018::FBPropertyListStoryFolder Childs |
List: Children folders of this folder.
| FBPropertyBool Collapsed |
Read Write Property: Toggle to collapse or expand the story folder.
| ORSDK2018::FBPropertyString Label |
Read Write Property: Label to display for this story folder.
| FBPropertyBool Mute |
Read Write Property: If true, this story folder will be muted.
| FBPropertyStoryFolder Parent |
Read Only Property: Object pointing to the folder's parent.
| ORSDK2018::FBPropertyString RecordClipPath |
| FBPropertyBool Solo |
Read Write Property: If true, this story folder will be the only one to play.
| ORSDK2018::FBPropertyListStoryTrack Tracks |
List: Tracks of this folder.