この参照ページは、次の概要トピックと関連付けられています。#include <mobu-python-api.h>
Viewing options for rendering.
The FBRenderer allows to get and set those options.
Inheritance diagram for FBViewingOptions:Public Member Functions | |
| __reduce__ () | |
| bool | InPicking (FBViewingOptions arg1) |
| Is the rendering routine during picking status. More... | |
| bool | IsInSelectionBufferPicking (FBViewingOptions arg1) |
| Is the rendering routine during picking status with GL selection buffer method. More... | |
| bool | IsInColorBufferPicking (FBViewingOptions arg1) |
| Is the rendering routine during picking status with GL color buffer method. More... | |
| int | RenderCallbackPrefIndex (FBViewingOptions arg1) |
| Current Render callback Settings Index. More... | |
| __init__ (...) | |
Public Attributes | |
| object | DisplayMode |
| object | StereoDisplayMode |
| Get a reference to the stereo display mode. More... | |
| object | DisplayWhat |
| Get a reference to the display mask. More... | |
| object | PickingMode |
| Get a reference to the picking mode. More... | |
| object | ShowCameraLabel |
| Show Camera Label when rendering. More... | |
| object | ShowSafeArea |
| Show Safe Area when rendering. More... | |
| object | ShowTimeCode |
| Show Time Code when rendering. More... | |
| object | PaneIndex |
| Current Viewer Pane being rendered. More... | |
| __init__ | ( | ... | ) |
Python Docstring:
Raises an exception This class cannot be instantiated from Python
C++ Constructors:
The reference documentation for the following C++ symbols may contain additional relevant information.
| __reduce__ | ( | ) |
| bool InPicking | ( | FBViewingOptions | arg1 | ) |
Is the rendering routine during picking status.
Python Docstring:
InPicking( (FBViewingOptions)arg1) -> bool
C++ Signature:
bool InPicking()
| bool IsInColorBufferPicking | ( | FBViewingOptions | arg1 | ) |
Is the rendering routine during picking status with GL color buffer method.
Python Docstring:
IsInColorBufferPicking( (FBViewingOptions)arg1) -> bool
C++ Signature:
bool IsInColorBufferPicking()
| bool IsInSelectionBufferPicking | ( | FBViewingOptions | arg1 | ) |
Is the rendering routine during picking status with GL selection buffer method.
Python Docstring:
IsInSelectionBufferPicking( (FBViewingOptions)arg1) -> bool
C++ Signature:
bool IsInSelectionBufferPicking()
| int RenderCallbackPrefIndex | ( | FBViewingOptions | arg1 | ) |
Current Render callback Settings Index.
Python Docstring:
RenderCallbackPrefIndex( (FBViewingOptions)arg1) -> int
C++ Signature:
unsigned int RenderCallbackPrefIndex()
| object DisplayMode |
| object DisplayWhat |
Get a reference to the display mask.
C++ Signature:
int & DisplayWhat()
| object PaneIndex |
Current Viewer Pane being rendered.
C++ Signature:
int PaneIndex()
| object PickingMode |
Get a reference to the picking mode.
C++ Signature:
FBPickingMode & PickingMode()
| object ShowCameraLabel |
| object ShowSafeArea |
| object ShowTimeCode |
| object StereoDisplayMode |
Get a reference to the stereo display mode.
C++ Signature:
FBStereoDisplayMode & StereoDisplayMode()